I've updated the Weapon skill enhancement calculator to support enhancements up to SLVL30.
I've updated the Weapon skill enhancement calculator to support enhancements up to SLVL30.
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.
Hey Sanahtlig,
Are you going to update the Accessory portion of your guide (or create a mini-guide specifically for accessories)?
I'd like some of your advice on how to handle the accessory quests (my dark team can only do Light 3 and Dark 2 right now) and I'd appreciate if you could write up the tactics on accessories (for quests, how to raise, and best stats).
Dejnov
P.S. I know you main Water; can your Water team do Water 4 accessory quest? I'm nearly done with my dark team (at least in needing himes) and I'd also like to pick your brain on can I main dark against the dark quest or do I need to bring up a light team specifically for that (and also dark ragnorok raid).
AQ4 is consider easier compare to other solo content like GO and Rag, so you probably can do it off element with your dark when you progress further and stronger. As a dark main I can aab all AQ4 with my dark, but currently I stop doing accessory quest to wait for guaranteed SSR accessory upcoming.
My Accessory Calculator includes recommended recipes for leveling accessories and allows you to directly compare accessories against each other. The Accessory section of the guide already includes a list of stats, roughly in order of priority. Accessory Quest 5 should be released at the end of December; if there's interest and I have time, I might update the guide with further content (such as set bonuses).
Rank 4 can be more trouble (read: time-consuming) than it's worth unless it's your main element. Many users prefer to auto-battle rank 3. For marginal teams, I recommend bringing Provisional Forest (e.g., Shingen with Soul weapon) so you can burn through the Rage phase in 1 turn. In the days before Shingen, I used Gaia to nullify the first Rage overdrive, which also works. Morgan's Berserk (with Soul weapon) is also an effective way to burn through this phase, especially if you have high attack rate.
I actually main Wind these days, but I was able to clear all elements (including 2/3 Thunder phases) with a rainbow squad (Water-focused) back in the day. It's much simpler and quicker to just bring Provisional Forest and a good weapon grid though. The main disadvantage of running against the same-element is increased debuff resist rate; this can be compensated for by bringing Sphinx or Vicissitudes of Fortune to decrease affliction resistance.
Last edited by sanahtlig; 12-01-2018 at 07:34 AM.
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.
Bumping this as I've finally finished my "ultimate" damage calculator. Sanahtlig is the one who named it "ultimate" after the meaning "final."
It's basically the same as the simpler version of damage calc, except that this one asks for a thousand more things for more accurate calculations. In addition, there is now support for newer stats like Stinger and Exceed (which were not a thing on Nutaku when the previous one was built) and Phantom weapons which aren't a thing in Nutaku just yet, but will be soon enough.
In addition, it has support for Hime, so you can check what kind of changes does swapping Hime around do. For example swapping my Awakened Ares for an Awakened Svarog (that I don't have, but one can dream) increases my damage/t from 1.981k to 2.146k. That's actually less of a difference than I thought (especially since the spreadsheet calculates averages, so it assumes that everyone has +40% Assault from turn1), but it still goes to show that Svarog wayyy stronger than Ares. Turning off the Assault buff drop damage with Svarog to 1.912k, so Svarog is almost keeping up even without it.
Assuming that this thing is bug-free, it should be as accurate as a spreadsheet can be. However, shit could be fucked up really badly here and there. I found problems in the simpler damage calc like six months after release, and this one has like FIFTY FUCKING TIMES the complexity... ... so uh, yeah. Basic testing has shown that it is highly accurate, but of course reaching 100% accuracy is impossible due to damage ranges alone. And also, human input mistakes. I designed the thing myself and I constantly keep fucking up my input. It's not user friendly at all, but what can you do.
The advanced damage calc has been updated. Changelog:
Speaking of the Olympia Eidolons... they're quite interesting. Here's some data from my Dark: