The advanced damage calc has been updated. Changelog:

- Added support of upcoming Olympia Eidolons, assuming that I've understood how they work correctly.
- Master Bonus Atk and HP have been removed, due to working differently than what I assumed. Def also works differently, but I haven't bothered updating it.
- Ascension now caps at 200%. Notice that Hime buffs, such as Awakened Sol, should also included in this cap but I didn't bother implementing that.
- You can now Invert stat gains when comparing weapons, making it much more flexible (especially checking if one should move away from Phantom weapons).
- Minor bug fixes, like HP Soul weapons don't give 3000% HP anymore.



Speaking of the Olympia Eidolons... they're quite interesting. Here's some data from my Dark:

Running 3x FLB Envy Hammers, 2x Delphys Hammer and Phantom Hammer:
60% Echidna (MLB) -> 40% Dark Olympia (MLB)
On element:
2.390m dmg/t -> 2.393m dmg/t
556k survival -> 617k survival
Off element:
1.913m dmg/t -> 1.867m dmg/t
295k survival -> 319k survival
Not particularly surprising, when off element, elemental Atk is vital. Otherwise, this free Eidolon is an upgrade to the best non-Anubis gacha Eidolon!

Running full FLB Grid (removing Delphys Hammers and Phantom for 2x Apo Lances and 1x Envy Axe):
60% Echidna (MLB) -> 40% Dark Olympia (MLB)
On element:
2.183m dmg/t -> 2.240m dmg/t
631k survival -> 755k survival
Off element:
1.749m dmg/t -> 1.750m dmg/t
335k survival -> 390k survival
Honestly, I was expecting for a FLB Grid to be about the same as the Hammer Grid due to just how bad the Delphys Hammers are. But apparently no. The full FLB Grid would make my Dark team EXTREEEEEMELY tanky though, at the cost of ~7% damage output. Most curious is how the extra Assault is starting to reach so high that it's actually better than Echidna in off-element!