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  1. #1
    TNinja Guest
    Quote Originally Posted by Aidoru View Post
    Beginner is a complete waste, don't even bother aside from clearing once for jewels. You get up to like 4 or 5 chests with a chance of only like 2 at lowest and rarely any silver or gold tier materials, mostly just iron (the grayer color background one) and bronze mats. Only R rarity enhance material and to make it worse is you can get low grade break limit material like the lithographs, wasting even more chances at event materials because you totally need low tier break material right?

    Standard is just as bad but you'll at least be able to get some gold tier mat, at a low rate.

    Ultimate is by far the best AP to chest ratio and rate of getting gold tier mats because not only much better drop quantity but more trash mobs to add. The only real problems with ultimate is if you can not handle it and the rate of getting iron tier mats can be pretty random/low, but the sheer amount of chests you get honestly take care of that. You'll get a ridiculous amount of bronze mats and plenty silver/gold. Only SR enhance materials as well.

    If you can't handle ultimate, then run expert.
    I'm taking it slowly the idea to challenge ultimate hasn't crossed my mind yet also losing 40 ap seems quite steep for trying.
    Prolly will try later when i have enough time.

  2. #2
    Unregistered Guest
    Can anyone give an estimate of an approximate Attack power that can reliably beat ultimate difficulty without needing an Elixer? (Assuming a neutral element team running Sol + Andromeda)

  3. #3
    Quote Originally Posted by Unregistered View Post
    Can anyone give an estimate of an approximate Attack power that can reliably beat ultimate difficulty without needing an Elixer? (Assuming a neutral element team running Sol + Andromeda)
    27k?
    Just a wild guess as weapon and eido skills could make huge difference.
    Best way to find out is to give it a try, just remember bring some Type A debuffs (like Jeanne w/ ambush).

  4. #4
    TNinja Guest
    Quote Originally Posted by Unregistered View Post
    Can anyone give an estimate of an approximate Attack power that can reliably beat ultimate difficulty without needing an Elixer? (Assuming a neutral element team running Sol + Andromeda)
    I think it is not much. Still it is depend on your team. The damage of ixion double attack can cause more than ten thousands. So your party at least has hp more than five thousands. 6k or 7k is the recommended hp. Well debuff can fix that.

  5. #5

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    Quote Originally Posted by Unregistered View Post
    Can anyone give an estimate of an approximate Attack power that can reliably beat ultimate difficulty without needing an Elixer? (Assuming a neutral element team running Sol + Andromeda)
    im on wind team, 29k atk power with Nemesis eido(SR eido with 20% atk)
    andro, no KH SSR, no SSR weap, all wind weap (2 atk, 8 hp)
    lol

    clear ultimate with ease

    edit: all SR weap

  6. #6
    TNinja Guest
    Quote Originally Posted by arphael View Post
    im on wind team, 29k atk power with Nemesis eido(SR eido with 20% atk)
    andro, no KH SSR, no SSR weap, all wind weap (2 atk, 8 hp)
    lol

    clear ultimate with ease

    edit: all SR weap
    To collect all wind weapon needs time espescially luck. The elemental raid boss rarely drop it. It was my mistake consuming 2 fire SR weapons where you need tons of it to create cheap mono element.

    - - - Updated - - -

    For wind water and lightning look easy because they can grind it in exchange material.

  7. #7

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    Quote Originally Posted by TNinja View Post
    For wind water and lightning look easy because they can grind it in exchange material.
    The Wind shop SR weapon is the only one that's even potentially useful (assault skill), and as I recall you can't max limit break even a single copy. Daily disaster farming is the best way to strengthen your weapon arsenal outside of events. Starting your own 20AP fight and soloing it results in a far higher drop rate than joining the raids of others. In any 3-month cycle, the number of SR+ weapons you can collect from events is limited. Supplementing with Disaster farming is essential if you want to reach your team's potential in a reasonable timeframe.
    Last edited by sanahtlig; 06-03-2017 at 07:23 AM.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  8. #8
    TNinja Guest
    Quote Originally Posted by sanahtlig View Post
    The Wind shop SR weapon is the only one that's even potentially useful (assault skill), and as I recall you can't max limit break even a single copy. Daily disaster farming is the best way to strengthen your weapon arsenal outside of events. Starting your own 20AP fight and soloing it results in a far higher drop rate than joining the raids of others. In any 3-month cycle, the number of SR+ weapons you can collect from events is limited. Supplementing with Disaster farming is essential if you want to reach your team's potential in a reasonable timeframe.
    Why you can't MLB it?
    Well Still without MLB the effect is enough and rarely people Maxing it anyway furthermore this is not even an SSR weapon
    Eventhough the drop rate maybe higher the restriction made it hard. 3 attempt each day for normal quest, well expert very rarely dropping weapons. The problem comes because the assault weapon itself only one where the other 2 or 3 are defender for fire. I considering to make a dummy account to create fire raid. Perhaps not now

  9. #9

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    Quote Originally Posted by TNinja View Post
    Why you can't MLB it?
    As I recall, you're limited to one copy fewer than is necessary to MLB the weapon.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  10. #10

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    Quote Originally Posted by TNinja View Post
    To collect all wind weapon needs time espescially luck. The elemental raid boss rarely drop it. It was my mistake consuming 2 fire SR weapons where you need tons of it to create cheap mono element.

    - - - Updated - - -

    For wind water and lightning look easy because they can grind it in exchange material.
    I using 2 dummy acc to start raid lol
    drop SR weap so easiy

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