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  1. #21
    TNinja Guest
    It would be easier to explain if you upload your eidolons, weapons and kamihimes. I don't think you need reroll your kamihime is much better than mine. i have no SSR kamihimes.


  2. #22
    i have these:
    Disaster Raids Question-pic1.jpg
    Disaster Raids Question-pic2.jpg
    Disaster Raids Question-pic3.jpg
    Disaster Raids Question-pic4.jpg
    Disaster Raids Question-pic5.jpg

  3. #23
    TNinja Guest
    Quote Originally Posted by QXZ View Post
    i have these:
    Disaster Raids Question-pic1.jpg
    Disaster Raids Question-pic2.jpg
    Disaster Raids Question-pic3.jpg
    Disaster Raids Question-pic4.jpg
    Disaster Raids Question-pic5.jpg
    You can make fire team with that setup. Too bad your eidolon crom cruanch only got one limit break thus his effect is not that strong your fire squad also more complete than mine since you have ares.
    Collect bits by bits until you can make one element without decreasing your fire power significantly.
    Try to get the eidolon at its at least its almost complete stage because eidolon at the event has weaker effect at low limit break.
    Next event is wind.
    If you're very lucky at wind you can switch to it too since wind team has a lot debuffer.
    Hmm you have rahab so you're playing longer than mine.
    It is not necessary to limit break SSR weapon but it is important to limit break eidolon because it's affecting its effect for each break.
    IF you have got 6 SSR weapon at next event. use them all to create basic mono wind element. it would be much better if it is assault skill.It will create strong mono wind team with elemental skill boost. If you want to make a wind team.

  4. #24
    Unregistered Guest
    Quote Originally Posted by TNinja View Post
    I.one star is better than MLB SR how do you come up with that?
    2.SR weapon come with elemental boost for whole party with same element with huge sixteen percent even without level it to the high level.
    3. Your idea to max it until level 75 will make your experience gone to waste because each level will multiply the cost (experience)
    4 it will be such a huge waste of experience if somehow you need to sacrifice it.
    5. This game is a race against time SR weapon with same element will give much faster strength boos than SSR with no boost because leveling high level costed a lot.
    1.
    Stat-wise I think max MLB SR are usually equal or inferior to 2 star event SSR and 1 star gacha SSR hime weapons with himeless 1 star gacha SSR being superior to those. Also I think some of the stronger gacha himeless weapon SSR at zero stars are equal in stat to some of the weaker SR at max MLB.

    2,3,5.
    You also get a higher skill level ceiling with a SSR than SR with the 16% vs. 13% or 6% vs. 3% if you don't upgrade. However to get to lvl 10 with a SSR is equal to getting to lvl 20 with a SR in terms of R so it is 11% vs. 13% in terms of equal cost in Rs. So if you have the Rs to spend you can compensate for lost stats with the 3% higher skill.

    4. It costs 173 Rs to get from lvl 1 skill to lvl 20 skill with a SSR or roughly ~17300 xp (not counting that you might gain less xp because you must feed Rs to SRs) if the Rs are the same weapon type so thats roughly 17 lvls in terms of xp for a SSR when its leveling from 75 to 100. But I think the amount of xp to reach lvl 75 to begin with is roughly the same as going from 75 to 100. So unless you get all super success you won't be wasting xp by using Rs to get to skill lvl 20 for a SSR.

    However that is only in regards to non-main hand weapons, weapons that are max MLB have increased in burst when used as main-hand. So I think max MLB SR in the main hand are superior to SSR except those that are max MLB.

    - - - Updated - - -

    Quote Originally Posted by Unregistered View Post
    1.
    Stat-wise I think max MLB SR are usually equal or inferior to 2 star event SSR and 1 star gacha SSR hime weapons with himeless 1 star gacha SSR being superior to those. Also I think some of the stronger gacha himeless weapon SSR at zero stars are equal in stat to some of the weaker SR at max MLB.

    2,3,5.
    You also get a higher skill level ceiling with a SSR than SR with the 16% vs. 13% or 6% vs. 3% if you don't upgrade. However to get to lvl 10 with a SSR is equal to getting to lvl 20 with a SR in terms of R so it is 11% vs. 13% in terms of equal cost in Rs. So if you have the Rs to spend you can compensate for lost stats with the 3% higher skill.

    4. It costs 173 Rs to get from lvl 1 skill to lvl 20 skill with a SSR or roughly ~17300 xp (not counting that you might gain less xp because you must feed Rs to SRs) if the Rs are the same weapon type so thats roughly 17 lvls in terms of xp for a SSR when its leveling from 75 to 100. But I think the amount of xp to reach lvl 75 to begin with is roughly the same as going from 75 to 100. So unless you get all super success you won't be wasting xp by using Rs to get to skill lvl 20 for a SSR.

    However that is only in regards to non-main hand weapons, weapons that are max MLB have increased in burst when used as main-hand. So I think max MLB SR in the main hand are superior to SSR except those that are max MLB.
    My bad its 173 Rs and 27 SRs so ~20000 xp but the point still stand.

  5. #25
    TNinja Guest
    Quote Originally Posted by Unregistered View Post
    1.
    Stat-wise I think max MLB SR are usually equal or inferior to 2 star event SSR and 1 star gacha SSR hime weapons with himeless 1 star gacha SSR being superior to those. Also I think some of the stronger gacha himeless weapon SSR at zero stars are equal in stat to some of the weaker SR at max MLB.

    2,3,5.
    You also get a higher skill level ceiling with a SSR than SR with the 16% vs. 13% or 6% vs. 3% if you don't upgrade. However to get to lvl 10 with a SSR is equal to getting to lvl 20 with a SR in terms of R so it is 11% vs. 13% in terms of equal cost in Rs. So if you have the Rs to spend you can compensate for lost stats with the 3% higher skill.

    4. It costs 173 Rs to get from lvl 1 skill to lvl 20 skill with a SSR or roughly ~17300 xp (not counting that you might gain less xp because you must feed Rs to SRs) if the Rs are the same weapon type so thats roughly 17 lvls in terms of xp for a SSR when its leveling from 75 to 100. But I think the amount of xp to reach lvl 75 to begin with is roughly the same as going from 75 to 100. So unless you get all super success you won't be wasting xp by using Rs to get to skill lvl 20 for a SSR.

    However that is only in regards to non-main hand weapons, weapons that are max MLB have increased in burst when used as main-hand. So I think max MLB SR in the main hand are superior to SSR except those that are max MLB but you're correcting me because the elemental skill boost from SR weapon is 13% not 16%

    - - - Updated - - -



    My bad its 173 Rs and 27 SRs so ~20000 xp but the point still stand.
    I think you're misunderstanding me. I talked about SSR which belong to other element compared to SR which belong to same element and have the skill level maxed.

  6. #26

    Join Date
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    The Dark/Fire and Light/Thunder renewals are coming up shortly. Those are the important eidolons for damage anyway. New water users could be screwed though because they've missed the character ATK/HP eidolon and the Garuda renewal is pretty far off.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  7. #27
    well sanahtlig, if u were me, would u go fire main with light as backup? and what would you prioritize when choosing SSR eidolon vs SSR wpn? and 1star SSR wpn vs MLB SR wpn?

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