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  1. #1

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Gift received at 10-19-2017 from Kitty
Message: my baka!!! it's...for you....! 
not that i wanted to do it for you or anything....buy i happened to buy 2 so......blah!!!!
    Quote Originally Posted by jazz154 View Post
    You need to be a member to post links, so get that 20 posts. Other than that you can post them in creative way, like remove dots from your link or put spaces after them.

    I would post video about Phoenix ragnarok but it would be boring because I am always waiting for her buffs to expire. As for Apocalypse... I am really unlucky with her and right now I am just playing with different setups.
    so all i need to do is either to get 20 posts and become a member or just change the link a bit, hut?
    well, i'll just waith then, i prefer to post full links without changing them XD

    yea, have no luck with ragnarok apocalypse as well, maybe if i had a better light team i could do something but nope

  2. #2
    Quote Originally Posted by CaptainNoobCN View Post
    so all i need to do is either to get 20 posts and become a member or just change the link a bit, hut?
    well, i'll just waith then, i prefer to post full links without changing them XD

    yea, have no luck with ragnarok apocalypse as well, maybe if i had a better light team i could do something but nope
    Well, I am doing them all with water team. The problem with Apocalypse is that if I don't get her dizzy at least 2 times then I will die. If she focus on my soul = I die. If she keep on spamming her special ability = I die.
    It's really troublesome.

    Once one or two join, the rest will join like locusts for the easy kill.
    -sanahtlig
    no one cares about thunder. its like that one cousin you know is there - but refuse to acknowledge its existence
    - certain someone from dmm kamihime discord

  3. #3

    Join Date
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Gift received at 10-19-2017 from Kitty
Message: my baka!!! it's...for you....! 
not that i wanted to do it for you or anything....buy i happened to buy 2 so......blah!!!!
    Quote Originally Posted by jazz154 View Post
    Well, I am doing them all with water team. The problem with Apocalypse is that if I don't get her dizzy at least 2 times then I will die. If she focus on my soul = I die. If she keep on spamming her special ability = I die.
    It's really troublesome.
    yea, she is troublesome indeed.
    i tried to beat her just once in ragnarok level but around 1/4 of her HP left so i kinda gave up XD

  4. #4

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    I'm 6 for 7 on Apocalypse Ragnarok, and 7/7 on Phoenix. I tried several setups on Apocalypse, but I ended up using my typical water team:
    • Andromeda (heals, defense up for overdrives, Resurrect) with Black Propaganda equipped (+1 to overdrive meter)
    • Belphegor (Massive rage meter reduction, type B atk/def debuff)
    • Triton (ATK down and combo attack down, self-heal = good frontline tank)
    • Shiva (spike DPS to end Rage quickly)
    • Sol (heals, attack down, clear Blind)
    • Eidolons: Character ATK up 40%/HP up 20%, Behemoth 45% (massive damage boost to a combo water/light team, second Blind removal)

    I let Apocalypse use her first overdrive, clear the debuff, use Black Propaganda, then push into Rage. I partial Burst to end Rage before her 2nd overdrive. Once she uses her 2nd overdrive, I let Black Propaganda expire, reapply debuffs, and repeat. If no characters die, I Full Burst during Rage and that usually takes her to low HP. If 1 character dies, I should still be able to push her out of rage before the 4th overdrive for an easy victory. If two characters die, the battle gets interesting and I might have to eat a Rage overdrive.

    I've found that the keys to this fight are:
    1. Black Propaganda
    2. Damage mitigation with high levels of ATK DWN (ideally -50%) combined with strong healing (~550 per turn)
    3. Sufficient burst gauge reduction / spike DPS to end Rage in 3 turns or less without a full Burst, as needed
    4. 2 sources of Blind removal (which can kill your burst gauge generation and get you stuck in Rage)

    The one time I lost was when I brought Gaia along to mitigate overdrive damage, but then mistimed her damage reduction ability and ended up eating an unmitigated normal overdrive out of stun. After that, I decided that stacking ATK DWN to -50% with combo attack down was a more reliable way of mitigating damage.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  5. #5
    So what atk power do you think a non-elemental-advantage team requires to do ragnarok? Like your water team for example sanahtlig. And on a related note, how disgusting is your water weapon grid for atk% and hp%? I'm working on mine, but definitely got a long way to go (still can't full-auto ultimate).

  6. #6

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    I'm running with ~40k attack power (max level weapons, eidolons, and kamihime) and ~+94% water assault skill. 0% +HP since I use a +20% eidolon. That's likely what you need to do this smoothly, at least without stacking DEF DWN debuffs. Honestly, I could get the assault skill higher, but the Gem Getcha/enhance process is tedious and I keep putting it off.

    The requirement for full-auto Ultimate is probably similar. You need enough attack power to kill the boss before it gets the chance to do significant damage, potentially without the benefit of debuffs.
    Last edited by sanahtlig; 06-27-2017 at 08:51 PM.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  7. #7
    Quote Originally Posted by sanahtlig View Post
    I'm running with ~40k attack power (max level weapons, eidolons, and kamihime) and ~+94% water assault skill. 0% +HP since I use a +20% eidolon. That's likely what you need to do this smoothly, at least without stacking DEF DWN debuffs. Honestly, I could get the assault skill higher, but the Gem Getcha/enhance process is tedious and I keep putting it off.

    The requirement for full-auto Ultimate is probably similar. You need enough attack power to kill the boss before it gets the chance to do significant damage.
    Those are helpful numbers as goals to shoot for, thanks. That being said, when you say max level weapons, how many duplicates of the raid assault weapon do you have? The problem I'm running into is that I'm lacking serious exp in certain weapons types, for me it's lances. Given that I don't even have my weapon grid filled yet, the problem is only going to get worse as I presumable farm disaster for more of the damn fire lances haha. To be fair, I've been playing for shorter, so the amount of weapons I've been introduced to are less, but I still have a few unbroken gacha SR weapons that i need for assault power.

    So yeah, does a completed grid have a bunch of duplicates, and if so, how'd you get around the exp bottleneck?

  8. #8
    Quote Originally Posted by sanahtlig View Post
    I'm 6 for 7 on Apocalypse Ragnarok, and 7/7 on Phoenix. I tried several setups on Apocalypse, but I ended up using my typical water team:
    • Andromeda (heals, defense up for overdrives, Resurrect) with Black Propaganda equipped (+1 to overdrive meter)
    • Belphegor (Massive rage meter reduction, type B atk/def debuff)
    • Triton (ATK down and combo attack down, self-heal = good frontline tank)
    • Shiva (spike DPS to end Rage quickly)
    • Sol (heals, attack down, clear Blind)
    • Eidolons: Character ATK up 40%/HP up 20%, Behemoth 45% (massive damage boost to a combo water/light team, second Blind removal)

    I let Apocalypse use her first overdrive, clear the debuff, use Black Propaganda, then push into Rage. I partial Burst to end Rage before her 2nd overdrive. Once she uses her 2nd overdrive, I let Black Propaganda expire, reapply debuffs, and repeat. If no characters die, I Full Burst during Rage and that usually takes her to low HP. If 1 character dies, I should still be able to push her out of rage before the 4th overdrive for an easy victory. If two characters die, the battle gets interesting and I might have to eat a Rage overdrive.

    I've found that the keys to this fight are:
    1. Black Propaganda
    2. Damage mitigation with high levels of ATK DWN (ideally -50%) combined with strong healing (~550 per turn)
    3. Sufficient burst gauge reduction / spike DPS to end Rage in 3 turns or less without a full Burst, as needed
    4. 2 sources of Blind removal (which can kill your burst gauge generation and get you stuck in Rage)

    The one time I lost was when I brought Gaia along to mitigate overdrive damage, but then mistimed her damage reduction ability and ended up eating an unmitigated normal overdrive out of stun. After that, I decided that stacking ATK DWN to -50% with combo attack down was a more reliable way of mitigating damage.
    In other words: If you don't have Sol then you will have bad time?

    I can reach 37% atk down (Belobog, Belphegor and Jorm) maybe 42% if I use Jeanne or her skill.
    For removing blindness I have only... Belobog?
    For healing Nike (700) or Brynhildr (1200)(but that would be second not water kami...) plus Belobog have regen. So using Andromeda for healing is a must.

    But even with it, I can get unlucky and she keeps using her skill 3/4 times hitting my soul... and when soul dies it is basically game over. Unless I want to use elixir, which I don't want.

    Once one or two join, the rest will join like locusts for the easy kill.
    -sanahtlig
    no one cares about thunder. its like that one cousin you know is there - but refuse to acknowledge its existence
    - certain someone from dmm kamihime discord

  9. #9

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    Quote Originally Posted by jazz154 View Post
    In other words: If you don't have Sol then you will have bad time?

    I can reach 37% atk down (Belobog, Belphegor and Jorm) maybe 42% if I use Jeanne or her skill.
    For removing blindness I have only... Belobog?
    For healing Nike (700) or Brynhildr (1200)(but that would be second not water kami...) plus Belobog have regen. So using Andromeda for healing is a must.

    But even with it, I can get unlucky and she keeps using her skill 3/4 times hitting my soul... and when soul dies it is basically game over. Unless I want to use elixir, which I don't want.
    What I came to realize is that while her overdrives are dangerous, mitigating those isn't enough. The spammable skill where she attacks 4x (?) in a row, guaranteed hit, is what you need to worry about.

    Actually, two sources of Blind removal might be overkill. I need it in my group because I can't sit on Sol's heal; I need to use it. Belobog's cleanse can be used on demand. But if you follow my strategy and eat two normal overdrives after the first Rage phase, you're going to end up with Blind for two turns during the second Rage. If you get off a Full Burst, that shouldn't be a problem. But if you lose 1-2 kamihime, you might not have the DPS to avoid eating a Rage overdrive. Bringing along a friend Behemoth would mitigate this risk, but then you lose a Leviathan that could be used to increase your ATK DWN stacks at the start of the fight.

    Andromeda and Belobog should give you the solid healing and defense buffs you need to recover from focused attacks. Take along Belphegor for sure. The problem you'll run into is that -37% ATK will still leave you somewhat vulnerable to damage spikes. You'll probably need to rely on reducing damage through other means such as dizzy.

    If you were comfortable with your DPS and ability to end Rage quickly, you could bring along Zephyr for a little extra healing and extra ATK DWN? If Lilim were available I'd say go for it. Certainly Belphegor gives you a little more breathing room than others might have.

    I tried Mordred and a single-healer setup for this fight, relying on dizzy, and while it worked I wasn't convinced I could win reliably. But going Mordred freed up an EX ability slot for defense down, which did make the fight go significantly quicker.
    Last edited by sanahtlig; 06-28-2017 at 07:51 AM.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  10. #10

    Join Date
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Gift received at 10-19-2017 from Kitty
Message: my baka!!! it's...for you....! 
not that i wanted to do it for you or anything....buy i happened to buy 2 so......blah!!!!
    maybe it was a bad idea to get pheonix to 4 stars?
    she is the only SSR light eidolon i have, but even with 4 stars she seem weak compared my other eidolons

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