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  1. #71

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Gift received at 10-19-2017 from Kitty
Message: my baka!!! it's...for you....! 
not that i wanted to do it for you or anything....buy i happened to buy 2 so......blah!!!!
    not sure how to go with 2nd try against rahab.
    my thunder team lack in debuff and healer, i mean the only debuff i have is tyr's def debuff that missed on my first attempt anyway.
    also aside of soul, i don't have a decent healer to play, that why i used cassi to begin with.
    so..should i got with arc as she have attack debuff (20%)+regeneration...that may not change much anyway and black propaganda
    or maybe to keep it with cassi as i did?
    or maybe someone else?
    ID:201799
    my main eidolon [last update July 13th]


  2. #72

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    I'm not sure do healers really help at Rahab. I'd imagine you need at least two with high amounts of Atk- and/or Overdrive extensions. Even bringing multiple dispels by themselves probably won't do much. I'm not really one to talk, but since it either requires an absurd amount of tools or huge DPS to clear.

    Thus, it feels like a DPS race more than anything, since anyone who hasn't put thousands of dollars into the game is unlikely to have the huge amount of tools required to keep Rahab under control.

  3. #73
    Unregistered Guest
    cleared rahab and medusa ragnaroks both times so far with mordred, satan, susanoo, hades and sol. to be fair though would probably be impossible without sol and hades even then the second time against medusa i almost wiped. regarding ex skills i'm using sniper shot against medusa and chaos magic against rahab

  4. #74

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    3 Platinum Chests so far
    SSR Dark Blade, SR Dark Crown and an SR Water Weapon, I really wanted to drop a Rahab hahaha
    null

  5. #75
    So i try the ulti for rahab .. ang got destroy be it with 10 percent hp left (no pot drop) and have to use a damn elixer ... at the end of it drop a plat chest ... ssr rahab ... on my first try ... my luck is getting better

  6. #76

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    Quote Originally Posted by Slashley View Post
    Oh, I see. That's something that I hadn't come across before.
    ... sounds like an odd mechanic, though. Why same element only? I mean, I'd somewhat understand if elemental weakness/strength would apply, but.
    It's a mechanic from GranBlue Fantasy that is assumed to be replicated in this game. I'm not sure if any testing has been done to confirm this, but KamiPro borrows many of its mechanics from that game. That I just watched most of my debuffs miss, and this doesn't seem to be happening to others, would tend to support the existence of such a mechanic.

    The goal of such a mechanic is to penalize players that use the same team for all content (in particular, by making it especially hard to farm content for your primary element). It's just another way to get players to continue building more teams and spending money.
    Last edited by sanahtlig; 09-14-2017 at 10:17 PM.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  7. man these too rags are an absolute nightmare. dealing with rahab without a good light or dark team is beyond a pain in the ass, cause thunder has almost no debuffs, heals, buffs, n i don't think any has a chaos magic like skill. makes rab wa~y to much to handle even with a decent thunder team. also, rab seems practically impossible (not elixering) without at least 2 buff removals.

    as for medusa whether u win or lose that fight is all~ up to luck. (all my debuffs miss n she just spammed petrify... good times...)

    one last thing just in case someone else was gonna try it too. choas magic only removes 1 stack of rahab buff! thou that might have been mentioned already lol.

  8. #78

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    Quote Originally Posted by omelletetherice View Post
    --makes rab wa~y to much to handle even with a decent thunder team. also, rab seems practically impossible (not elixering) without at least 2 buff removals.
    The Thunder way is to kill it before it kills you.

    That... pretty much requires you to have had enough PURE SKILL to get Raiko, though. With 85% elemental attack (thanks 50% Thunderbird dude on my FL!), 116% Assault and -30% Def (Mordred with Ambush), I reliably full Burst on turn 5, just before second Overdrive. Thus Stunning her, and then she dies on turn 7.

    But Raiko seriously carries the team so hard.
    1. Allows you to survive the first Overdrive. This could also be done with Joan, but...
    2. +30 Burst from Zeal is just broken good.

    But yeah, good luck reaching those numbers without maining Thunder. And even if you main Thunder, bringing Pern to let you live the first Overdrive just won't cut it.

  9. #79

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    So I managed to beat Rahab Ragnarok. This time all my stat debuffs stuck. Things were going peachy, but then I think (?) I forgot to remove one of the attack buffs (buff/debuff meter was full), and the Rage Overdrive killed 4/5 of my frontliners except my Soul. Still managed to squeak out a victory since my Full Burst had reduced most of the Rage meter. Basically, if my affliction resistance down lands, I'm good. Otherwise, I'm fucked. Yay for poor gameplay design.

    In any case, my experience was a fluke of sorts. You don't want to eat a Rage Overdrive with an attack buff up. For most players, that means ending Rage before her fourth Overdrive on turn 11, or bringing two sources of Dispel (i.e., Sol + Chaos Magic). If you push her into Rage before turn 6, then you only have 8 turns. Joan to mitigate the damage might also be an option, and that would buy you 2 more turns.

    Water teams should consider bringing Belphegor, as her Rage reduction almost guarantee that your Full Burst will end Rage. Her stun extension will likewise make the rest of the fight much easier, while her type B debuff provides much needed redundance. Don't let affliction resistance down wear off or you might not be able to reapply debuffs.

    I also beat Medusa, but it was much closer this time. I got lucky with Petrifies again, especially at the end. I felt like my damage wasn't quite what it should've been, which drew out the fight. I tried Jorm as primary eidolon this time, but I'm not sure the +20% HP is worth the -8% damage in this case. More HP means less Burst generation from damage dealt, and a partial 2nd Burst is necessary to end the fight quickly.
    Last edited by sanahtlig; 09-15-2017 at 09:26 AM.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  10. Damn Medusa! ==, stun all kami in my team ==. I gave up 5 times today
    My English is bad, so please remind me if you can.

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