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  1. #111

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    Quote Originally Posted by lDelay View Post
    This is kinda Akward question but, had to do.
    I have 3 extra copies from Jack. What should i do with them?
    I don't mind to have it on my inventory since i have like 50 extra slots.
    Save any extra SSR eidolons for a future system where you can trade them in for a new currency and get stuff like missed raid event eidolons, accessories, SSR Kaiser Dragon eidolons, etc.


  2. #112

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    Quote Originally Posted by lDelay View Post
    This is kinda Akward question but, had to do.
    I have 3 extra copies from Jack. What should i do with them?
    I don't mind to have it on my inventory since i have like 50 extra slots.
    Limit break one, lock it, let it rot in your inventory for the next ~11 months. You'll be able to sell it for 3/4ths of a Raid Eidolon eventually.

  3. sigh~ man is it just me or did this format of raid feel more grindy than the earlier ones?

    a few gripes would be:
    got all ma devil souls 1st (mostly because exp kept droppin them) so it feels like its takin longer to get the divine souls.
    forced to do rag to an extent rather than a bonus type thingy
    a crap ton of rag materials leftover (bout a 100 or so) cause spammin the HELL outta expert.
    reached 3mil raid points in 2 days... like someone said above need more prizes for raid points (got around 6mil...)

    so yea... not really like the changes to raid much. taking bets that ppl still didn't get mlb wep n eido from the pure grindiness of it.

  4. #114
    No, it felt worse for me too. I think it's really all problems with Ragnarok. Seems like 2/3s of the people were running Ragnarok instead of teaming up. Plus, the rewards didn't seem to scale very well. Seems like there should have been a greater chance of more souls and more tickets. I know people pointed out the 10 player limit, but I rarely ever saw any getting to that point. I did see one with 11 somehow.

  5. #115
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    Quote Originally Posted by Blueguy View Post
    No, it felt worse for me too. I think it's really all problems with Ragnarok. Seems like 2/3s of the people were running Ragnarok instead of teaming up. Plus, the rewards didn't seem to scale very well. Seems like there should have been a greater chance of more souls and more tickets. I know people pointed out the 10 player limit, but I rarely ever saw any getting to that point. I did see one with 11 somehow.
    people would be complaining about the ridiculous PP reward under the old way if it didn't change here, lets just be honest.

    Rag was annoying as heck this event, a good portion of that is due to phantom element though..

    A legitimate gripe I have with this event is pulling bonus PP from gacha after maxing the PP rewards... You win (drumroll...) NOTHING!

  6. #116

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    Quote Originally Posted by Unregistered View Post
    A legitimate gripe I have with this event is pulling bonus PP from gacha after maxing the PP rewards... You win (drumroll...) NOTHING!
    That's no different than every past raid event.

    The biggest issue is definitely the drop rates for Ragnarok. Ragnarok did not drop enough to warrant even bothering to run it, this includes both initiating it and joining in others. When people found this out, less people started joining it so but there were still those who didn't know so you'd have several initiating it and basically forced to let the timer run out since a lot are unable to solo rag.

  7. Quote Originally Posted by Unregistered View Post
    people would be complaining about the ridiculous PP reward under the old way if it didn't change here, lets just be honest.

    Rag was annoying as heck this event, a good portion of that is due to phantom element though..

    A legitimate gripe I have with this event is pulling bonus PP from gacha after maxing the PP rewards... You win (drumroll...) NOTHING!
    actually the main gripe with the old way was the fact that u couldn't mlb the ssr wep or eido without gatcha pulls. (needed at least 1 of each from raid gatcha) which could've been easily solved by adding an extra 1 into rewards. (which is what they basically did)

    also the phantom element wasn't all that bad since it allowed u to play with ur best team no matter what element it was. i found the problem more to be that rag was kinda forced onto u rather it being a way to get extra rewards n such. (plus u can basically run like 3+ experts in the time it took run 1 rag with almost the same amount of rewards in each expert)

    yea i feel u there on that last 1. i wasn't even spammin raids that much outside of 1 of the burst times and i reached 3mil in like 2days. (without using tickets...)

  8. #118
    it took me 695 tickets to get first SSR (eidolon)
    atm its 150/90 so till the end ill use another 150-200 tickets

  9. #119

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    Quote Originally Posted by omelletetherice View Post
    a few gripes would be:
    got all ma devil souls 1st (mostly because exp kept droppin them) so it feels like its takin longer to get the divine souls.
    forced to do rag to an extent rather than a bonus type thingy
    a crap ton of rag materials leftover (bout a 100 or so) cause spammin the HELL outta expert.
    reached 3mil raid points in 2 days... like someone said above need more prizes for raid points (got around 6mil...)

    so yea... not really like the changes to raid much. taking bets that ppl still didn't get mlb wep n eido from the pure grindiness of it.
    Quote Originally Posted by Unregistered View Post
    A legitimate gripe I have with this event is pulling bonus PP from gacha after maxing the PP rewards... You win (drumroll...) NOTHING!
    Thankfully, this was the prototype of this new Raid system, the changelog for the next one (x-mas) from JP wiki:
    十字架のドロップが自発のみに変更
    魂ドロップについて。難易度Expertか 神破魂。Ragnarokから討魔魂のみに変 。(要検証)
    難易度Ragnarokの救援参加人数が10名→2 0名へ増加。
    イベントガチャからの功績ポイント 出削除。

    I'm... a bit lost with some of these. Like the first one. 十字架 is the item you need to open Expert and Rag, though a different one for each. This doesn't specify at all which one it's referring to, so probably both. So what does "is now spontanious" mean? I assume that the mats for both Expert and Rag are now much, much more rare. So the whole "omg there's 100 empty Rags up flooding my Raid screen" should be gone.

    The second one means that Expert is now only Blues, and Rag is only Reds, I believe. This is... kind of good, kind of bad. It was really good to get Reds from Expert at times, since Expert is so much cheaper than Rag. That's gone now. On the other hand, you now know what you'll get.

    Rags are now 20 people max (save the little people!).

    PP has been removed from Tickets (thank god!).


    Overall, the next Raid event should be much more comfy. But it looks like the Ticket gain is still in the pits. Which is unfortunate. And you're really shoehorned into the 400 BP for Experts, 400 BP for Rags situation.

  10. #120
    自発("spontaneous") means self-funded. I.E. you can only get crosses by using AP. Looking at the comments this only applies to Expert and Ragnarok.

    I also read that Rag drops a lot of souls. Like 2-4. Apparently expert is still awful.

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