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  1. #1

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    Miracle Ticket Suggestion Thread

    I guess since Svarog's Awakening is coming this will be my main team (I have Ares too but I consider Self Buffers to be pointless so I don't even Sub her)
    My Water team Consists of Aphrodite / Ryu-Oh / Nike ( SR Not Unleashed) and Belphegor
    Darkness has Amon [Unleashed] / Satan / Beelze and Eligos
    Those being my "Strongest" teams (I have Raphael so I've contemplated getting Sol as my first Miracle Ticket Purchase but Light is currently so bad it Hurts, just one Event SSR Weapon/Eidolon and that event was going before I even joined the game this meaning I only have Raphael's Staff as weapon and Behemoth as Eidolon for Light while those three attributes are buffed)
    Fire has the SSR Assaults at Skill Level 14+ and the SR Assaults at Skill Level 20 with only two Defenders (SSR Bow Skill level 12 and SR Defender Lv20)
    The other two, Water and Darkness having SSR Assault/Defenders at 11 All and SR's at 15

    So I kinda need a Suggestion or two Regarding my first Miracle Ticket Pick, any help will be kindly accepted
    And you're also welcome to Ask for a suggestion on this thread!
    Attached Thumbnails Attached Thumbnails Miracle Ticket Suggestion Thread-def-fire-.jpg  
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  2. #2
    Sfay Guest
    Man I have 8 SSRs like you do and out of those we have 8 in common, I'm impressed by such a coincidence (I have Acala over Summer Sol, everything else is the same)

    None of the current Fire SSR would significantly improve your team right now, so I wouldn't recommend getting one for now. Ares isn't powerful enough to compensate the lack of debuff or party support, Acala isn't really good outside of auto-hitting and Enma synergies terribly with Amaterasu.
    Make sure to get Mars when she come out around March though, that one's nuts.

    I'd recommend either saving money, or getting an SSR for a secondary team (that's what you seem to be going for)

    Considering the other elements, Satan and Amon Unleashed don't really synergies yet. They will with Satan's Awakening when her A frame def debuff will become elemental resistance frame, but that's not happening for a year. Anyways, with those 2 as starting SSRs, it'll still take multiple extra SR to make a satisfying team, and you can't even buy Dark Amaterasu (which is really good in Dark teams) with Miracle tickets since she's limited, so I wouldn't recommend going for Dark

    For Water, the awkward thing is that a perfect Water team wouldn't use Ryu-Oh nor Aphrodite (because the Cthulu/Water Raphael/SSR Nike complete each other so well), but Ryu-Oh and Aphrodite are both really good Kamihime independently. Either Water Raphael of Cthulu would still be really good additions to your Water team. I'd rate Raphael slightly higher than Cthulu because Cthulu's A frame Attack debuff would overlap with Ryu-Oh, but I'm not sure if Water Raphael is in the range of the first Miracle Ticket. One of those would make a really decent Water team, and you technically have the option to transition to a "perfect" Water team in a more distant future (if you end up getting both Cthulu and Water Raphael from Miracle Tickets or gacha, then you have the option to get SSR Nike with a future ticket).

    If you go for the last option, Light, the one you'll get is obviously Sol. Sol alone would actually give you a pretty decent team if you have Diana (SR), since Sol + Diana + Light Raphael + Amaterasu actually go together pretty well. In order to get a definitive strong Light team, you'd have to get Light Tsukuyomi too in the future though. The other advantage of Sol being that she's pretty useful in many other elemental teams too. However, the fact that you can't use Sol and Summer Sol at the same time will make her not that useful in your actual Fire team (I don't have Summer Sol, so that doesn't apply to me). She might be better than Summer Sol for some specific bosses in the future (especially after her Awakening), but she should be worse than Summer Sol most of the events.


    Therefore, I would recommend to go either for Sol, or Water Raphael/Cthulu (I think Water Raphael is slightly better out of the 2 considering the Water KH you already have but I'm not 100% sure on that, they're close).

    As for your jewels, I'd recommend saving them for either Light Tsukyomi (if you plan to go for Sol), Water Raphael (if you plan to go for a Water team) or the Saint Nikolas event where the SR will a really good Fire one (Raguel, A frame attack debuff for 15%)

  3. #3
    Sfay Guest
    I meant 7 in common out of our 8 SSRs*

  4. #4

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    I guess the sensible choice for the first Miracle Ticket will be Cthulhu (Her C Frame Def Debuff is way too tempting) and she has a Raphael'esque Overdrive absorbing skill that doesn't overlap with Ryu-Oh's Overdrive Extension making it two extra turns without getting blasted
    This so I use D'Artagnan as my Main and have Both B and A Frame Covered with an extra C Frame Defense for more Damage while the EX Skill will be free for anything the occasion requires (ex: raids that require you to run Chaos Magic or just an extra buff)

    And for the Second Miracle Ticket going for Mars which I have planned for a month or so now

    Thanks for the suggestion!
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  5. #5

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    Quote Originally Posted by Pareidolia View Post
    And for the Second Miracle Ticket going for Mars which I have planned for a month or so now
    Might want to rethink that, since Mars wasn't available with the 2nd Miracle ticket on DMM.
    Magicami Starter Guide: Rerolling for Success
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  6. #6

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    Quote Originally Posted by Pareidolia View Post
    I guess the sensible choice for the first Miracle Ticket will be Cthulhu (Her C Frame Def Debuff is way too tempting) and she has a Raphael'esque Overdrive absorbing skill that doesn't overlap with Ryu-Oh's Overdrive Extension making it two extra turns without getting blasted
    This so I use D'Artagnan as my Main and have Both B and A Frame Covered with an extra C Frame Defense for more Damage while the EX Skill will be free for anything the occasion requires (ex: raids that require you to run Chaos Magic or just an extra buff)
    You probably don't need to use D'art at all if you grab Cthulhu. Not that I personally would ever use D'art instead of just using Cassiopea in your scenario. Ryu is 20% a-frame def down, Belphegor is is 12% b-frame and Cthulhu c-frame def down is 20%. That already meets the 50% def down cap, unless that's bugged out too and can go pass -50%.

    You might be thinking about atk down being short since Belphegor is only 12% b-frame atk down and Ryu for the a-frame 20% but don't forget water has access to Jormungand as a common support eidolon. It might not be -50% but -42% is still more than enough for most content including Ragnaroks.
    Last edited by Aidoru; 11-02-2017 at 07:00 PM.

  7. #7
    Sfay Guest
    Quote Originally Posted by Aidoru View Post
    You probably don't need to use D'art at all if you grab Cthulhu. Not that I personally would ever use D'art instead of just using Cassiopea in your scenario. Ryu is 20% a-frame def down, Belphegor is is 12% b-frame and Cthulhu c-frame def down is 20%. That already meets the 50% def down cap, unless that's bugged out too and can go pass -50%.

    You might be thinking about atk down being short since Belphegor is only 12% b-frame atk down and Ryu for the a-frame 20% but don't forget water has access to Jormungand as a common support eidolon. It might not be -50% but -42% is still more than enough for most content including Ragnaroks.
    The difference between -50% and -42% attack is 13,8% more damage taken though, that's pretty significant, the difference between 50% an slightly lower debuffs shouldn't be underestimated. It also removes the option to pick Garuda/Fafnir over Jormungandr as a friend Eidolon if you want it from the start.

    But yeah D'artagnan isn't too strong alone using Sniper Shot as EX should often be preferred over using D'art directly (at least until dedicated Soul Weapons are a thing)



    Ah, Pareidolia, I didn't mention it but keep in mind Ryu-Oh is often a great option for your Fire team (mainly on Fire events like the current one since elemental advantage will help her survive longer) as all 3 of her skills are outstanding in a Fire team. The main issue is, she doesn't have survival tools (like a Defense assist skill for example)

  8. #8

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    Quote Originally Posted by sanahtlig View Post
    Might want to rethink that, since Mars wasn't available with the 2nd Miracle ticket on DMM.
    Well, that's disappointing

    Quote Originally Posted by Aidoru View Post
    You probably don't need to use D'art at all if you grab Cthulhu. Not that I personally would ever use D'art instead of just using Cassiopea in your scenario. Ryu is 20% a-frame def down, Belphegor is is 12% b-frame and Cthulhu c-frame def down is 20%. That already meets the 50% def down cap, unless that's bugged out too and can go pass -50%.

    You might be thinking about atk down being short since Belphegor is only 12% b-frame atk down and Ryu for the a-frame 20% but don't forget water has access to Jormungand as a common support eidolon. It might not be -50% but -42% is still more than enough for most content including Ragnaroks.
    Perhaps when no dispell is needed I'll just run Siegfried with EX Sniper Shot, the whole point of Cthulhu is overpowering through half the content, haha

    Quote Originally Posted by Sfay View Post
    The difference between -50% and -42% attack is 13,8% more damage taken though, that's pretty significant, the difference between 50% an slightly lower debuffs shouldn't be underestimated. It also removes the option to pick Garuda/Fafnir over Jormungandr as a friend Eidolon if you want it from the start.

    But yeah D'artagnan isn't too strong alone using Sniper Shot as EX should often be preferred over using D'art directly (at least until dedicated Soul Weapons are a thing)



    Ah, Pareidolia, I didn't mention it but keep in mind Ryu-Oh is often a great option for your Fire team (mainly on Fire events like the current one since elemental advantage will help her survive longer) as all 3 of her skills are outstanding in a Fire team. The main issue is, she doesn't have survival tools (like a Defense assist skill for example)
    About this I'll give it a shot in a few raids, I main Amaterasu and Joan so Defense is not a Priority, even though a skill matches with Joan's debuff, the Extension is worth it!

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