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  1. #1

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    Quote Originally Posted by Unregistered View Post
    -- but the example gets the process across I hope.
    Nope. That was a lot of thorough text, but it didn't get the point across. You put in kinds of resistances in there to over complicate things, and I just can't be arsed to think it through right now.

    Does +Def buff stack directly with -Atk debuffs or not? Because as long as -50% Atk and +100% Def together don't mean 100% damage reduction, it severely makes Def buffs weaker.

  2. #2
    Seperate entrys. First part is boss damage, including boss buffs/debuffs. Thats the base damage that the boss inflicts per hit.
    This gets changed in the second entry through your buffs/debuffs.

    -50%attack on boss and +50%def on you does not make 100% damage reduction.

    To take the example above. 1000 damage hit, with -70%atk on boss, and +60def on yourself would be (correct me if i made a mistake)
    (1000*(1-0.70)) / (1+0.60)
    300 / 1.6 = 187.5
    the 60% def buff should be around 37,5% reduction ~~ i am in the same boat, i am tired as hell, should go to sleep.
    Last edited by LeCrestfallen; 12-05-2017 at 04:35 PM.

  3. #3
    Unregistered Guest
    They stack.

    The difference is, when you say stack, you're probably thinking 'additively'. When I say yes, I mean 'multiplicatively'.

  4. #4

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    Quote Originally Posted by LeCrestfallen View Post
    -50%attack on boss and +50%def on you does not make 100% damage reduction.
    They never would, since at best that's -75% damage reduction. You need twice as many % for buffs as you need for debuffs. 100% to halve damage on +Def, 50% to halve damage on -Atk.

    That's just one of the reasons why buffs are so bad in Kamihime.
    Quote Originally Posted by Unregistered View Post
    They stack.

    The difference is, when you say stack, you're probably thinking 'additively'. When I say yes, I mean 'multiplicatively'.
    Thank you.

  5. #5
    Unregistered Guest
    Well, attack buffs are pretty lousy because they're usually adding to assault and thus their relative impact shrinks the more developed you are.
    Defense related buffs (be it defense buffs, damage cuts, reflects, or element tolerance buffs) tend to maintain their relative impact. They're held back by their uptime being defined in turns. But they do come in handy for mitigating giant spikes in damage.
    It's just that it's easy to dismiss them and be fine with just atk down + element advantage because it's not too often that we actually see GIGANTIC instances of damage in the current state of the game.

  6. #6

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    Quote Originally Posted by Unregistered View Post
    -- Defense related buffs (be it -- damage cuts, reflects, or element tolerance buffs) tend to maintain their relative impact. --
    These are very useful, yes. They're effectively the same thing though, so they stack properly. Which adds to their value.

    I find it difficult to imagine +Def buff being useful, though. Basically you'd need to double the gains from them across the board, plus scatter the different buffs to A and B. Like Andromeda and Amaterasu stacking to 40%+60% thus halving damage taken.

  7. #7
    Unregistered Guest
    You seem to be approaching these things as a either/or proposition. You can have both/all of them together. They all stack.

  8. #8

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    Why bother with DEF up when stacking ATK down mitigates damage far more effectively? Jorm's -10% ATK debuff mitigates more damage for me than a DEF buff of 30% would for you. It also lasts longer.
    Magicami Starter Guide: Rerolling for Success
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  9. #9
    Unregistered Guest
    Quote Originally Posted by LeCrestfallen View Post
    Seperate entrys. First part is boss damage, including boss buffs/debuffs. Thats the base damage that the boss inflicts per hit.
    This gets changed in the second entry through your buffs/debuffs.

    -50%attack on boss and +50%def on you does not make 100% damage reduction.

    To take the example above. 1000 damage hit, with -70%atk on boss, and +60def on yourself would be (correct me if i made a mistake)
    (1000*(1-0.70)) / (1+0.60)
    300 / 1.6 = 187.5
    the 60% def buff should be around 37,5% reduction ~~ i am in the same boat, i am tired as hell, should go to sleep.
    You are correct.

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