Results 1 to 7 of 7
  1. #1
    Unregistered Guest

    sub eidolons - stats vs effects

    At what point does a stat difference outweigh a useful active effect from an eidolon? The one in particular that gets me hung up is Yamata-no-orochi due to it being the only way I can get the 3rd def down debuff, but it's only level 45 with attack of 864 and pretty weak. Not sure how much %damage increase her effect would grant especially for a full burst.


  2. #2
    Unregistered Guest
    youll usually kill most enemies before you get a chance to use your sub eidolons active effects

  3. #3
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    youll usually kill most enemies before you get a chance to use your sub eidolons active effects
    While that's normally true (and when it is I swap her out for someone stronger), when I was doing some of the high ultimate fights solo it definitely wasn't the case and I'm pretty sure some rag fights take more than 7-8 turns for me to finish still. So I'm really only asking for the harder fights.

  4. #4
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    While that's normally true (and when it is I swap her out for someone stronger), when I was doing some of the high ultimate fights solo it definitely wasn't the case and I'm pretty sure some rag fights take more than 7-8 turns for me to finish still. So I'm really only asking for the harder fights.
    I guess I would just say its really situational. 95% of the time the stats are more important to me. If you can survive 8 or 9 turns or whatever to summon them, you're usually either close to finished with the boss or so close to dead a little bit of extra attack down probably won't help much at that point anyway.

    But hey if its just a wee bit less attack to have a decent active effect that has a small chance of meaning victory then i guess it could be better.

    Very very situational...

  5. #5

    Join Date
    Jul 2017
    Posts
    3,601
    Credits
    3,784
    If you can finish a fight before 8 turns, you don't need the stats in the first place.

    -10% Def is a huge deal, particularly if you're already at -40%.

  6. #6
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    I guess I would just say its really situational. 95% of the time the stats are more important to me. If you can survive 8 or 9 turns or whatever to summon them, you're usually either close to finished with the boss or so close to dead a little bit of extra attack down probably won't help much at that point anyway.

    But hey if its just a wee bit less attack to have a decent active effect that has a small chance of meaning victory then i guess it could be better.

    Very very situational...
    My water comp is very slow especially on things like ultimate rank 40 for the raid events (healers/debuffers with andromeda) so I was at 15-20 turns regularly for some of those fights and usually not close to dead, so it can be very meaningful at times and not right at the end of a fight one way or another.

  7. #7

    Join Date
    Nov 2015
    Posts
    2,227
    Credits
    2,315
    I have a tool that answers this question: the Advanced Damage Calculator. As I recall, Yamata no Orochi is a net damage boost starting with -40% DEF. You'll have to re-analyze for an effect starting at turn X and extending to turn Y though.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •