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  1. #161

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    *Finally* got a good Water SSR accessory--from the shop of all places. Affliction rate up + DEF up ring. I'll take it. With this I'll be able to equip every single Water member in my team with triple affliction rate up, once I level them all.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.


  2. #162

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    Arthur + Provisional Forest is an interesting idea. It does however mean that my -Def would go down to 32%. Damn, life sure would be easier with Cthulhu. Additionally the first wave would be notably harder without Sniper Shot.

    Shingen + Raging Assault is also interesting. Does the added Burst gain stack with Shingen's passive, leaving you with a guaranteed 100 Burst after two turns? Well, either way, same problem as before. Don't think this is viable for my situation.

    Kikuri-hime huh... I do have her. The only slot she can get is Triton's, and lack of combo- is terrifying. Even more so now that enemy attacks don't tickle anymore. Without it, a single turn of bad luck can instantly wipe a run. In any of the three waves. Don't think I'll be running her, but for now, I limit broke her and will level her up from 60 -> 70. It's good to have options.


    I guess I have some experimenting to do tomorrow. Provisional Forest opens a lot of doors, while Sol's "nerf" hurts a lot. It'll be an almost whole new experience. And that's good, since my god I'm getting sick and tired of Accessory quests.
    Quote Originally Posted by sanahtlig View Post
    *Finally* got a good Water SSR accessory--from the shop of all places. Affliction rate up + DEF up ring. I'll take it. With this I'll be able to equip every single Water member in my team with triple affliction rate up, once I level them all.
    Am very jelly.

  3. #163

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    Quote Originally Posted by Slashley View Post
    Kikuri-hime huh... I do have her. The only slot she can get is Triton's, and lack of combo- is terrifying.
    Blind can substitute for Combo attack down. Apocalyse's Blind lands pretty often for me with Mordred's Affliction resistance down.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  4. #164

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    Quote Originally Posted by sanahtlig View Post
    Blind can substitute for Combo attack down. Apocalyse's Blind lands pretty often for me with Mordred's Affliction resistance down.
    The problem with that is that Apo re-run was the last event where I wasn't strong enough to LMB everything. My 1-star Apo would cost me at least 700 base Atk... ... well, considering the mass amounts of base Atk we have these days, it isn't the end of the world.

    Anyway, first run. Before I ran Andromeda for double heals in a pure endurance build, but I don't think that works anymore. So I brought Shingen with Sniper Shot, Kikuri-Hime, FL Jormund and Apo in my set. Three neutral waves, but... it was still a struggle. Though Blind applied, both of my vital Hime - Belphegor and Ryu-Oh - got bitch-slapped for 3*1500 damage and nearly died. It's not like Blind is useless though, afterwards both got a Miss on them that WOULD have killed them otherwise. What are the odds...
    I will say that Provisional Forest is very impressive. But I'm not sure if I want to build around it. Or should I say that for me, building around it is quite difficult at the moment?

    It's fully possible that the struggle was because of FL Jormund. Without double Reiki, that lowers my damage output by a whopping 10% (against neutral). Ow. My bad. I thought I'd have an easy Wave1 with Sniper Shot + Sol + Jormund. No wonder it took like 35 rounds to reach Rage phase...


    Second try, dropped Apo for Rahab (for worst case scenarios), dropped Kikuri-Hime for Triton and swapped to Mordred. With Sniper Shot and Belphegor, I had freaking three B debuffs, though two of them are weak. Three neutral waves, no issues. Stun happened at like round 27.

    Third run, two neutral, Thunder wave3. Hooooly crap does the boss hurt. And thank heavens for all my back-up buffs. With my team being capable of dishing out up to -70% Atk, a couple of resists doesn't matter. Two A Atk, three B, a neutral C and a neutral Eidolon effect truly saved my freaking hide. Damn the resist ratio is so damn high even when Mordred's debuff- is up. Can't forget about two Black Propagandas, thankfully never got double resists.
    But honestly? What saved me the most was pure luck. The boss didn't focus anyone down. Blind and Charm mostly didn't get resisted, and kept proccing constantly. ~2000 per turn and three 1500 bolts every four turns is just too damn much for Sol to handle. The Rage Overdrive was 3x 10k damage, one-shotting three Hime instantly. I had to use Rahab on a non-Rage Overdrive earlier, just so that I'd make it to Rage at all.

    Having debuff overlap seems like a blessing more than a curse. While it is certainly viable to stack only different debuffs for elemental advantage encounters (as that's just basic min-maxing), against even neutral having multiple sources of each debuff keeps things so much more stable.

  5. #165

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    Mordred, Cthulhu, Triton, Gabriel, and Sol are the team I currently run with. That has layers of redundancy on pretty much every debuff. Provisional Forest builds are dodgy if you have to run Sniper Shot as sub, because if it misses you're really screwed. It's great if you have elemental advantage or a source of debuff resistance down from kamihime though. A good Provisional Forest build for most elements needs a class B debuff on kamihime stacked with affliction rate up accessories so it doesn't miss. Fire and Light are exceptions since they have access to elemental resistance down debuffs and/or debuffs that don't miss because ???.
    Last edited by sanahtlig; 02-04-2018 at 01:21 PM.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  6. #166

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    Don't the Acc P for exchange accesories refresh after some time? I wanted another Fire SSR vía exchange but it's isn't there...
    ---

  7. #167

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    Man, the blasted "Sol" nerf sure hurts far more than what I expected. Thunder Accessories have never been easy since my Wind team just entirely lacks a punch, but it wasn't an issue before since I had such a good endurance team. Now... ouch. I had to Elixir one run, wasn't pleased about that. Sol died on wave2, leaving me with no heals (except Ygg and Joan). Surprising how far I got considering, I was only like 10% off from killing wave3.

    I guess once I max my Water grid it'll be time to move to my Wind grid. Sigh. I wanted to push my Darkness grid, but I guess that's not happening for a long, long time then.
    Quote Originally Posted by Neverbloom View Post
    Don't the Acc P for exchange accesories refresh after some time? I wanted another Fire SSR vía exchange but it's isn't there...
    I believe those Accessory Shop refreshes on the first of every month. I think. Maybe. Possibly.

  8. #168

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    Welp, 'guess I was a few days too late...

  9. #169

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    It's every month, my shop had all the accessories available a few days ago and I had already bought several of the accessories in it. The thing is that I think it resets literally at the start of the month rather than 'every 4 weeks'. I wasn't paying attention though, not like I check it every day.

  10. #170

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    Wasn't paying attention, started a thunder acc quest and auto'd on my light team... When I tabbed to check on it, noticed something weird. The boss was dropping coins with it raging overdrive. Was like "wait, rank3 boss doesn't do this... oh crap." Well, they managed to get the boss to about 1/6th HP on auto, so that's something I guess.

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