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  1. #191

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    Since we're still unsure about the procrates, my Wind team is super crappy (for T4), so it takes a long time to beat Thunder quests. So I had 1+3 Vine's every time, and no Mordred.

    I had 10/12 successes, one resist was after Sphinx resist, one was when Sphinx was up.

    The success rate of Vine seems really good for an Eidolon debuff.


  2. #192

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    Quote Originally Posted by Slashley View Post
    Since we're still unsure about the procrates, my Wind team is super crappy (for T4), so it takes a long time to beat Thunder quests. So I had 1+3 Vine's every time, and no Mordred.

    I had 10/12 successes, one resist was after Sphinx resist, one was when Sphinx was up.

    The success rate of Vine seems really good for an Eidolon debuff.
    I've noticed that Jorm and Yatagarasu never seem to miss their ATK debuffs with Mordred's affliction resist down applied. The accuracy rate on Vine's could be expected to be similar, especially since it seems much higher than the SR Gatcha eidolon's DEF down.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
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  3. #193

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    I just had a run from Hell. Fire > Thunder > Thunder as a Water team. I started the Thunder mid-boss with my Soul at 70 Burst (due to high damage in the previous wave), so I couldn't Burst right away, and one of my DEF debuffs misssed, so I ended up eating 2 Overdrives and losing one of my DEF debuffers. Then I go into the Final boss, and get so much lag (several seconds after each action) that my debuffs were falling off even with the fixed timer. Each of my debuffs were missing one-by-one over the course of... like 6-7 applications. Usually takes 2. Finally Black Propaganda missed during Rage and it looked like that might be it. I somehow STILL cleared it, but the battle took like 25min.

    I'm not even sure if I should try another run. That lag was serious sabotage.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  4. #194

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    The servers have been utter shit for the past few days.

    Still, being able to clear that at all is impressive. I just finished my Water grid, I wonder if I'd stand a chance against wave2 Thunder wave3 Thunder now...

  5. #195

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    I was able to survive that because Gaia subbed in after the first death, allowing me to recover HP during the normal phase of the final boss, and heavily mitigate the overdrives. Otherwise, any debuffs missing would've probably been lethal. A Water team with Gaia is literally the most tanky group you can have with elemental disadvantage against the final boss. Not only can she 100% mitigate the boss's overdrives 50% of the time, she can also 60% mitigate the others due to the Thunder resistance buff on her damage cut, and this applies to normal attacks too. Then add Blind, Charm, Combo attack down, and her healing, and the build's tankiness is really impressive. Though an untimely Charm proc can instantly end you, of course.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  6. #196

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    Is it still worth grabbing Vine if you already have Yamata?

  7. #197

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    Judging from reports, Vine's accuracy rate is higher than Yamata's.

    Also, I pulled off another unlikely victory. Thunder > Light > Thunder. My Soul (Mordred) died in the first wave (as expected, due to the lag causing my debuffs to expire at an untimely moment), leaving me without any class B debuff, any way to lower debuff resistance, or Black Propaganda. I didn't think I'd be able to clear ANY last boss, much less another Thunder, especially once 4/5 of my ATK and DEF debuffs missed right off the bat. I should really start recording these Sunday runs, as some of them are truly epic.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  8. #198
    Unregistered Guest
    Pick up Vine anyway so you can choose between the two for each element. Yamata no Orochi's success rate is dicey, but you can get away with her with elemental advantage (ie against Fire) and/or you have a way to lower resistance to ailments. Since they have the same cooldown, it's a question of accuracy vs some more stats and 2% more def debuff.

  9. #199

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    First run, two neutrals, Thunder wave3.

    I absolutely DEMOLISHED her. I won't say that my winrate against that will be 100% (debuffs or target RNG luck can go horribly wrong), but... holy shit. In the past week, I've gotten Vine and finished up my Water grid. What a huge difference... ... and it certainly wasn't the Grid going from 110% to 120%. So this is what Cthulhu users feel like, huh.

  10. #200

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    Vine is by far the biggest upgrade most veteran players can aim for right now, short of a +100% eidolon, and opens up new build possibilities. I'll try and get a proper guide section up for it sometime this week.
    Last edited by sanahtlig; 02-18-2018 at 02:15 PM.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

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