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  1. #211

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    Looks good. I'm pretty sure that your recording software can either center or even zoom in more into KH, so that that one-sided border wouldn't be so... disturbing.

    Damn, what a huge difference Amaterasu makes. My team is pretty much the same, just with Acala instead of Amaterasu...


    Anyway, I don't know if you posted that for advice or not, but I'll give it anyway! Ha haa!

    First wave, using debuffs before buffs is a small misplay, but ultimately doesn't matter one bit because of how much above your team is over this content. It's a lot more forgiving anyway now that the timers are normal.
    Third wave, you really don't need to nuke the boss before Rage phase. With either Yamaraja's combo- or Amaterasu's Blind, you're pretty much entirely safe until Rage. You can just apply debuffs, and nuke when you reach or are about to reach Rage. Here, that misplay almost cost you - if you wouldn't have been strong enough to clear Rage phase with a non-full Burst, you would've been in for a world of pain. Probably nowhere near enough to make you wipe, but there's no reason to take that risk.

    Also, a minor misplay the placement of the Hime. Those with +Burst abilities such Ares (or in this case, +combo and +burst generation) should always go into first slot. That way, you're far more likely to be able to full Burst earlier if your Soul decides to go Triple Triple Double Double attacks.


  2. #212
    Quote Originally Posted by Slashley View Post
    Looks good. I'm pretty sure that your recording software can either center or even zoom in more into KH, so that that one-sided border wouldn't be so... disturbing.
    Hehe, ye, I've just used OBS and Window recording with Chrome in Fullscreen. OBS has a Gameview to record games iirc, but does that work here?

    Quote Originally Posted by Slashley View Post
    Anyway, I don't know if you posted that for advice or not, but I'll give it anyway! Ha haa!
    Advice is always welcome, even if it's just to provoke some thoughts.

    Quote Originally Posted by Slashley View Post
    First wave, using debuffs before buffs is a small misplay, but ultimately doesn't matter one bit because of how much above your team is over this content. It's a lot more forgiving anyway now that the timers are normal.
    Think the only mistake was Joan's atk down. The 2 non damaging def downs were purposely before Belial, to increase her damage (if Eidolon damage doesn't get affected by Debuffs, let me know, would make these choices a lot easier). The atk down was definitely a mistake though, should be done after the Buff. Debuff duration isn't of any concern here anyways.

    Quote Originally Posted by Slashley View Post
    Third wave, you really don't need to nuke the boss before Rage phase. With either Yamaraja's combo- or Amaterasu's Blind, you're pretty much entirely safe until Rage. You can just apply debuffs, and nuke when you reach or are about to reach Rage. Here, that misplay almost cost you - if you wouldn't have been strong enough to clear Rage phase with a non-full Burst, you would've been in for a world of pain. Probably nowhere near enough to make you wipe, but there's no reason to take that risk.
    Haha, ye, agree on that one, that was just me being impatient and wanting to speed things up. Ended up with as crappy of a setup as possible (without full burst or nukes right before the overdrive. But ye, definitely would've played that differently if my team weren't as strong as it is here.

    Quote Originally Posted by Slashley View Post
    Also, a minor misplay the placement of the Hime. Those with +Burst abilities such Ares (or in this case, +combo and +burst generation) should always go into first slot. That way, you're far more likely to be able to full Burst earlier if your Soul decides to go Triple Triple Double Double attacks.
    Ok, this one I've actually given a lot of thought before and decided against it. Ares has way more burst generation than any others in my team right now, so running her last actually often allows me to let her burst alone and gather another 60 until the others are ready to burst. That allows me to burst 1 turn earlier and get additional burst damage in. That happens f.e. in the Icarus video i posted in the other thread. Another reason was that Ares tends to kill herself (can be circumvented with Yamaraja, but losing the increased atk rate then), therefore I don't really want to put her into the front line. I might change this if i use a different soul, but Joan is usually the bottleneck 90% of the time, so this has been working well for me.

    Anyways, thanks for the input. If you know how to record that better with OBS, let me know.

  3. #213

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    Quote Originally Posted by blubbergott View Post
    Ok, this one I've actually given a lot of thought before and decided against it. Ares has way more burst generation than any others in my team right now, so running her last actually often allows me to let her burst alone and gather another 60 until the others are ready to burst. That allows me to burst 1 turn earlier and get additional burst damage in.
    My Ares certainly doesn't get THAT much +Burst in. However, once you Awaken her (and I assume you will), her combo+ powers up AND the fire debuff gains more uptime will allow her to generate a ton of Burst. Then, sure. Might as well get used to it now, so fair enough~
    Quote Originally Posted by blubbergott View Post
    If you know how to record that better with OBS, let me know.
    I'm no expert on OBS, but the way I did it was
    Display capture
    Hold alt and drag the borders to fit Kamihime
    Right click -> Transform -> Fit to Screen

    That seems to get even borders on both sides.

  4. #214
    Ah, nvm, I'm an idiot. OBS was still set to my old screen (that was wider) therefore cutting off the right side. Thanks, future videos will be centered

  5. #215

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    just out of curiosity, anyone happen to know the drop rate for SSR?

    it's gotta be on par with advent platinum chests... or maybe lower...

  6. #216

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    Quote Originally Posted by MagicSpice View Post
    just out of curiosity, anyone happen to know the drop rate for SSR?

    it's gotta be on par with advent platinum chests... or maybe lower...
    Sana did a statistical test for the gacha drop rates, it's within the gacha sheet section in his toolbox.

  7. #217

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    Quote Originally Posted by Cobblemaniac View Post
    Sana did a statistical test for the gacha drop rates, it's within the gacha sheet section in his toolbox.
    SSR accessories i mean

  8. #218

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    Quote Originally Posted by MagicSpice View Post
    SSR accessories i mean
    Oh dear, I forgot this was the accessories thread, automatically assumed you meant gacha XD

    Can't say for rank 4, but I've only ever gotten 1 plat chest (SSR) drop out of pretty much 25 runs in rank 3.

  9. #219

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    I've found more SSRs from Rank3 than Rank4, and considering that I run 4 days of Rank4 and 3 days of Rank3, that means that the droprate is probably the same.

    Getting a usable SSR is basically impossible and a pipe dream. Start a party if you get one.
    Focus on getting usable Rs (which are really cheap to max) and usable SRs.

  10. #220

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    Quote Originally Posted by Slashley View Post
    I've found more SSRs from Rank3 than Rank4, and considering that I run 4 days of Rank4 and 3 days of Rank3, that means that the droprate is probably the same.

    Getting a usable SSR is basically impossible and a pipe dream. Start a party if you get one.
    Focus on getting usable Rs (which are really cheap to max) and usable SRs.
    That does remind me. I got an SSR wind earring the other day, with def up and atk up. Question 1 is should I party? And question 2 is, I thought only the rings get 1 effect less than the other accessories? I expected to get 3 effects on the accessory, but somehow only 2 exist on that earring

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