At this point, I'm less worried about being able to clear an R4 stage than I am worried about not having enough materials to start it or break limit new girls I get in the future.
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At this point, I'm less worried about being able to clear an R4 stage than I am worried about not having enough materials to start it or break limit new girls I get in the future.
Uh, what does the "+atk" actually do? Is it character attack?
After much suffering (fuck Wind Accessory quest mobs), I got a double attack SR. I'm puzzled about is it worth spending resources on this thing, since the attack value itself is hardly any better than what Rs offer, yet it requires a ton more resources to get to max level.
I manage to get one from Stage 3 during Wind.... After my first battle of Rank 4, I wasted my materials and 2 Elixirs with no SSR Accessory other than the Reward. I had better and easier luck with Rank 3 knowing that I have a hell-a-lot more Bones than Runes.
And finally managed to record a thunder accessory run. My main team evolved meanwhile.
https://youtu.be/1NMb1DkEkoM
https://www.youtube.com/watch?v=1RHrzwgXqWM
I made a video of the the only element I can safely handle. Not sure if it's because my Water team is damn good, or because Fire is the easiest, or because my Water grid is in really good shape. Or because of a combination of all of the above.
I handle the pre-Rage boss really slowly, since that's the safest way. Andromeda generally heals more than what the boss dishes out, so I'm just chilling and waiting. With Water, I guess I could rush it too though. But why risk it?
I know right. Though, the only optimal SSR I have on Thunder is Raiko. Thor is a blast to play with, but certainly not optimal. But at least I can crush Reiki raids like nobody's business, sheesh!
And in Water, I have Ryu-Oh... really, most Water SSRs are just absolutely bonkers in general. And their SRs are crazy too, Triton and Belphegor are just damn good.
There is a good chance that I'll be swapping to Fire or Water in second Miracle ticket. Time will tell.
Yeah thunder has some issues and they're not really getting a major upgrade until mammon. In comparison water has tons of insane SSRs so it looks pretty bad. If you have dragon king then you can build a pretty strong water team around it without any other SSR.
Running Jack of Frost on a Fire quest is another factor that tilts the balance in Water's favor in this particular instance. Running two of them cuts damage by -20%, multiplicative with ATK down debuffs and elemental advantage. That's a lot of damage reduction, and could easily be a decisive factor.