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  1. #61
    Yep. When all the stars (abilities) aligned yesterday, I took a rage burst and it was under 3k per hit.


  2. #62

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    Quote Originally Posted by sanahtlig View Post
    Running Dragon King and Sol in your Thunder team might make it actually work. Then you could run Andromeda and Sniper Shot and actually mitigate damage. Of course, at that point you almost might as well run a Water team.
    I'm not sure about Ryu-Oh. I mean, by herself, yeah, if I use Andromeda with Sniper Shot. But both with Sol AND Ryu-Oh? That's... gonna hurt my damage output a whole ton, no?


    Did run with Sol today (thanks Miracle ticket!), was notably easier. Still not a breeze, but considering that I lost 2 Hime throughout three runs, can't complain.

  3. #63

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    Quote Originally Posted by Slashley View Post
    I'm not sure about Ryu-Oh. I mean, by herself, yeah, if I use Andromeda with Sniper Shot. But both with Sol AND Ryu-Oh? That's... gonna hurt my damage output a whole ton, no?
    I do most of my runs with the following group: Mordred (Sniper Shot), Cthulhu (used to be Poseidon or Triton), Gabriel, Gaia, Sol. It gets the job done, though admittedly I rely heavily on Gaia during the boss's rage phase. But with Thunder's damage output your Rage phase should be shorter than mine, so hopefully you won't have to eat 3 overdrives like me. It's really just a race to get off a second Burst.

    With Joan + Sniper Shot, Raiko, Sol, and Dragon King, you'll have 2 damage cuts and the ability to run -70% ATK (with Leviathan and/or Yatagarasu). That should be enough for an endurance strategy. Dragon King might not fare so well against Thunder, which is sadly what you need to clear the most. Also, your debuffs will be missing like crazy if you don't have Sphinx's affliction resistance down applied. If overdrive gauge extension misses, it's over. Sphinx's debuff is on a 9 turn cooldown, so you'll have to work quickly to have it ready for the next debuff salvo without eating undebuffed attacks.
    Last edited by sanahtlig; 01-03-2018 at 06:35 PM.
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  4. #64

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    Quote Originally Posted by sanahtlig View Post
    -- It's really just a race to get off a second Burst.
    Whoah? Eating even two of that terrifying Burst scares me. Though, I don't think I've ever had more than -55% Atk (Raiko, Outrage, Sol, Yatagarasu), so going for more would certainly cut the damage taken by a whole ton. By one third, in fact. Still... aiming for an endurance battle against THAT Rage Overdrive scares me.

    My aim is to save full Burst and all abilities for the Rage phase, to get hit zero times while she's in Rage. For Water this is really easy thanks to Belphegor (-30% Rage meter, WHAT? Who thought that'd be a good idea on a SR?!), but most of my teams can handle it okay-ish. Thanks to lack of Oberon and powerhouses, my Wind really struggles. And I'm not sure about Dark, since I have no plausible Light team. I think I was out on the first day of Light Accessory quests thanks to x-mas, and last week I did T1-T3. I guess I'll find out how well I can do off-element in a few days...

    I wish that I could bring Gilgamesh's Rage meter skill... ... wait, I think I can on my Water team. Belphegor + Ryu-Oh should do well as long as I can clear wave1. That's an instant 44% Rage meter reduction, if I understand how stuff works right. Is that enough to instantly get past Rage with -32%
    Def will be seen in a few days.
    Quote Originally Posted by sanahtlig View Post
    --
    Sphinx's debuff is on a 9 turn cooldown, so you'll have to work quickly to have it ready for the next debuff salvo without eating undebuffed attacks.
    That's not the only long cooldown that I'm used to running with - Outrage is 8, both Ryu-Oh's A debuffs are 8, Yamaraja's B debuff is 9 and Ryu-Oh's Black Propaganda is 10!

    So I've learned to rush through turns ASAP, but I still constantly lose the debuffs on these specific ones. I'll get more used to it over time I guess.

  5. #65

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    Double post, but FUCK.
    FUCK Wind R4. I'm sick of this bullshit. I think this is going to be the last time I bother doing it, I'll just stick to R3. I don't have that many Wind Runes anyway since Wind Disaster is annoying to run on my default Thunder team.

    2:00 to 5:00 is really the entire point of the video. Though you might wonder about the seemingly random -40% used at 11:57 - it's just there since I might've needed to delay the Rage push to the next turn, and thus it was important to give Acala a better chance to live through an auto-attack. Anti-Rage is literally Acala's entire reason of existance, even though I fucked up the skill order on that too. Oh well.

  6. #66

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    Quote Originally Posted by Slashley View Post
    I don't have that many Wind Runes anyway since Wind Disaster is annoying to run on my default Thunder team.
    I farm Daily Experts for runes. Spending all my AP on dailies, I can usually farm 9+ runes a day. Although Disasters will give you the materials you'll need for Relic weapons. I don't anticipate farming outside of Water and maybe Wind though.
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  7. #67

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    I always rather spend my AP on current events. And poor Wind gets fucked over by this, since typically events start either on Tuesday or Thursday. So either way, there's ALWAYS an event going on during Wind days. Wind is the only element where I struggle to have my arbitrary stockpile goal of 14 Fangs per element.

  8. #68

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Gift received at 10-19-2017 from Kitty
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  9. #69

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    I've uploaded a run of the Dark Accessory Quest Rank 4 to show a mitigation build in action.

    Last edited by sanahtlig; 01-06-2018 at 10:43 AM.
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  10. #70

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    Holy shit.

    Again, I'm a week behind most on this Accessory stuff since x-mas took away quite some days from me, plus I wanted to get T1-T3 done on all elements first just because of reasons.

    So today, was my first T4 Sunday. Well, I didn't want to run T4 on Thunder just because Wind bosses are ASS, plus lack of debuffs. So I ran Andromeda with Sniper Shot, Ryu-Oh, Sol. The plan was just to endure and outheal, while using Triton's combo- to keep single target assaults away and clearing last boss Rage meter with OP Belphegor. Felt off to put Shiva in the backrow, but you gotta do what you gotta do.

    Wave 1, Fire. Wow, easiest trash with no tricks against their weakness?
    Wave 2, Light. With double healers, this can feel like a bad thing, but with -70% Atk you hardly need heals to begin with.
    Wave 3, Thunder. FFFFFFFFFFFFFFFFF

    I had full Burst remaining after Pegasus, and it was fucking terrifying to see that it was less than 25% Rage bar increase. It didn't help that debuffs kept getting resisted, despite Sphinx not getting resisted once.
    I somehow managed to do it without Elixir, but jesus christ. I don't think I could've done it if I had gotten Thunder wave2 as well.
    Quote Originally Posted by sanahtlig View Post
    ...

    Guess what I encountered? Thunder trash, Thunder mid-boss, and Thunder final boss--all with my Water team on my very first attempt.--
    I tip my hat to you, good sir. I tip my hat.

    Even though I'm sure your Water grid is notably better than mine (97%+14% here now), that's still just god awful to fight.

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