If it works even once, it's already better than Sphinx's ability, who I only use cause her high ATK, and since I have Balor. Also using Jorm and Yata when I really only need one considering how long the fight is, I'll have plenty of turns to charge either before even getting to it. Also Mii whose just in because of high her ATK.
Yea, we'll just have to see later. I doubt replacing one of them would hurt.
Cause who needs debuffer KHs on dark team?
No one. Debuffs are for scrubs.
Are you calling yourself a scrub then? I fast-forwarded to the 3rd stage just to see if there really were no debuffs on, and it looked like a full page of debuffs. Hell, 3 of your 4 kamis were SSRs with excellent debuffs, all of which were used. On top of the mord debuffs and eid debuffs of course. For a second, I thought I was actually gonna see a debuff-less run.
Unless of course, your comment was just sarcasm.
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How rare are SSR accessories from rank4 quests? Cause I just cleared the light one 3 times and didn't get a single one. /sadness
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I've done 6x rank 4 quests and have gotten a total of 2 SSR drops. I've also done 3x rank 3 quests and got 1 SSR drop from that.
I didn't have time to post my experiences with the Wind and Light element quests, so might as well do that here.
Wind element trash all uses ATK buffs, and so does the mid-boss. Strong DPS is highly recommended. Since my DPS is weak, I brought along AoE combo attack down (Triton) to prevent lethal combo chains, as well as Dispel. Ironically, I went into the final boss without debuffs and the boss promptly triple ATK KO'd a kamihime.
The bottom Light element trash uses AoE poison, while the center uses a straight AoE. The top uses a 2-hit single-target attack which isn't too threatening. The mid-boss uses an AoE that prevents healing. I had Poseidon and Gaia, so I had a hard counter for all of this.
I've started holding Mordred's Outrage on the final boss unless I need it to supplement a Sniper Shot miss. This allows me time to refresh my 7-8T CD debuffs, even with the lag between turns, and prevents an unlucky Dizzy proc from causing Gaia's damage mitigation to miss. As long as I can keep debuffs up, I can reliably clear without elixirs or even deaths.
Sounds like your Light team has more DPS than my chimera team of Mordred (Sniper Shot), Poseidon, Gabriel, Gaia, Sol. Final boss takes forever to kill. I think I eat somewhere around 4 raging overdrives. Maybe more? The upside is that the team is basically invincible when debuffs are up.Took one raging overdrive and without Joan's damage reduction. It did 7-8k damage with the same debuffs as above up, on 3 random himes, hit my Balor twice and Satan once. It took out my Balor and almost took out my Satan, had less than 100 hp left. Though by then it was nearly dead so my team more or less cleaned up with a couple turns of auto attack.
Last edited by sanahtlig; 12-22-2017 at 06:20 PM.
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
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Dark trash is as follows:
Imp: 3 orbs, AoE attack
Guillotine: 2 orbs, single-target attack
Banshee: 1 orb, single-target Charm (no damage, high proc rate)
I killed the Imp first. None of the attacks were particularly dangerous with ATK debuffs active. I countered the Banshee with Poseidon's debuff protect.
Mid-boss: 4 orbs, high-damage single-target attack
I countered this with Gaia. I missed a Guard once and got hit for 2-4k or so.
Overall, Dark was probably the easiest and most straightforward of the elements so far.
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.