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  1. #1

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    Oh shit, you can now spy on people's Accessories.

    After going through Drama Club members, Ixion members, and people from my Friend List, people seem to generally fall into these categories:
    1. Zero shits given, maybe some level 1 Accessories.
    2. Some shits given, maybe a couple of leveled up Accessories here and there.
    3. Accessories are there only for stats, every slot filled with whatever the fuck random SSRs and leveled, even for pure debuffers.
    4. All Hime have their Accessory slots filled and leveled, given appropriate accessories depending on their role.
    5. All Hime have their Accessory slots filled and leveled, and Def+ goes into every slot. EVERY. SLOT.

    It's really surprising just how many people even at the "top" fall into categories #1 or #2. Maybe like 60%? The rest go fairly evenly across #3-5. Of course, since I can only spy on one element, it's fully possible that people just had a "bad" element up and thus didn't have shit there. Like for me, my Light and Dark teams just have fuck-all.

    I'd fall into category #4, but I can't help but to wonder if #5 would actually be the correct way. There are plenty of ways to get base stats, so #3 seems like a terrible solution. #4 is great for debuffers, but what do my Atk+ Accessories really do? My Grid mostly takes care of Assault and that will only continue to grow with the introduction of FLBs, diminishing the value of Accessory Atk+ even further.

    Meanwhile, Def+ will only continue to get stronger as the HP pool will continue to grow and grow... and will not diminish as there's nothing that will increase base Def. DMM has started to introduce Elem+ Def+ Eidolons, but for some reason, those seem to be a complete joke when compared to Elem+ Counter-element res+ Eidolons. 30% Elem+ with 15% Def+ (equals 7.5% less damage taken) when compared to 40% Elem+ with -10% Elem res+ (equals 10% less damage taken)... seriously, DMM? Am I missing something?

    So anyway. I wonder if I should start swapping to Def+ Accessories on non-debuffers...?

  2. #2
    Quote Originally Posted by Slashley View Post
    Oh shit, you can now spy on people's Accessories.

    After going through Drama Club members, Ixion members, and people from my Friend List, people seem to generally fall into these categories:
    1. Zero shits given, maybe some level 1 Accessories.
    2. Some shits given, maybe a couple of leveled up Accessories here and there.
    3. Accessories are there only for stats, every slot filled with whatever the fuck random SSRs and leveled, even for pure debuffers.
    4. All Hime have their Accessory slots filled and leveled, given appropriate accessories depending on their role.
    5. All Hime have their Accessory slots filled and leveled, and Def+ goes into every slot. EVERY. SLOT.

    It's really surprising just how many people even at the "top" fall into categories #1 or #2. Maybe like 60%? The rest go fairly evenly across #3-5. Of course, since I can only spy on one element, it's fully possible that people just had a "bad" element up and thus didn't have shit there. Like for me, my Light and Dark teams just have fuck-all.

    I'd fall into category #4, but I can't help but to wonder if #5 would actually be the correct way. There are plenty of ways to get base stats, so #3 seems like a terrible solution. #4 is great for debuffers, but what do my Atk+ Accessories really do? My Grid mostly takes care of Assault and that will only continue to grow with the introduction of FLBs, diminishing the value of Accessory Atk+ even further.

    Meanwhile, Def+ will only continue to get stronger as the HP pool will continue to grow and grow... and will not diminish as there's nothing that will increase base Def. DMM has started to introduce Elem+ Def+ Eidolons, but for some reason, those seem to be a complete joke when compared to Elem+ Counter-element res+ Eidolons. 30% Elem+ with 15% Def+ (equals 7.5% less damage taken) when compared to 40% Elem+ with -10% Elem res+ (equals 10% less damage taken)... seriously, DMM? Am I missing something?

    So anyway. I wonder if I should start swapping to Def+ Accessories on non-debuffers...?
    I fall squarely in bucket 3 for water only, SSR stats first. Something has to be levelled every day, and I have 7 water SSR to equip with 35 accessories. It will take a year if I don't stop (and I frequently do). The best SSR I have on me at that moment gets levelled, and I'm down to the junk.

    SSR is what, 1k to 1.3K ATK? That's still 2-3% raw ATK stat (and not as easily diluted). Throw on some junk stun and ability modifiers, maybe something better, and it's WAY better than stopping that enhance train.

    Of course, I do have to watch out for a good accessory. 1x DEF on an unlevelled R/SR is interesting, but not 2-3% raw ATK interesting. Placeholders. 1x DEF on a levelled SR is still losing some ATK, and would be replaced if I got a 1x DEF on an SSR. No time for that. 2x DEF SR, or 1-2x DEF SSR would get my attention, if it ever happens. I'm not convinced any damage modifier on an SR is strong enough to justify levelling it.

    At the end, 5 SSR accessories will be about 6K raw ATK on top of all the other grind activities out there. They will drop more frequently, and I will eventually have a few good modifiers levelled. No one is going to sweat those lamer SSR being thrown in the back line.

  3. #3

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    Quote Originally Posted by CBW View Post
    --
    SSR is what, 1k to 1.3K ATK? That's still 2-3% raw ATK stat (and not as easily diluted). Throw on some junk stun and ability modifiers, maybe something better, and it's WAY better than stopping that enhance train.
    Uh, yeah, sure. But um, you're kinda ignoring that Rs and SRs have stats too. An R has about half the stats that a SSR has (500-590 atk when compared to 1080-1300 SSRs), so it's not about "0 vs. 2-3% raw Atk stat", it's "1-1.5% vs. 2-3% raw Atk stat". And then if there's an Atk+ on that R and none on the SSR, then it's going to be pretty close in powerlevel.

    What's worse, when you talk about not having enough time, then you also have to consider enhancement costs. Rs are 3145 exp to level up, SSRs are 13345 exp. So with our current status of max 3 Accessories, you're literally decking an entire Hime with either 3x Rs (1500-1770 Atk) or 1x SSR (1080-1300 Atk). And this is assuming that you have ALL the Gems in the world - if you're actually saving Gems and compressing your SR fodder to level 21 fodders (or such), then the SSRs require more like 20k exp total to level up.


    And finally, the biggest problem that you have with that tactic is that... well, if you're counting 5x Accessory slots, at that point the ONLY thing that matters is that you have 3x Tiaras in there. So 3x level 1 N Tiaras is stronger than 5x level 50 SSRs.
    ... well, I haven't properly mathed that, but seriously, the Tiara set bonus is just absolutely insane. But hey, at least you'll get to use two of your non-Tiara SSRs as stat-padders per Hime?

  4. #4

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    Quote Originally Posted by Slashley View Post
    And finally, the biggest problem that you have with that tactic is that... well, if you're counting 5x Accessory slots, at that point the ONLY thing that matters is that you have 3x Tiaras in there. So 3x level 1 N Tiaras is stronger than 5x level 50 SSRs.
    ... well, I haven't properly mathed that, but seriously, the Tiara set bonus is just absolutely insane. But hey, at least you'll get to use two of your non-Tiara SSRs as stat-padders per Hime?
    Did I miss something here? Do we get bonus by matching accessory types?
    Kamihime ID: 28998 // Union ID: v(^^)w EU // #2112 // Discord: https://discord.gg/2AQAzG6

  5. #5

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    Quote Originally Posted by Torkov View Post
    Did I miss something here? Do we get bonus by matching accessory types?
    We will once 2nd Anniversary patch hits. That's either mid Feb 2019 (Nutaku anniversary date) or early April 2019 (DMM anniversary date). Nutaku was inconsistent with patching stuff on the 1st Anniversary, basically giving us half in Feb and half in April.

    However, there is a catch. Accessory set bonuses don't activate until you have all five Accessory slots open on that Hime. And that means grinding (the real) Ragnarok Disasters, the first of which came out on the 2nd Anniversary patch on DMM.

  6. #6

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    Ok thanks, so I don't need to ruin myself on re equiping everything now, just to plan on ruining myself doing it in the long run XD
    Kamihime ID: 28998 // Union ID: v(^^)w EU // #2112 // Discord: https://discord.gg/2AQAzG6

  7. #7
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    Quote Originally Posted by Slashley View Post
    Uh, yeah, sure. But um, you're kinda ignoring that Rs and SRs have stats too. An R has about half the stats that a SSR has (500-590 atk when compared to 1080-1300 SSRs), so it's not about "0 vs. 2-3% raw Atk stat", it's "1-1.5% vs. 2-3% raw Atk stat". And then if there's an Atk+ on that R and none on the SSR, then it's going to be pretty close in powerlevel.

    What's worse, when you talk about not having enough time, then you also have to consider enhancement costs. Rs are 3145 exp to level up, SSRs are 13345 exp. So with our current status of max 3 Accessories, you're literally decking an entire Hime with either 3x Rs (1500-1770 Atk) or 1x SSR (1080-1300 Atk). And this is assuming that you have ALL the Gems in the world - if you're actually saving Gems and compressing your SR fodder to level 21 fodders (or such), then the SSRs require more like 20k exp total to level up.


    And finally, the biggest problem that you have with that tactic is that... well, if you're counting 5x Accessory slots, at that point the ONLY thing that matters is that you have 3x Tiaras in there. So 3x level 1 N Tiaras is stronger than 5x level 50 SSRs.
    ... well, I haven't properly mathed that, but seriously, the Tiara set bonus is just absolutely insane. But hey, at least you'll get to use two of your non-Tiara SSRs as stat-padders per Hime?
    I will consider tiaras when it comes round. Is there a list of every set bonus? You don't level 35 accessories without having a few sets.

    Levelling R still has the problem that it would be immediately replaced. I do not value the ability and stun modifiers as worthless, so an SSR with 3 modifiers of any type is going to be better than an R with a single modifier. I do see a difference in my ability to stun bosses. I don't care that it can't be quantified.

    As for time and effort... the game isn't exactly difficult or the grind especially long right now. I can dedicate all my time to SSR (14 days each). If I'm ever put in a position that my SR fire team has to perform, I will probably take shortcuts. That team just isn't worth it.

  8. #8
    Quote Originally Posted by Unregistered View Post
    I will consider tiaras when it comes round. Is there a list of every set bonus? You don't level 35 accessories without having a few sets.

    Levelling R still has the problem that it would be immediately replaced. I do not value the ability and stun modifiers as worthless, so an SSR with 3 modifiers of any type is going to be better than an R with a single modifier. I do see a difference in my ability to stun bosses. I don't care that it can't be quantified.

    As for time and effort... the game isn't exactly difficult or the grind especially long right now. I can dedicate all my time to SSR (14 days each). If I'm ever put in a position that my SR fire team has to perform, I will probably take shortcuts. That team just isn't worth it.
    Gotta love the logout feature.

  9. #9

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    Quote Originally Posted by Unregistered View Post
    I will consider tiaras when it comes round. Is there a list of every set bonus? You don't level 35 accessories without having a few sets. --
    The only one that matters are Tiaras, with their stunning +15% dbl +15% trpl. Because that might not hit home just how stunning that is, it takes you average attacks per turn from 1.14 to 1.59. So that's a ~40% increase in your auto-attack damage, not to mention that it lowers your average turns per full burst from 8.77 to 6.29. Of course, +burst and damage taken will realistically accelerate those numbers.

    Oh, and the runner-up set bonus are necklaces, which give 10% chance for 35% Crits. So that's nifty when it procs, but you'll still want Tiaras.

    I don't understand what you mean "14 days each to SSR", but hey, you do you, I guess.

  10. #10

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    personally, i feel like SR has a decent drop rate if you can clear AQ4 (at the very least the mixed one so you have a chance to get every element).

    it's not too hard to get SR stuff, cause with enough grinding , it's roughly 3-6 drops of them a day (depending on your grid). And there's a slight chance of even AQ2 throwing one at you (but don't count on it, i only seen it happen once).

    but if people are worried about SSR, then that's where the point trade comes in... i'd easily get two good SSR rings from there (unless the SR stuff throws something good or a plat chest gives me something). then when you can get the 5 accessory slots, then you go and get the 3 tiaras...

    besides, those acc points aren't used for anything else I know of... (unless they have something to do with the slot unlocks later on, but not sure of that)

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