Err... is Takeminakata not in this MT? She was out before the ticket. Kind of bought it for her but I don't see her in the list...
Err... is Takeminakata not in this MT? She was out before the ticket. Kind of bought it for her but I don't see her in the list...
Okay, it's MT time! I'm leaning towards either Fire or Light, as they seem most in need of improvement. My SSR himes are:
Fire (Have Belial, Herc axe MLB):
Ares AW
Mars
Amaterasu
Prometheus
Sonsaku
Yamaraja
Light (No relic weapon yet, can MLB instantly):
Michael AW
Eros
Raphael
Sol AW
Vishnu
I have Shingen and Herc both with 20 points, plus Encourage Inspiration for Shingen and Life Burst for Herc.
Dark horse candidate for MT is... Dark, actually. I managed to pull a Null Hammer and (using 3x SR right now) I have a hammer grid for Dark. The hammer grid is an improvement over the 2 SSR's I displaced, and I know there's SSR raid hammer coming soon.
Dark (No relic weapon yet, can MLB instantly):
Satan AW
Pluto
Osiris
Chernobog
Hades
Amon Unleashed
Any advice is appreciated.
so my fire team is svarog, raguel, dakki,amatersu
my water team is poseiden,aphrodite, nike unleashed, ea, belphegor
is it worth getting a miracle ticket would rather it if there is no reason too
Also gonna need some help with my MT pick,
Quick notes about my weapon grids
Fire: My best so far in terms of KH and Event SSRs with a few MLB SRs for filler
Dark: Not as great as Fire in terms of SSRs, but skills are more "focused" on assault meaning barely any defender/exceed etc.
Water: Only 5 Assault, 0 Event SSRs, am using 2 of my Fire SSRs(2k atk) because I did not want to waste resources on defender SRs
Thunder: Not alot of SSRs, most sitting at LB0 but weapon grid is on avg SKLVL6 SSR assault and SKlvl10 SR assault
Wind+Light: Barely any assault SSRs(excluding nandi weapons) most of them being single-defender. SRs are barely LB2, almost no MLBs, and most sitting at LB1 thus have not yet bothered to level up SKLVL.
These are the himes I have:
Fire: Amaterasu, Ares(can awaken but not gonna yet), Beelzebub, Dakki, Mars, Prometheus, Yamaraja
Dark: Amon(Unleashed), Chernobog, Kati, Pluto, Satan(Awakened)
Water: Asherah, Cthulhu, Nike(Unleashed), Ryu-Oh
Thunder: Baal(Unleashed), Jupiter, Justitia
Wind: Arianrod, Cu Chulainn, Isis
Light: Raphael, Artemis
I'm gonna assume I can dismiss Wind and Light as I'm probably lacking way too many things, Shingen and other SSRs for wind, a 3rd+ SSR for light.
My understanding for my own roster is that Fire/Dark/Thunder would need MT to complete the basis for the builds, whereas for Water the MT is there to improve upon the basics I've already laid out.
What Hime possibilities are there for me to pick that would provide a good boost or "make" a build for the respective elements?
Absolutely Uriel over Ares. No question about it.
However, if you have Managarm with Tish, then Michael would be a way better choice overall, IMO.You either go Tish and be in a really good spot for the upcoming "just throw Light at it" meta, or since you have Belial, either Svarog (damage per turn extremely high) or Uriel (easily bursts for 2m, allowing you to skip phases in fights).
Up to you, really. Pick whatever you think is the best fit for your playstyle.Well, the only reason not to is your wallet. You could really use a Uriel for Fire or Cthulhu/Vohu for Water.Nothing really stands out to me here. You have plenty of good foundations for teams so you can basically go anywhere you like. That's pretty rare, as usually RNG gives people trash there and gold here, making MTs a fairly simple choice. Your Dark team is clearly in the best spot, but probably in such a good spot that you don't even need to MT for it.
So the question is... what element do you like playing the best?
Aside from Wind and Light which I prob need another SSR to tell what I lack and possibly even get a team going, it feels like all of my other elements can benefit very well from MT.
As for what element I like playing best, this is a little hard to answer. My fire team does a lot more damage per hit/spell compared to my other teams. My water team has more defenders than I need, but all 4 KH has very good synergy with each other so I end up doing decent damage. Living a lot longer also lets me pump out more damage in raids.
Can't say much for my Thunder and Dark teams as they were put together and leveled(both kh and weapon sklvl) hastily for tower and advent event. But I do see their strengths and definitely find both to be fun as well.
I might have to agree that in terms of my Dark team, it's in the best spot because there is synergy with and the Himes don't exactly have "upgrades" unlike my water team.
Just to make sure I'm not doing it wrong, my Dark team consists of Satan+Pluto staple, mainly running Kati+Chernobog for a faster burst team, Amon+Chernobog for rage control, and Amon+Paimon for AABing easy stuff. I assume this is why you mean it is in the best spot?
My Water team feels like it has a very good foundation for a team, but other than Ryu-Oh each hime has one or two better alternatives if I'm trying to "perfect" the team.
Thunder also has many possible choices I can choose from for 4th slot, but at the same time it feels like making-do with Ramiel is enough as well.
My Fire team probably has the worst and messiest foundation despite having the best weapon grid, but a good thing is the MT choice isn't as difficult. It's either Uriel of Svarog.
It does feel like my option would be more limited to either Fire or Thunder. Thunder and I get another 4 SSR elemental team at the cost of weaker mid-term potential. Also doesn't help with the fact water tower just ended.
Fire to finally replace Heph for the second carry I've been needing all this time.
I really don't know how I should proceed from here. If only I had an 100% eidolon it might've been an easier pick. I do have Anubis but I don't have the 5 extra, or was it 4, eidolons to hit 100%. Even if I did, my Dark team probably doesn't need the MT.
Sorry for ranting half the time. It seems like my options are too little yet too many at the same time and so I just can't come to a decision by myself without opinion and advice.
Pretty much, yeah. Satan + Amon is -50%, which is the most important thing for a team. Well, it's not -50% yet, but should be somewhere this month, I think. Then you have Pluto who is 'lright (and others rate her higher than I do) and Chernobog for an overall damage dealer. It makes a good team (as soon as SSR Amon gets her rebalance).You don't need the Dark Eidolons. 80% with 0 Dark Eidolons is still amazing. Obviously, having 5 Dark sub-Eidolons is better, especially when using double Anubis.
With Anubis, committing to Dark is an option. I guess the best one would be Berith, who would be a sidegrade to Cherno against Light and a decent upgrade everywhere else. I don't know is it worth it, but it is an option.As you said, for Fire it would be either Svarog or Uriel.
For Thunder... Mammon would let you hit -50% without help from Soul, allowing you to run Shingen basically. Awakened Brahma is amazing damage output, but requires her to be at full health after Bursting, so she's unreliable. Athena is the absolute god against Water enemies, so if you only run with elemental advantage, that's certainly a very strong option. Phantom Elemental Lord Awakened Thor is the gambler's choice, allowing you to just outright win any fight whenever the RNG favors you. Marduk will soon get her super powerful Awakening. Tyr will have very good spike damage as soon as her rebalance comes along, not sure when that is.
... holy crap that is a lot of options.
In the end, it comes down to what you want. If you want to build for the next Tower, it'll be Svarog/Uriel. If you want to commit to Dark, Berith. Or if you want to pump your Thunder, well, take your pick. Good luck!
Or just dickpick.
It's definitively going to be Vohu for me, no question about it