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  1. #241
    Quote Originally Posted by Aidoru View Post
    You can make a decent team for each element but your light team seems to be the better of what you have. Xmas Satan doesn't have much worth but she can fill in as an attacker and having more SSRs always feels good. You'll most likely be stuck using Mordred with Sniper Shot for a while and Xmas Satan, Sol, Belebog as your himes. You need a proper defense down so Tsukuyomi would be the go to if you want to stick with light.

    I'd wait for more advice for other elements if you wanted something else though.
    I don't have Mordred just yet, but she is my next goal. Currently at 260/500 SP for her, but I do have D'Art. I'm a casual player, so I went nuts with unlocking Souls early on and now I'm suffering for it. Oh well, gotta work with what I have.
    Just how lacking are my other teams?


  2. #242

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    Quote Originally Posted by Skyryder View Post
    What would the final team look like?

    Something like this?

    Shigen (ATK down)
    Osiris
    Dark Amat
    Amon Unleashed
    Satan
    That's what I'd run for now. Later you can awaken Satan and replace Amon with Hades to improve damage mitigation. You could even run a Berserk build since you wouldn't need the EX slot at that point, further increasing spike damage potential.
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  3. #243
    Quote Originally Posted by sanahtlig View Post
    You could honestly make a team from any of those, though I wouldn't invest in the Fire team due to lack of core SSRs. The Light team would have more options with Diana. The Wind team would have more options with Oberon. The Water team would be easy to build on since Nike can both heal and debuff and Cthulhu fills the debuff gaps except class B, which can be covered with Sniper Shot. But the Light team could make better use of Relic weapons since it would have debuffs covered with Sol and Sniper Shot.
    Yeah I get what you mean in regards to Fire. none of the ones I have are particularly good. A lot of good options there but I got none of them lol

    I actually happen to have Oberon. Should I awaken Gaia, and get Hatsur, Titania, or Cu? - if i go for a wind team?

    For Dark I guess my only option of value right now is Orsiris, right?

    Sadly I don't have Diana.

  4. #244

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    Quote Originally Posted by nicenicenice View Post
    Yeah I get what you mean in regards to Fire. none of the ones I have are particularly good. A lot of good options there but I got none of them lol

    I actually happen to have Oberon. Should I awaken Gaia, and get Hatsur, Titania, or Cu? - if i go for a wind team?

    For Dark I guess my only option of value right now is Orsiris, right?

    Sadly I don't have Diana.
    It's going to take at least 3 Miracle tickets to fill out whatever element you choose here. In that light, just choose the element you want. I'd recommend Wind, Water, or Light, but others might push you in a different direction. There's no clear "right" answer here.

    For Wind, I'd choose Hastur or Titania. Arguments could be made for either, given that you have Oberon. You'll likely want both eventually. This team will be somewhat weak until SSR Cybele and you'll be relying on Mordred and Sniper Shot.
    For Water, Cthulhu is an easy choice. Again, Mordred and Sniper Shot.
    For Light, Sol is an easy choice. Since you have Light Tsukuyomi, Mordred is not a requirement and you have the option of running a Burst build. You'll still need Sniper Shot.
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  5. #245

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    Quote Originally Posted by Argo View Post
    I don't have Mordred just yet, but she is my next goal. Currently at 260/500 SP for her, but I do have D'Art. I'm a casual player, so I went nuts with unlocking Souls early on and now I'm suffering for it. Oh well, gotta work with what I have.
    Just how lacking are my other teams?
    Technically you could use any soul with Sniper Shot for the light team, you just won't have Black Propaganda.

    As for your other teams:
    For fire, you lack strong debuffs. While fire teams have the a-frame debuffs, they lack strong versions of it. You can make do using Sniper Shot, Raguel, and Nergal. Amaterasu would probably be the choice here if using a ticket for your fire team.

    For water, you really only have Belphegor, who is always nice to have starting out a water team but aside from her, your other water himes don't have much to offer, that includes Ea. I think Cthulhu is generally the top priority for water, I personally haven't read up much on water teams.

    For wind, they have the easiest starter set to reaching the atk down cap because Cybele and Zeph can be gotten by anyone. You just need Joan's Trial by Jury to hit that -50%. I'm not really sure what wind SSR is ticket priority, I want to say Hastur since SSR Cybele isn't available or maybe Gaia.

    For thunder the problem with them is all their currently necessary skills are only from SSR thunder himes and you have none of them. Meaning you'll have to heavily rely on your soul to make up the lacking debuffs. If using a ticket here, I think Raiko or Tyr would be the go to.

    For dark, having Nyar and Lu Bu helps as they basically fill your debuff needs. Though they're not the strongest debuffs and can still be improved. Ticket would most likely be Hades or Satan or Amon. You really want Thanatos but sadly, like SSR Cybele, she few short a couple weeks for the ticket release.

  6. #246
    Quote Originally Posted by sanahtlig View Post
    It's going to take at least 3 Miracle tickets to fill out whatever element you choose here. In that light, just choose the element you want. I'd recommend Wind, Water, or Light, but others might push you in a different direction. There's no clear "right" answer here.

    For Wind, I'd choose Hastur or Titania. Arguments could be made for either, given that you have Oberon. You'll likely want both eventually. This team will be somewhat weak until SSR Cybele and you'll be relying on Mordred and Sniper Shot.
    For Water, Cthulhu is an easy choice. Again, Mordred and Sniper Shot.
    For Light, Sol is an easy choice. Since you have Light Tsukuyomi, Mordred is not a requirement and you have the option of running a Burst build. You'll still need Sniper Shot.
    Gotcha, thanks for the help. I think I'll go for wind in that case. I don't really have any good SRs for Water or Light, so i'll be disadvantaged for a really long time unless I get some lucky pulls and get some good SRs to fill the ranks (currently only have Triton for water and belobog for light, whereas with wind I got Iblis,Freja,Guan Yu,Maeve, Oberon, Cronus, and Hermes to work with atm). Also my weapons grid is more filled out for Wind.

    Again thanks for the help!

  7. #247
    Quote Originally Posted by Slashley View Post
    Note that Relic weapons don't have a Burst effect at 0-stars. Herc's weapons gain -10% at 1-star and -25% at LMB, for example. So can you get a feel on how they work without the burst effects...

    I mean, if yes, then can you do the same even without Relic weapons at all?
    Ah, thanks, didn't know that.
    Though the really important part is how well the burst gauge aligns with it, so might still need one copy for that.
    Last edited by blubbergott; 03-28-2018 at 06:25 AM.

  8. #248
    Wind: Cu Chulainne , Gaia,
    Thunder: Thor, Raikou, Brahma
    Fire: Ares
    Light: Sol, Eros, Raphael
    Dark: Amaterasu
    Water: ?

    Really not sure who i should go for, thinking Hastur to round out the greens. Could do all in on thunder tactic. or give water/dark/fire a boost.

  9. #249

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    Dark: Amaterasu
    ? Fire Ama in Dark? or u list the himes u currently have?

  10. #250
    Why not Light Tsukuyomi? It would complete your light team quite nicely for now.

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