Originally Posted by
UnregisteredX
Honestly, at this point, both Wind and Dark are so solid it doesn't seem right to focus even more on them, unless by some miracle I land another broken eidolon and convert to using them full time or something. The chances for that are too low to plan around, so if it happens, I'll adjust accordingly.
Light and Thunder both needs the next mtix, and Thunder wins having Kirin.
So that's why I'm just focusing on Water/Fire for this round.
Mars is really about giving options to fire team atm, basically combo with ama/hephaestus to run Arthur with PF, a more traditional team for when debuffs works. Not really sure how well this does comparing to all out damage... which is why I'm still a bit iffy on it.
As for water, while I agree that it's not necessary to get the trinity for def cap anymore, it still provides bp, charge reduction and damage cut, and more importantly, takes off debuffs duty from your soul, allowing you to run Arthur with PF. While I like Asherah, I can't help but feel like its a bit of a stopgap solution, which would be fine if I really need a boost now, but my team feels okay-ish currently, so maybe a more long term solution is in order?