that debuff cap is why i had to rework my wind team....
was using joan with sniper shot or ambush, oberon, zephyrus, and Caspiel all for their atk downs and def downs. even had awakened gaia to help absorb even more damage.
not sure what the wind team would even have now given the hard 50% cap to atk debuff stacking
The Wind team I'll likely be working towards is Gaia, SSR Cybele, Hastur, and Seth. That's a Versatile build that should be able to handle just about any situation. With luck, I'll have it completed by August. Subbing Titania for Gaia can turn that into a Burst build for quicker kills, as needed. Though honestly, the Versatile build should have enough damage to kill things faster than debuff CDs will be ready.
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if i went that route, i'd have to hopefully pull Hastur, then go hard for cybele and seth as needed... also don't have titania so wind rate up is gonna be a hassle...
given all the suggestions, light will likely be my main, but a sub would be wind (maybe a 2nd sub too if i get around to it). i got awakened gaia nearly at lv75 already (i think she's at lv74) so why not use her