Quote Originally Posted by MagicSpice View Post
i'd rather choose to have a grid full of 13%-16% assault weapons over --
See, this is where your logic is flawed.

You'd take 13% (with far less base) over 10% (with far more base) in some scenario? You shouldn't. Well, maybe if you're referring to a dual-skill SSR weapon, then... okay-ish. But again, we're far, far away from that possibility.

So, again. Stop thinking about them as bad. Or situational. Because they're not. At least, not yet. But the usual caveat of "running two healers" might want to make you avoid them, but you're not running two, are you?
Quote Originally Posted by Aidoru View Post
And even then, in any fight that actually matters, you will undoubtedly be losing HP.
Though we must remember that this depends on the content that defines the game. Like AQ5 third wave is a zero-or-hero fight, mostly. Either you kill the boss extremely fast (hero) or the boss reaches Overdrive and kills you (zero). In such content, Pride weapons become questionable. Still, there are trash waves before the third one, and to my understanding these aren't zero-or-hero fights, making Pride weapons still good.