Water is finally here... and holy crap, it seems to be a total ass to fight. Well, I guess there might finally be a reason to use the Status Res Union buff? Seems hard to AAB otherwise.
debuff rate up and perma para here we go
Shade on KH, fire main.
Wind Rag farming team:
I guess I'll just throw together my highest damage team and hope it kills the boss before they die from DoTs. Won't be able to run any healers due to the risk of zombie debuff. I foresee a lot of wipes on mid-level Demons. For auto-battle, the useful buffs will probably be ATK and Double ATK to increase damage output. DoTs do HP-based damage, so HP won't help much at all. Status effect resistance could be useful, but I'm doubtful that the effect will be strong enough to offset the damage gain from added Double ATK in a team without healing or player-managed status effect removal.
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.
i dont get it.... so why not just get a bunch of debuff removers and keep removing the afflictions?
Because in auto-battle, they'll tend to cleanse at the same time. Which is useless, especially since the DoTs will have high turnover (constant reapplication and expiration). If I recall correctly, old effects cleanse first, so you'd end up removing DoTs with 1T remaining.
Last edited by sanahtlig; 02-25-2018 at 09:40 PM.
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.
lilim doesn't have rage meter? how well :O
what about demon? it'll be annoying to finally have water union event but can't use tyr's skill
ID:201799
my main eidolon [last update July 13th]