Water is finally here... and holy crap, it seems to be a total ass to fight. Well, I guess there might finally be a reason to use the Status Res Union buff? Seems hard to AAB otherwise.
Water is finally here... and holy crap, it seems to be a total ass to fight. Well, I guess there might finally be a reason to use the Status Res Union buff? Seems hard to AAB otherwise.
debuff rate up and perma para here we go
Shade on KH, fire main.
Wind Rag farming team:
I guess I'll just throw together my highest damage team and hope it kills the boss before they die from DoTs. Won't be able to run any healers due to the risk of zombie debuff. I foresee a lot of wipes on mid-level Demons. For auto-battle, the useful buffs will probably be ATK and Double ATK to increase damage output. DoTs do HP-based damage, so HP won't help much at all. Status effect resistance could be useful, but I'm doubtful that the effect will be strong enough to offset the damage gain from added Double ATK in a team without healing or player-managed status effect removal.
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i dont get it.... so why not just get a bunch of debuff removers and keep removing the afflictions?
Because in auto-battle, they'll tend to cleanse at the same time. Which is useless, especially since the DoTs will have high turnover (constant reapplication and expiration). If I recall correctly, old effects cleanse first, so you'd end up removing DoTs with 1T remaining.
Last edited by sanahtlig; 02-25-2018 at 09:40 PM.
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.
lilim doesn't have rage meter? how well :O
what about demon? it'll be annoying to finally have water union event but can't use tyr's skill
ID:201799
my main eidolon [last update July 13th]
Sloth trying to kill you with DoTs and zombie is somehow fitting.. Truly slothful.
Well, my union will be doing a ranking rehearsal, so my biggest problem will probably be that I won't be able to use AAB.
i'm stuck either running a team with a lot of healers and debuff removers (Sol, Aphrodite, Kikuri Hime, and Belobog/Nodens), or whipping out as much damage as i can get on this boss (likely my fire or dark team cause they currently hit the hardest).... my wind team does have some survivable tactics (damage cut and atk down), while my light team is a mix of everything...
either way, looks like there's finally a reason to get some ailment resistance! (and maybe use thor's stun so there's some free turns...)
i was gonna run siegfried and Tyr for this but... since there's no raging/stun... RIP that strat
honestly... atk, HP, and burst seem to be top priority... probably should go for ailment if you maxed the other 3 out cause it'll help you far more
Last edited by MagicSpice; 03-02-2018 at 07:58 AM.
With no Union buffs, LV36 Ultimate Demons are the point at which my team members start to die as the boss dies on solo auto-battle. So I suppose with Union buffs LV50 should be doable at least. That's good enough to clear the objectives and rack up PP without effort, which is what matters in the end.
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.