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  1. #31

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    It wasn't really "in the upcoming weeks"


  2. #32
    I got burned by aigis for a few hundred bucks. If Nutaku closed, it would be thousands. Why didn't I learn my lesson? Compulsive behaviour, addiction perhaps. I know it isn't rational, but sometimes I just can't resist the impulse to do a gatcha pull, even though I know I'm wasting my money.

    My main problem with Aigis wasn't that they ended the game, but the lack of compensation for it. I stopped playing before the game ended, but came back for this game and asked about compensation for my old Aigis account. I didn't even get a reply.

    The thing is,when we pay money for a gatch, the contents are our virtual property. Nutaku may try to disclaim this in their T&C, and say that we are buying "the right to use" the contents for an indefinite period of time. The problem with their argument is that an agreement is only lawful to the extent that both sides give something of value. The right to use something for as long as Nutaku decides to let us probably wouldn't meet that standard. Instead, the gatcha contents would probably be viewed as the virtual property of the gamer.

    Nutaku is, in essence looking after our property for us. The legal term for this is a bailment, and Nutaku, as the bailor, owes its customers a duty of care to maintain their property. If they don't, they owe us. Again, Nutaku surely disclaims this in their T&C, but again, attempts to lcontractually imit the duty of bailment are often held to be invalid. Lots has been written about this, and I'm not writing a research paper here, so I really can't say whether Nutaku's limitations would hold up or not, but I would guess not in most jurisdictions that use UK/US common law.

    In other words, they should give compensation for depriving us of the use of the property we entrusted them with. Not 100% of the value; since we got to use the virtual goods for some time, they depreciated, and the longer we had them the less they owe. It's hard to figure out the depreciation of virtual goods since the integrity of the product doesn't diminish over time the way it does with physical goods. Still, the fact that we were able to use the goods meant we got some value from them, so we can't expect to be compensated in full. I would think the best way to determine it would be by using some sort of "fair value" test. How long does it take for the owner of a virtual good to get full value for their money? I'm just pulling this number out of the air, but depreciation of around $1 per month sounds reasonable to me.

  3. #33

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    Quote Originally Posted by tommyboy View Post
    The thing is,when we pay money for a gatch, the contents are our virtual property. Nutaku may try to disclaim this in their T&C, and say that we are buying "the right to use" the contents for an indefinite period of time. The problem with their argument is that an agreement is only lawful to the extent that both sides give something of value. The right to use something for as long as Nutaku decides to let us probably wouldn't meet that standard. Instead, the gatcha contents would probably be viewed as the virtual property of the gamer.
    Do you have anything which support this claim? Because paying for something doesn't mean there is a transfert of property.

  4. #34
    Unregistered Guest
    Quote Originally Posted by Keyen View Post
    Do you have anything which support this claim? Because paying for something doesn't mean there is a transfert of property.
    When you pay for something, it's either property or services. I can't conceive of a gatcha pull being a service, so it's property.

  5. #35
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    When you pay for something, it's either property or services. I can't conceive of a gatcha pull being a service, so it's property.
    This is a fucking G A M E, you H A V E F U N when P L A Y I N G G A M E

  6. #36
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    When you pay for something, it's either property or services. I can't conceive of a gatcha pull being a service, so it's property.
    Other way around; this sort of thing is offered as a service as opposed to a product.
    en.wikipedia.org/wiki/Games_as_a_service

  7. #37

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    Quote Originally Posted by Unregistered View Post
    When you pay for something, it's either property or services. I can't conceive of a gatcha pull being a service, so it's property.
    Except that more or less anything related to games on online platforms (like steam, origins, etc) is made to be a service, not a property. You don't own your games on steam, and you don't own your characters on KH.

  8. #38
    Unregistered Guest
    Quote Originally Posted by MagicSpice View Post
    But on a side note, I honestly feel like the following games could get cut soon:

    Oswari Island- Only big spenders trying to get top 200+ is keeping this alive... packages for boosters are expensive and gacha for those same boosters can QUICKLY eat up your tickets and nutaku gold.... plus the DMM one died off first.... and i think the mobile one is dead too

    Dragon Providence- This game honestly seems less and less active the more i look at it... personally, my guild on there died off over a year ago....

    Pero Pero Seduction- seems more personal in my case, but this game has started drifting into pay-to-win territory.... want some of the event stuff, limited stuff, or even the top 1000? YOU. HAVE. TO. PAY. MONEY. don't even think about it otherwise... and it also takes a LONG time to get to the point of where you'll start getting really strong... if you're a free player, you're gonna have a hell of a time getting far in this... i honestly quit this game already due to this


    but, that's just my thoughts about those 3...
    Whoever this was predicted this really well... osawari and dragon pro got the axe...

    Inb4 pero Pero does too

  9. #39
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    Whoever this was predicted this really well... osawari and dragon pro got the axe...

    Inb4 pero Pero does too
    Pero Pero Seduction is dying too, along with senshi's revenge... and very possibly flower knight girl

  10. #40
    Quote Originally Posted by Unregistered View Post
    Pero Pero Seduction is dying too, along with senshi's revenge... and very possibly flower knight girl
    A union member that plays FKG mentioned that they recently announced in the FKG discord that they're discontinuing any future updates to the game.

    So yup, dead now I'd say.

    KH is next.
    ✦ Union Leader of Ixion (Kamihime Game ID#: 1318886 | Discord ID: VeryVoodoo#0081)
    ✦ Recruiting Active/Strong Players - Apply on Discord: https://discord.gg/kJdnGWq

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