Basically, yea. Hence the recommendation to plan first before spending.
Basically, yea. Hence the recommendation to plan first before spending.
it's another reason why i'm not too pressured into getting the wind stuff... cause i'm not sure who to even go after for wind anyway....
my light team however is DEFINITELY getting the weapon for d'art cause i think that's the one that pushes her sniper shot to 30% in the future... even then, i'm planing on making the most i can of the diana/tsukiyomi debuff combo anyway until i can do something else
The best time to farm wind is precisely now since there are no other rag disasters to farm. Ideally, you should farm 120 regalias of any rag disaster before the next one is released which will allow you to focus all your attention on the next one.
Kamihime ID: 1435108
Is there a list of what the skills the weapons provide are somewhere for planning purposes.
christ, that is another frame implemented....
so now there's A Frame (common), B Frame (somewhat uncommon), C Frame (rare), D Frame (souls only), stackable frame (VERY rare), and weapon/eidolon Frame (common)....
also, debuffs have a hard cap of 50% total, but what about buffs? is there a cap for that? (if not, the light nike is looking at a possible 200% buff on her own)
while true, my wind team is nowhere near as prepared as my light team...
and to get wind rag under control, i need to use my above average fire team (hence why i awakened svarog cause they need it).
i can focus a bit on wind, but svarog need some leveling and hopefully i've gotten dakki or some form of damage mitigation by then cause joan can only help but so much
Not yet (I think). May as well try to translate and guess it. (Anyone who notices I made a mistake, please correct in later posts )Is there a list of what the skills the weapons provide are somewhere for planning purposes.
Arthur:
Sword (ATK) - Absolute Monarchy cooldown from 6T to 5T
Axe (HP) - Double Attack Up added to Avalon's Guidance (D frame?)
Andromeda:
Staff (ATK) - Def buff from Cursed Canting Chains increased by another 20%
Spear (HP) - Adds regen (350/T for 2T) after using Resuscitation
Mordred:
Sword (ATK) - Adds mode gauge reduction effect to Outrage
No idea if it's a buff for the soul, or one time reduction like with for example
Archangel summon
Sword (Glaive?) (HP) - Outrage dispells one buff from the enemy
D'Artagnan:
Gun (ATK) - Snatch 3rd effectiveness up
Gun (HP) - As mentioned by others, Sniper Shot up to 30% ATK debuff
Joan of Arc:
Sword (ATK) - Cooldown of Orelean Call down from 8T to 6T
Spear (HP) - Voice of Gods gets further 20% dmg reduction (60% total?)
Hercules:
Axe (ATK) - (Here I'm not really sure if it's the right skill) - Indomitable - adds 30 burst gauge
Bow (HP) - Full Break buff (Cap 1 million)
Solomon:
Sword (Glaive?) (ATK) - ???
Staff (HP) - stronger Book of Raziel, smaller cooldown
Siegfried:
Sword (Glaive?) (ATK) - stronger Overdrive
Hammer (HP) - Morale boost - adds attack buff for everyone
Morgan:
Staff (ATK) - ???
Arcane (HP) - ???
Shingen:
Spear (ATK) - Roaring Blaze - Burst gauge increase up from 20 to 35
Bow (HP) - Provisional Forest - Ally burst dmg up?
Okay... So... Would someone be so kind and confirm the above, then clarify the "???" ? Especially for Morgan.
Glaive of Solomon makes her first skill (Spearhead Arrow) hit all enemies instead of just one
Morgan:
Staff (ATK) - Doubles the effect of the Rampage buff (Incite Madness).
Depending on when the skill gets changed to affect all allies by default, there is a chance that the weapon will first be released with the effect of turning Incite Madness to affect all allies and be changed later
Arcane (HP) - Instigate to Arms (Guaranteed triple attack) can be used on an ally and Morgan will also receive the buff, effectivly buffing 2 of you units
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