Is there a list of what the skills the weapons provide are somewhere for planning purposes.
Is there a list of what the skills the weapons provide are somewhere for planning purposes.
christ, that is another frame implemented....
so now there's A Frame (common), B Frame (somewhat uncommon), C Frame (rare), D Frame (souls only), stackable frame (VERY rare), and weapon/eidolon Frame (common)....
also, debuffs have a hard cap of 50% total, but what about buffs? is there a cap for that? (if not, the light nike is looking at a possible 200% buff on her own)
even still, that can open up some opportunities if you can get a team that can buff and debuff at the same time. or at the very least, focus on def debuff and then just increasing damage output
if someone's damage is high enough, forgoing atk debuffs and going brute strength is a possible strategy anyway