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  1. seems really pointless once you have more than 10 ~~
    i would rather have a number that shows the total assault or HP values ~~


  2. #52
    I believe we all think the same, but as they dont even bother to show us the actual % in weapons and skills I assume they care even less to show it there xD

  3. #53

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    Quote Originally Posted by LeCrestfallen View Post
    seems really pointless once you have more than 10 ~~
    i would rather have a number that shows the total assault or HP values ~~
    Well, the devs seem to be pretty oblivious to their playerbase's demands.

    I'd like to see consistent numbers on everything they add instead of the community having to figure everything out.
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    Quote Originally Posted by Cobblemaniac View Post
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  4. Starting with buffs/debuffs showing the correct % numbers in the ingame tooltips would be a good start ~~

  5. #55
    Quote Originally Posted by MagicSpice View Post
    so from what i'm getting, i should just run fire team with either Joan or Andromeda....
    Well if your party already has healers or some form of dmg mitigation, it's also possible to solo it with souls other than Joan/Andro, see attached:



    Joan/Andro just make it easier/safer to do so.
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  6. #56
    Yeah, I wasn't trying to get people to solo it. You only do that to test out your fire team's strength. My main point was just trying to help give players useful information about how to make farming the wind Rag a little easier.

    And shoot down Slashey and Sana's foolish idea of running teams full of debuffs--in the hopes to get lucky. Strategies like that will not help anyone against wind.
    Last edited by BakaHentai; 03-16-2018 at 01:48 PM.

  7. #57

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    Quote Originally Posted by BakaHentai View Post
    Yeah, I wasn't trying to get people to solo it. You only do that to test out your fire team's strength. My main point was just trying to help give players useful information about how to make farming the wind Rag a little easier. --
    Speaking of which, since Neverbloom ran out of interest, care to make a video of a SR Fire team tackling Wind Disaster? Without Belials, please.

  8. #58
    Sure I can do that. Gonna have to summon on my alt though, main has summoned all 3 today.
    It won't be a full clear, but it will be more than enough for mvp in a group setting.

  9. #59
    Why would a team of fire SRs have difficulty with wind disaster? I'd have thought so long you're not trying to solo clear, and as long as it is shared and you have a respectable grids of fire event SSRs and SRs, you would have a okay chance coming out as 2nd MVP if you get in early.

    Agni, Bryn, Hephahestus, Nataku to name a few is a very good fire SR hime unit. If you want to have a chance at higher number, then go Dazbog. Vulcan seems like an interesting unit as well, but I have not actually used her yet. Kagutsuchi allows you to get a stackable effects similar to Svarog on herself.

    I'd understand using debuffs and pray approach if you do not have a good fire grid or fire hime to pull this, but if you actually have a good fire grid and two party wide buffer you can stack (e.g. agni and bryn/hephahestus) give your fire team a go at wind rag. You might get a pleasant surprise.

  10. #60
    Yeah, there's seriously no reason not to run with a fire team, no matter what fire himes you have. I guess if you're a newer player or just ignored your fire grid then you might have no choice, but I think even a rainbow grid with decent fire himes/eidolons will be more than enough.

    Going off-element is suicide. Building for debuffs is even worse.
    Last edited by BakaHentai; 03-16-2018 at 03:38 PM.

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