well, giving it a few runs, i can do off element if i'm packing enough HP and got some help.... wouldn't even try off element with no less than 9k HP per character.... cause those double/triple hits hurt bad (which is why my light team can live for a while with Sol and chaos magic). still gotta admit fire is better trying them out... but brynhildr being my only healer always puts me on a damage race situation, which i can lose if RNG wants to target her with attacks...

also, some R hime actually come with some good effects... less damage you deal, but some have a self damage cut and one comes with b frame buffs... (too bad konohana can't debuff well cause she has sniper shot level debuffing). for a free player not packing much kami, even some R girls can help save their life

in fact, one of them gives 35 burst to a single target... helping those with a shingen strategy....

Quote Originally Posted by Laventale View Post


This is my current Fire team setup and I'm not anywhere near clearing the wind rag.
do you mean solo or with help? cause my light team can at least last long enough with 3-4 players as backup....

and my fire comp lets me push a lot of damage out (joan, ares, brynhildr, agni, svarog)

that, and i honestly have more fire element skills in my grid than that...

Quote Originally Posted by LeCrestfallen View Post
seems really pointless once you have more than 10 ~~
i would rather have a number that shows the total assault or HP values ~~
if it's a grid full of weapons with 2 effects, then you can have 20....

and personally, that's what i'd aim for cause it guarantees 100% to HP and atk when it's all at skill lv 20

still would hopefully be more assault oriented, but doubled HP and atk still sounds really good