Quote Originally Posted by Bear View Post


Personally I'm not the biggest fan of Wind Morgan Berserk build because of Wind roster's own... lack of 'offense + utility in 1 package' kinda of units. (Light does that so much better)

IMO Morgan Berserk build is great for showing off the massive numbers you can do within the first 3 or so turns and is an excellent build for easy events like Advent and Raid. However, since you're really counting on your front loading dmg for clearing or taking MVP in contents, if that doesn't kill off the enemy, then the team loses steam and takes a long time to be back on track again. (Basing off High Rag experience here).

But yes, I'd say definitely just swap Cu in for Hastur against NoDebuff enemies OR Gaia against normal enemies. Cu and QB both have their own invincibility CD against nukes that matter, and really if you're running more than 10k health already (assuming you didn't waste any grid slots for pure defenders), that's more than enough health to survive the the random hit nuke two times or so, and you can further increase your survival rate by abusing summon actives like Tiamat / Amalthea / 0lb Kaiser. And if the enemy is vulnerable to debuff, then rest assured that, not many things can survive a full Morgan Berserk Team for longer than 10 turns, ...and you don't even need to have your own Hraes to be able to do that. If you do run into scenarios where you find yourself in need of Gaia, you probably shouldn't be running Berserk build to begin with.
What build would you recommend for wind instead?