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  1. #21
    Unregistered Guest
    Grid refers to the 10 equipped weapons for a given team.
    % usually refers to assault/character atk.
    Assault (small) has a base amount of 0%, (medium) gives 3%, and (large) gives 6%. Pride itself has a base amount of 0%. SR weapons with just assault are medium. SSR weapons with just assault are large. SSR weapons with two skills will have one being medium and the other being small.
    Each skill lvl on a weapon with Assault or Pride adds 0.5% (regardless of small/medium/large).


  2. #22

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    Quote Originally Posted by Sora View Post
    Furthermore I tought that I don't really need Mordred and D'Artagnan when I can just use Dark Amaterasu.
    Correct. You are in a rather unique spot with that, as Dark Amaterasu is not a common thing to have.
    I'd still highly recommend grabbing Mordred at least once you've taken care of the rest of the useful Souls (Gawain, Cass, Joan, maybe Andromeda). Because this way, you can do content with other element teams while leaving out Dark Amaterasu. That might be a thing you'll need to do one day... ... though probably not since Dark works against all elements.
    Quote Originally Posted by Sora View Post
    Can someone explain this "grid" please? Sometimes I read that some people have a 120% Water grid or 150% dark grid?
    How do you calculate this %?
    Sadly, there's no easy way to calculate this.
    R weapons are 0% base. SR weapons are 3%. SSR weapons are 6%. Dual skill weapons, if they're Hime release weapons, usually have one SSR skill and one R skill, and event dual-skill weapons are SR and R.
    Each skill LEVEL is 0.5%, and yes, that means that dual-skills double-dip into this.

    So for example 10 equipped SR weapons with each slvl20 is (10*3%) + (10*20*0.5%) = 30% + 100% = 130% grid.

    I've made a spreadsheet for myself to help keep track of what weapons I have for each element and their skill levels, and it calculates the exact percentages for me.

  3. #23
    Unregistered Guest
    Quote Originally Posted by sanahtlig View Post
    I've seen very dedicated new users go this route and have 6 mediocre teams that can't clear content even after months of play. That's why I don't typically recommend this strategy.
    Sorry if I sound rude or arrogant but I would not call those very dedicated users if after months of playing, they still struggle from clearing content. Something like advent event ragnaroks or accessory quest rank 4 I would understand but almost everything else, 'months' should be more than enough.

    Quote Originally Posted by Unregistered View Post
    Why is everyone so focused on clearing all the content in the first month? ._. What if it takes you 2-3 months to clear all the content and have 6 decent teams???? I read all the time "you need this and that if you wanna do something in this game". Seriously, I started to play with not a single SSR KH in the account and after a month and a half I cleared all the events without any problem and the SSR's started to come. And to set it clear, I do more in events that most of my union mates with a rerolled account with 2-3 SSR himes. People is too focused on auto everything ._.
    It's not so much the first month but as soon as possible, whether it takes you a single month or more depends on how much time you're willing to dedicate to the game. Kamihime isn't exactly newb friendly game, you really want to get to the point where you can at least complete the weapon and eidolon of an event regularly before you start 'taking it easy'.

    Being able to auto is godsend in this game. I couldn't imagine having to run 200+ raids for a raid event manually.

  4. #24

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    given what i've seen on info about the tower (which is WAY later down the line so having a lead team could still help you a ton), you'll likely need a few sub teams to be able to deal with it...

    personally, my goal is to have a lead team or two (in my case Light as a Main and Wind as a Secondary right now), then letting them build up the weapons and stuff I need for the other 4 elements to catch up.

    might sound lazy, but I need teams that are "good enough" not "massively overpowered", cause some stuff clearly is getting in the way of that right now given i've got more of a focal point on specific elements... being able to auto and let the game play itself is great and all (cause I have done so before in a few events), but it's still not necessary as the true goal is being able to clear content to get the rewards... (plus, i like doing things manually, more control over everything and less chances of screwups cause some debuff didn't go right or something on auto)

    granted, I can (and already have) throw(n) money at the game, but even then i'm seeing a lot of good stuff from events that still can help towards that goal of each element being capable of clearing content

    besides, it's a typical strategy in a lot of games.... build up some characters so they can pave the way for others....
    Last edited by MagicSpice; 03-15-2018 at 02:02 AM.

  5. #25
    Quote Originally Posted by Unregistered View Post
    Grid refers to the 10 equipped weapons for a given team.
    % usually refers to assault/character atk.
    Assault (small) has a base amount of 0%, (medium) gives 3%, and (large) gives 6%. Pride itself has a base amount of 0%. SR weapons with just assault are medium. SSR weapons with just assault are large. SSR weapons with two skills will have one being medium and the other being small.
    Each skill lvl on a weapon with Assault or Pride adds 0.5% (regardless of small/medium/large).
    Quote Originally Posted by Slashley View Post
    Sadly, there's no easy way to calculate this.
    R weapons are 0% base. SR weapons are 3%. SSR weapons are 6%. Dual skill weapons, if they're Hime release weapons, usually have one SSR skill and one R skill, and event dual-skill weapons are SR and R.
    Each skill LEVEL is 0.5%, and yes, that means that dual-skills double-dip into this.

    So for example 10 equipped SR weapons with each slvl20 is (10*3%) + (10*20*0.5%) = 30% + 100% = 130% grid.

    I've made a spreadsheet for myself to help keep track of what weapons I have for each element and their skill levels, and it calculates the exact percentages for me.
    Thank you guys! Now I understand it and how I calculate it

    Quote Originally Posted by Slashley View Post
    Correct. You are in a rather unique spot with that, as Dark Amaterasu is not a common thing to have.
    I'd still highly recommend grabbing Mordred at least once you've taken care of the rest of the useful Souls (Gawain, Cass, Joan, maybe Andromeda). Because this way, you can do content with other element teams while leaving out Dark Amaterasu. That might be a thing you'll need to do one day... ... though probably not since Dark works against all elements.
    At the moment I am focusing on Joan. I already have Gawain and Cass max level. Gilgamesh is almost level 20 and I already unlocked Roland.
    My Rank is 36 and I have 300 Soul Points, 200 more then I will finally unlock my first Legendary.
    Since I am a new player and Grotesque Wings of Arrogance is my first event, it will take time until I will unlock more Legendary Soul's.

  6. #26
    A few things I'd like to clear:
    1. Light & dark have a really meager advantage against the rest of the elements(unless they're up against their counterpart in which case the player side will have elemental advantage): 3%, which is just a part of the calculation, so it ends up even less damage bonus & they will take the same amount of damage from enemy as other elements with neutrality. Their main charm point is that they don't have elemental weakness, so you can use them against any element without having to consider that.

    2. Tower is a very faraway feature first introduced at the end of November last year at the DMM side. This means we still have about 9.5 months until then. And you should take into consideration that we're about to have an upgrade to the access to jewels & premium tickets with the next raid event, Barong. Barong & all raid event afterwards will contain an upgraded reward table with overall 3k jewels & 22 premium tickets. Free stuff showering. Then in June, with Illyunkas, advent events will also include 3k farmable jewels. Also ranking will be introduced just before that at union events. Even if you're not in a competitive union, you will likely see some jewels from it if you're in a union which can complete the rewards (and that's recommended, anyway).

    3. Tower missions will give you all in all 10k medals if you complete all of them. That's exactly the cost of the highest reward in the shop: SSR weapon limit breaking material. There are bonus medals you get from clearing the floors within a few set intervals of turns, starting from 0~4t with 50 bonus medals to 20~24t with 10 bonus medals. At the end of the event, you will get bonus medals based on your gathered medals.

    4. Hime release weapons if dual weapons, can either have a large+small skill, or two medium skills. I don't think there's any tendency to either case.

  7. #27
    Quote Originally Posted by nonsensei View Post
    2. Tower is a very faraway feature first introduced at the end of November last year at the DMM side. This means we still have about 9.5 months until then. And you should take into consideration that we're about to have an upgrade to the access to jewels & premium tickets with the next raid event, Barong. Barong & all raid event afterwards will contain an upgraded reward table with overall 3k jewels & 22 premium tickets. Free stuff showering. Then in June, with Illyunkas, advent events will also include 3k farmable jewels. Also ranking will be introduced just before that at union events. Even if you're not in a competitive union, you will likely see some jewels from it if you're in a union which can complete the rewards (and that's recommended, anyway).
    Holly Shit! That's awesome! 3k jewels and 22 premium tickets --> 3 times to play the gacha free
    So many jewels *_____* Yesterday I thought that it will be hard time to farm a lot of jewels

  8. #28

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    Quote Originally Posted by Sora View Post
    Holly Shit! That's awesome! 3k jewels and 22 premium tickets --> 3 times to play the gacha free
    So many jewels *_____* Yesterday I thought that it will be hard time to farm a lot of jewels
    Apparently Kamihime Project this year is having a hella better time with free jewels than last year; I hear that the players pretty much prayed for servers to go down every time so they get compensation jewels consistently.

    Off topic, I'd find it a funny troll if the devs decided to give 5 jewels for 1st April

  9. #29

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    Quote Originally Posted by Sora View Post
    Holly Shit! That's awesome! 3k jewels and 22 premium tickets --> 3 times to play the gacha free
    Premium tickets don't have 10-draw, so there's no guaranteed SR there. That makes them near worthless.

    A 10-draw for them is coming up late this year for them, though.

  10. #30

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    i actually got a few SSR eidolons from premium tickets before so i can't really shut them down like that...

    it's how I got a copy of Behemoth and one of Echidna...

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