Last edited by Laventale; 04-12-2018 at 08:18 PM. Reason: Double post.
well, I know the difference between siegs and gilgamesh... but i did notice a small difference when i've been using acala who has the same skill as siegfried.. and even if it's a slight difference.. it'll be kinda good for the abilities used? not sure... anyway, it's not the main reason i'm using siegfried anyway.. just wanted to give her some more love since i haven't used her in months
selling brand new account with L/E SSR and full plus more fire team.
has at least 1 SSR of each element.
rank 41 .
pm me teehee xox
I'm not sure how you came up with that reasoning. A new player has a better chance at completing a weapon during a raid event than they would an advent, especially when most of the weapons with final break limits are from gacha or draconic eyes. So if anything, it's the reverse. The way I see it, final break limits were added in as a way to strengthen players to help with new harder content.
maybe the reason why raid weapons don't have FLB is because their raid events will never get reprints?
Like sure, you can get those raid weapons from orichalcum exchange if you did miss them but... they're kinda expensive especially if you want to FLB something else
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raids do not repeat. whereas Advent does and Gacha is always available / repeatable.
if raid wpns get FLB, and assuming they are good FLB's, then new players will feel compelled to buy them from Shop. which is inferior compared to playing Advent / Union Event or new Raids. remeber, even though Advent / Union Rematch is "old stuff" they can always use Advent / Union Rematch as an opportunity to release new himes or "for a limited time, buy this Gacha with enhanced chance to get [old SSR hime] which is highly effective against this next Advent [Boss] event!!!"
long story short: FLB raid wpns = less profit
Siegfried's morale boost is probably pretty small (although it seems like nobody's bothered testing it as the exact amount isn't listed on the wiki).
Acala's is +25%, and hers is self-only until awakening comes along.
Aaaand somehow I never noticed that Gilgamesh had a % gauge reduction skill. 20% off the current meter; I might actually opt for that as my ex skill in a lineup of Andromeda/Balor/Beelzebub/Nyarlathotep/Lu Bu. Yea, Balor isn't the most helpful here. But it's also the case that I've been neglecting my other dark options (Pharol's lv 1; Eligor and Neith being worked on in the sub slots) <.<
Whether raids repeat or not doesn't matter, raids are easy enough for new players to get the weapon simply by joining in and tagging, especially with the reduce soul reward requirements. On the other hand, several advent events haven't even gotten reprints in DMM, rather they've gone back to repeat old ones again, meaning new players who didn't even finish those new advents are stuck waiting who knows how long.
If a raid weapon gets a final break and assuming it is a good final break like you said, then why shouldn't new players buy them from the shop? If raid weapons in the shop had final breaks, of course you'd go for it, even high rank players that missed them would if they can buy them with excess currency gotten in-game.
There is no 'less profit' from raid weapons not having final breaks and that wasn't even the point in the first place. It's that you're saying raid weapons having a final break limit would be unfair for new players when it would be the opposite, it would being easier for them to get stronger with because they're easier to complete.
Last edited by Aidoru; 04-12-2018 at 10:09 PM.
because raids do not repeat...... that is the answer. you have to think deeply about the money and how to make money. you have to understand what is power creep and why it is important to this game, and why raid FLB is bad for power creep.
it simplest terms: think about 2 scenarios, one with FLB raid and one without and think 2 steps further about the possible outcomes and outcomes of the outcomes and the outcomes of the out comes of the outcomes. and you will see raid FLB is inferior revenue.
If damage cap wasn't a thing, she could be. A very, very specific use, but she could be!
But it doesn't seem like the devs care one bit about Sieg being useless.
EDIT: Game just got up, and I see this little thing:
-Battle support no longer available for raid event until you have opened the raid event page.
We got that like eight months in advance. Now we no longer need to see the "OMG WHERE MY REWARDS GO!?!?" on every single raid event. Yay!
Last edited by Slashley; 04-13-2018 at 12:35 AM.
Huh... soloing baron expert was easier than I thought lol
(and yeah im sure ragnarok is harder but i expected expert to be more of a pain in the ass to solo)
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