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  1. #1

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    Quote Originally Posted by Unregistered View Post
    Strictly in terms of Atk, right? With no consideration for actual usage/synergy?
    you can factor in usage and synergy if you want, but in terms of cranking out the most damage output, that's the main focus. it'd be something like this for instance:


    Mars, Svarog, Arthur (all possible soul mastery effects), Uriel, Ares all at +99, fire grid with assault and pride all at lv150, +99, and max skill lv, lv100 belial as lead and friend, five copies of lv100 nova dragoon (3300 atk each) all at +99, each kami has 3 copies of fire tiara all maxed out (with whatever you want as the effects)...

    something like that... only you can use whatever is on DMM's side to increase the output...

    in fact, just using the strongest stuff i see would be as follows:

    fire tiara- 1397 atk, 279 HP (so 3 of these is 4191 atk and 837 HP added to each kami)
    nova dragoon- 900 HP and 3300 atk per copy (at +99 totals 999 HP and 3597 atk per copy, so 5 copies is 17,985 atk and 4995 HP to everyone)
    flaming sword ascalon- 247 HP, 3197 atk per copy (at +99 totals 346 HP and 3494 atk per copy, so 10 copies is 34,904 atk and 3460 HP to everyone)

    awakened Ares is at 1430 HP and 11,500 atk at lv80 (+99 makes it 1529 HP and 11,797 atk)
    awakened svarog is at 2000 HP and 9500 atk at lv80 (+99 makes it 2099 HP and 9797 atk)
    awakened Uriel is at 1450 HP and 11,200 atk at lv80 (+99 makes it 1549 HP and 11,497 atk)
    Mars is at 1580 HP and 8520 atk at lv80 (+99 makes it 1679 HP and 8817 atk)

    so totals after that would at least be this much for kamihime i used (not sure on souls):

    (grid + accessory bonus to everyone- 9292 HP, 57,080 atk)

    Svarog- 66,877 atk, 11,391 HP
    Mars- 65,897 atk, 10,971 HP
    Ares- 68,877 atk, 10,821 HP
    Uriel- 68,577 atk, 10,841 HP


    something like that. still have to apply equipment rules (hence why i used arthur and not shingen)

  2. #2
    Unregistered Guest
    You forgot Ares getting +20% from her preferred weapon type being swords, as well as everybody getting +10% from each fire eidolon.

  3. #3
    wait... how does favourite weapons work in this game?

  4. #4

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    Quote Originally Posted by QXZ View Post
    wait... how does favourite weapons work in this game?
    Each Hime has a favorite weapon type. This is often the same type as the weapon that unlocks them, but not always.

    They gain 20% extra stats from their own favorites. But since there's a limited amount of event SSR weapons in the game and SSRs are ~20%+ more powerful than SRs, this doesn't really apply to non-space whales at all. Sometimes you get a bonus from a few weapon, sometimes you don't. But space whales can flood their grid in SSRs of a certain type, and possibly even pick a team where multiple Hime prefer the same type. This gives a ridiculous amount of bonus damage.


    The best way to see the stat bonus in action is to mess around with Eidolons. Same element Eidolons are the preferred type, so you gain 10% extra stats from those. Try to take out a 1000 atk Eidolon and you'll see that your same element Hime will lose 1100 atk.

  5. #5
    Quote Originally Posted by Slashley View Post
    Each Hime has a favorite weapon type. This is often the same type as the weapon that unlocks them, but not always.

    They gain 20% extra stats from their own favorites. But since there's a limited amount of event SSR weapons in the game and SSRs are ~20%+ more powerful than SRs, this doesn't really apply to non-space whales at all. Sometimes you get a bonus from a few weapon, sometimes you don't. But space whales can flood their grid in SSRs of a certain type, and possibly even pick a team where multiple Hime prefer the same type. This gives a ridiculous amount of bonus damage.


    The best way to see the stat bonus in action is to mess around with Eidolons. Same element Eidolons are the preferred type, so you gain 10% extra stats from those. Try to take out a 1000 atk Eidolon and you'll see that your same element Hime will lose 1100 atk.

    Is this effective in Nutaku KH already?

    Also, when you say they gain stats from their fave weapon, do you mean if it's the main weapon, or not necessarily as long as it's equipped?

  6. #6

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    Quote Originally Posted by Unregistered View Post
    You forgot Ares getting +20% from her preferred weapon type being swords, as well as everybody getting +10% from each fire eidolon.
    true, i did overlook that cause i honestly forgot that was a thing...

    so really, ares would get 200% extra and the whole team would get 60% more (70% if the friend eidolon counts)

    but even without that, you can already see what kind of power all those +99's and MLBs do...

  7. #7
    Quote Originally Posted by MagicSpice View Post
    so really, ares would get 200% extra and the whole team would get 60% more (70% if the friend eidolon counts)
    This is a math thing. You get 10% from each of 6 eidolons (lets say 1000 ATK each, for 6000 total), you get a bonus (1000 * 10%) x 6 = 600 ATK. You could not say you get 60% of anything without it getting weird.

  8. #8

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    Quote Originally Posted by CBW View Post
    This is a math thing. You get 10% from each of 6 eidolons (lets say 1000 ATK each, for 6000 total), you get a bonus (1000 * 10%) x 6 = 600 ATK. You could not say you get 60% of anything without it getting weird.
    i thought it also increases HP too

    so if an eidolon gives 100 HP and 1000 atk matching the team's element, then the end result should be 110 HP and 1100 more atk


    Quote Originally Posted by KitsuneHime View Post
    Is this effective in Nutaku KH already?

    Also, when you say they gain stats from their fave weapon, do you mean if it's the main weapon, or not necessarily as long as it's equipped?
    not sure if it's on nutaku myself.... haven't tested it out lately (i know it wasn't there months ago at least)

    and if you have the weapon they like (someone said it was swords for Ares), then it doesn't matter where it is as long as it's on your grid, even for souls

  9. #9
    It is on Nutaku already but I don't think it gives extra HP at the moment. In DMM it does but it took them quite a while to implement/fix that.

  10. #10

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    Quote Originally Posted by Kureru View Post
    It is on Nutaku already but I don't think it gives extra HP at the moment. In DMM it does but it took them quite a while to implement/fix that.
    great... now i neglect ignoring rahab and medusa rerun for the most part cause they still give water/dark teams an extra boost at lv100...

    i'm sure we haven't had enough events of each element to override them... but if they can't add up to other eidolons at lv100 then it's a different story. it'd put lv100 medusa at about 1800 atk for dark teams and lv100 rahab at about 1900 atk for water ones...

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