Originally Posted by
sanahtlig
A > Endurance build--assuming that's even possible for a given encounter.
B > Huh. The JP wiki warned that the boss has notable debuff resistance. This wasn't something I could assess from videos, so I just took it at face-value. If it doesn't, that makes planning much easier.
C > Superior if you have equivalently strong characters between teams. Otherwise, maybe not. There's also the problem that leveling multiple grids is currently a real pain in our version. Apparently changes in the enhancement system have made this less of an issue in the DMM version.
D > I don't write guides for best-case scenarios. That's the main issue issue I have with relying on +100% eidolons--same with you and debuffs.