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  1. #171

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    Quote Originally Posted by Goldmoondrgn View Post
    is Kirin, Ra, Nephtys a good place to stop or should I keep rerolling? Kirin is nice, but neither of those two synergize with her or each other right?
    They don't, but that's not the point of a 100% eido. It's supposed to be:

    1. A long term pick, because a single 100% eido is harder to come by than a pool of a few good himes, which can also be miracled.
    2. A solid buff to your entire team as compared to a single girl.
    3. Your ticket to getting better friends, both for raids and for their eidos.

    Quote Originally Posted by Goldmoondrgn View Post
    Also, I rolled an account with Eros, Atum, and Hecatonchires. Would this be a good starter even without a 100% light eidolon?
    Uh... it works but not to the extent of a 100% eido.

    Tl;dr: A 100% eido > everything else if you're going for long term gains. As for which element... well here's a small breakdown:

    Thunder: Sort of a weird hybrid between defensive and offensive play. Probably more effective against it's advantage element than most of the other elements here.

    Water: turtle style, debuff-centric, stays this way for a good part of next year. Is a decent element, but is nothing more than decent.

    Wind: versatile, can play both offensive and defensive. Offensively, wind is compared to a chaingun, decent doses of damage in high speed. Mostly does it through fast bursts.

    Fire: nuke. Nukenukenukenukenukenuke. If wind is a chaingun, fire is easily a heavy duty rocket launcher.

    Light: currently turtle and debuff-centric, but over the course of the next 6 months becomes a really potent chaingun. Unlike wind, damage output methods run on both burst and strong ability nukes. Defensive playstyle still works tho. Side note: probably the best element for a raid heal build.

    Dark: Uh... has a dark future ahead of itself. The himes are really good as a single unit, but they usually don't synergise well together. Can't really be anything more than the sum of their parts, both good and bad.
    Last edited by Cobblemaniac; 12-05-2018 at 10:49 PM.


  2. #172
    Quote Originally Posted by Goldmoondrgn View Post
    is Kirin, Ra, Nephtys a good place to stop or should I keep rerolling? Kirin is nice, but neither of those two synergize with her or each other right?

    How long have you been rerolling, if you just start, you can keep rolling see if you can get the 100% you wish or with same element SSR, if not get back to Kirin. Have SSR hime of the same element is better but it might take a long time or forever and 100% eido alone is good enough. I would recommend Kirin over the light account. Also, do you get any SRs or Rs thunder hime?

  3. #173
    Goldmoondrgn Guest
    Quote Originally Posted by Cobblemaniac View Post
    They don't, but that's not the point of a 100% eido. It's supposed to be:

    1. A long term pick, because a single 100% eido is harder to come by than a pool of a few good himes, which can also be miracled.
    2. A solid buff to your entire team as compared to a single girl.
    3. Your ticket to getting better friends, both for raids and for their eidos.



    Uh... it works but not to the extent of a 100% eido.

    Tl;dr: A 100% eido > everything else if you're going for long term gains. As for which element... well here's a small breakdown:

    Thunder: Sort of a weird hybrid between defensive and offensive play. Probably more effective against it's advantage element than most of the other elements here.

    Water: turtle style, debuff-centric, stays this way for a good part of next year. Is a decent element, but is nothing more than decent.

    Wind: versatile, can play both offensive and defensive. Offensively, wind is compared to a chaingun, decent doses of damage in high speed. Mostly does it through fast bursts.

    Fire: nuke. Nukenukenukenukenukenuke. If wind is a chaingun, fire is easily a heavy duty rocket launcher.

    Light: currently turtle and debuff-centric, but over the course of the next 6 months becomes a really potent chaingun. Unlike wind, damage output methods run on both burst and strong ability nukes. Defensive playstyle still works tho. Side note: probably the best element for a raid heal build.

    Dark: Uh... has a dark future ahead of itself. The himes are really good as a single unit, but they usually don't synergise well together. Can't really be anything more than the sum of their parts, both good and bad.
    I appreciate it. I'm at about 150 rerolls. So far I have 3 seperate accounts with 100% eidolons. Anubis, Kirin, and the light one whose name I forget. From the sounds of them I really want a fire team, but if I get get burnt out on rerolling I'll go with one of those.

  4. #174
    Quote Originally Posted by Goldmoondrgn View Post
    I appreciate it. I'm at about 150 rerolls. So far I have 3 seperate accounts with 100% eidolons. Anubis, Kirin, and the light one whose name I forget. From the sounds of them I really want a fire team, but if I get get burnt out on rerolling I'll go with one of those.
    if you want to choose between light, dark and thunder, i recommend light as starter (if you can buy miracle - Sol or Michael)
    Kamihime ID: 4800544, wind (Hrae included)//frozen
    Nutaku FKG ID: 375715584
    DMM FKG ID :922767212
    DMM Kamihime:4201976 - Hrae, Kirin, Cerberus

  5. #175

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    Anubis/Mana is not 100% per se, but will sustain

    idk why ppl neglect dark tbh

  6. #176

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    Quote Originally Posted by AutoCrimson View Post
    Anubis/Mana is not 100% per se, but will sustain

    idk why ppl neglect dark tbh
    probably due to the future of light selection... plus Sol is a thing and covers any healing on her own if done right... (and atum is the only auto-revive we got right now)


    but dark does have a decent comp. i've even pulled the right hime so i can hit the def debuff cap. even got chernabog on top of that and she's a total badass.

    osiris is pretty much their only non-limited SSR healer (as of right now as far as I know), but dark can definitely break out both debuffs and damage (and some kami got some sort of sustain like self heals and such).


    even then though, to break out the most of mana and anu (and eventually other elements when their 120% eidolons hit), gonna need to save up matching element eidolons or you're locked at roughly 80% (100% for the future 120% ones)
    Last edited by MagicSpice; 12-06-2018 at 01:50 PM.

  7. #177
    Unregistered Guest

    continue to roll or keep?

    need help, im getting tired of rerolling already made 121 accounts these are the only decent ones i got.

    -susanoo + satan
    -sol + satan
    -ssr amon + ssr cybele

    or should i continue my old account

    -sol + satan + susanoo

  8. #178
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    need help, im getting tired of rerolling already made 121 accounts these are the only decent ones i got.

    -susanoo + satan
    -sol + satan
    -ssr amon + ssr cybele

    or should i continue my old account

    -sol + satan + susanoo
    Try to get 100% Eido they are very good, but if you’re lazy that sol Satan susanoo account is good too

  9. #179

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    Which 100% is most favorable?
    BaM BAm

  10. #180

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    I don't think there's a "most favorable" one. If I had to pick, it'd be in no particular:
    - Hraes (Wind), for the on-use is godly (though bad hitrate).
    - Belial (Fire), Fire-team building for dummies: Svarog and Uriel. Done.
    - Managarm (Light), because Light goes full retard in upcoming year.
    - Kirin (Thunder), for Union Events. Phantom Elemental Lord Thor will thank thee kindly.
    - Anubis (Dark), for that great on-use.
    - Rudra (Water), because it would've been sad to leave her out.

    ... oh wait, that's all of them.
    But seriously, they're all so rare you can spend days rerolling and not find a single one. You pretty much take what you can.

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