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  1. #321

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    Quote Originally Posted by Crow View Post
    A Kamihime Youtuber (DFD) recommended not merging copies of Diablopterux, so it might be valuable to add your stance on that.
    For a brand, BRAND new player... ... that could actually work. It'll take a long time until all of your Grids are up to par to the level where you start taking those off. While I won't shoot the idea down entirely, I'm not particularly keen on the idea, since that means you'll be wasting double/triple/quadruple resources specifically on stop-gap weaponry. Those things don't do shit without pumping Rs into them, after all.


  2. #322

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    Quote Originally Posted by dreamlitz View Post
    On the topic of not merging stuff, I forgot whether your guide talks about hime weapons at all. Merging my dupe Tish lance is the single biggest mistake I made that I'm still kicking myself for. New players should be warned against doing that so they don't accidentally hurt their chances of getting an awesome end-game FLB grid.
    Reminds me when I was new and got 2 Behemoth copies, and instead of breaking them, I enhanced one with another.

    Good times.
    Looking for a kinda good account? Send me a Private Message or meet me at Discord: L'aventale.-#4530

    Quote Originally Posted by Cobblemaniac View Post
    Lavendaddy do your thing.
    Kamihime ID: 2700172

  3. #323

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    Quote Originally Posted by dreamlitz View Post
    On the topic of not merging stuff, I forgot whether your guide talks about hime weapons at all. Merging my dupe Tish lance is the single biggest mistake I made that I'm still kicking myself for. New players should be warned against doing that so they don't accidentally hurt their chances of getting an awesome end-game FLB grid.
    I've updated the Leveling Guide as follows:
    Gacha and Kamihime SSR weapons are useful in late game, but less so in early game
    In early game, weapons obtained from Gatcha should be treated as temporary equipment, as they can’t be easily limit-breaked. But hold onto them as they’re useful in late game. Gatcha SSRs and many of the Kamihime SSR weapons can be limit-breaked to LV150 (4th weapon limit break) in late game. These weapons are extremely valuable, so don’t use copies to limit break each other; instead use Holy Steel Argentum (obtainable from Tower or from cash shop specials) to separately limit break each copy to LB3, then 4th limit break them as described.
    Last edited by sanahtlig; 08-13-2019 at 07:23 PM.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  4. #324
    Unregistered Guest

    Hello, need help...

    Well, while i was rerolling I manage to get Ares (waifu) and Belial. But at the same time i got 3 Takeminakata. I was thinking to get the Support Miracle Ticket to get Sol. And a Miracle Ticket to get Svarog (No Uriel, hate lolis) or Amaterasu (Although she is good, she is too slow for the meta right?) or well, i´m open to recomendations.

  5. #325

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    That sounds like a reasonable plan. Japanese players have also compiled a list of Miracle ticket recommendations, which is a good resource too.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  6. #326
    thats pretty useful actually. thanks for posting it.

    only thing i dont get is why doesnt Michael get recommended - despite Arti got nominated.
    Last edited by QXZ; 09-08-2019 at 10:53 PM.

  7. #327
    Quote Originally Posted by QXZ View Post
    thats pretty useful actually. thanks for posting it.

    only thing i dont get is why doesnt Michael get recommended - despite Arti got nominated.
    That recommendation list is weird... Like, both the recommendation and the reasoning are weird. The himes it lists generally do not lead to a path to a team that is anything close to meta. It has a very strong heal and debuff bias, which may be appropriate for beginners, but then it does not consider areas that are easily filled by SRs, so I'm not sure whether it's even good recommendations for beginners.

    Let's start with dark:

    • If you follow that list, you'll mtix Osiris, Thanatos and Amon U - none of them are bad, but then you have 2 C frame def down...
    • It recommends Osiris 'cos she's the only SSR healer - problem is that dark has literally no SSR ascension weapons outside of guardian weapons and Nerfertum's weapon when she comes out; even at SR level, only Buer's weapon has ascension, so around mid-game-ish, her BG gain is much more important than her heal imo
    • For early game, there's no shortage of SR healers for dark - it mentions Buer, but dark Diana, Manes, Ereshkigal and Hypnos can all provide some heal and works pretty well for early game content


    The list for light is also weird:

    • As pointed out by QXZ, there's no mention of Michael. Mike AW is probably the only indispensable unit in light meta since almost every single light SSR unit has an important burst effect, so bursting often is the key to strong light teams.
    • SSR Arty is pretty good after her rebalance, but if this list is meant for beginners, I would go for Tish first for B frame, since A frame can be filled by Diana and Tish provides much more utility than SSR Arty.
    • It recommends Iris for debuff and 'boss-killing'. Iris is incredibly strong but only if you have Mike AW and running Shingen. Without them, you have almost no chance of hitting a 3T burst cycle consistently, and if you can't do that, Iris does not dish out her fabled 'boss-killing' dmg


    Also want to comment on wind:

    • Mtix Hastur... Seriously, no... This may have made sense a year ago or so, but there're so many other worthy mtix options now. I mean, if you follow the recommendation list, you'll have Cybele U and Frig as well (questionable whether either are high mtix priority btw), that's 40% def down already, just EX ambush, use Hercules' axe or grab a friend Hraesvelgr if you really want the remaining 10%
    • I can see a debate about which other wind himes should or shouldn't be on the list, but no Aether on the list? She is very strong and synergizes very well with others since the burst multiplier is a separate multiplier


    I could go on, but I don't know the other elements enough to intelligently comment on them. Bottom line is, talk to currently active experienced players for mtix recommendations. You can read recommendation lists, but use that as a starting point for you to ask intelligent questions. Remember that what works for someone with a 100% eido and a whale grid may not work for you, and fighting on- or off-element often changes what the meta is as well, so always ask how others use a certain hime if you're not sure if something will work for you or not.

    tl;dr - ask experienced players for mtix advice; standard recommendation lists should only be a start point

  8. #328
    Okay so I’ve finally had enough of rerolling and I’m not entirely sure which account to stick with.

    1) Anubis, Gaia, Takeminekata, Vohu Manah, Echidna, and Gale Kaiser Dragoon.

    2) Leviathan, Gaia, Mars, and Sol.

    3) Nidhoggr, Managarmr, Asherah, and not a single SR (aside from Nike obviously).

  9. #329
    Quote Originally Posted by Deus5659 View Post
    Okay so I’ve finally had enough of rerolling and I’m not entirely sure which account to stick with.

    1) Anubis, Gaia, Takeminekata, Vohu Manah, Echidna, and Gale Kaiser Dragoon.

    2) Leviathan, Gaia, Mars, and Sol.

    3) Nidhoggr, Managarmr, Asherah, and not a single SR (aside from Nike obviously).
    My vote goes to 3 - two 100% is very rare and very good. You have twice the chance of landing a SSR that matches your eidos in future, and you'll make friends very easily. Both thunder and light are also very strong elements. Lack of SR isn't a big issue since you get two SR mtix - one from login and one from panel missions. If you decide to main thunder, one from story as well.

    I would recommend playing through the story to get more jewels and see if your new rolls give you any thunder or light SSR before spending your SR mtix.

  10. #330

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    Quote Originally Posted by Deus5659 View Post
    Okay so I’ve finally had enough of rerolling and I’m not entirely sure which account to stick with.

    1) Anubis, Gaia, Takeminekata, Vohu Manah, Echidna, and Gale Kaiser Dragoon.

    2) Leviathan, Gaia, Mars, and Sol.

    3) Nidhoggr, Managarmr, Asherah, and not a single SR (aside from Nike obviously).
    Nigger you have two 100%s in the third one. Fuck you and befriend me, thanks.
    Honestly you can get much better friends with that setup than me with my zero 100%...
    Quote Originally Posted by dreamlitz View Post
    --
    I would recommend playing through the story to get more jewels and see if your new rolls give you any thunder or light SSR before spending your SR mtix.
    Just remember that Miracle Tickets - even SR ones - will expire in two weeks after they're in your inventory. The game will remind you about it upon login, though.

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