Results 1 to 10 of 40

Hybrid View

  1. #1

    Join Date
    Nov 2017
    Location
    USA EST
    Posts
    1,425
    Credits
    1,295
    Items Username ChangeUser Name Style ChangeProfile MusicThread Title Style Change
    Quote Originally Posted by AznSamsung View Post
    ... its official .. my rng in this game suck ... (was playing division (return player) and get the house on my first exotic cache) ...

    Also cant wait till they remove normal eldon and weapon from gem gacha
    actually, they don't need to remove it, just reduce rates more...

    it is a refund on gems for some players and for others like me, i usually rack up enough to get around 3k-7k exp total to some stuff...

    from an exp standpoint, it would be better to get the R/SR materials more, but some players actually want the sell back from gems cause it still lessens how much you use overall

  2. #2

    Join Date
    Jan 2018
    Location
    Singapore
    Posts
    1,431
    Credits
    1,038
    Quote Originally Posted by MagicSpice View Post
    actually, they don't need to remove it, just reduce rates more...

    it is a refund on gems for some players and for others like me, i usually rack up enough to get around 3k-7k exp total to some stuff...

    from an exp standpoint, it would be better to get the R/SR materials more, but some players actually want the sell back from gems cause it still lessens how much you use overall
    What confuses me is the fact that weapons and eidos of any rarity sells for exactly the same cost... Oh, and triggering too I guess

  3. #3

    Join Date
    Oct 2016
    Posts
    1,851
    Credits
    1,531
    Items User Name Style ChangeUsername Change
    Quote Originally Posted by MagicSpice View Post
    actually, they don't need to remove it, just reduce rates more...

    it is a refund on gems for some players and for others like me, i usually rack up enough to get around 3k-7k exp total to some stuff...

    from an exp standpoint, it would be better to get the R/SR materials more, but some players actually want the sell back from gems cause it still lessens how much you use overall
    With that logic, that's even more reason to remove Ns. Enhance mats are fairly common already, including SRs. A single SR already count as 50 Ns; 50 draws. Removing Ns would only increase rate for getting SR and R enhance mats. There'd be no need to sell back for gems when you're getting your worth.

  4. #4

    Join Date
    Nov 2017
    Location
    USA EST
    Posts
    1,425
    Credits
    1,295
    Items Username ChangeUser Name Style ChangeProfile MusicThread Title Style Change
    Quote Originally Posted by Aidoru View Post
    With that logic, that's even more reason to remove Ns. Enhance mats are fairly common already, including SRs. A single SR already count as 50 Ns; 50 draws. Removing Ns would only increase rate for getting SR and R enhance mats. There'd be no need to sell back for gems when you're getting your worth.
    except from a dev standpoint, it's not wise to let players get such easy access to exp materials that can be used on weapons, eidolons or even kamihime without working somewhat for it. especially in a game that's free-to-play where they're potentially losing money (although nothing against catering to free players either)

    you still have to grind events or the SP missions to get the majority of that. only exception to this seems to be union raid where you're tossed those like candy from ultimate demon fights (which pretty much act like pinatas when killed...). all you need to do is land one round of attacks and not forfeit the raid to get that...

    easy access to stuff is one thing, but having it just handed to you is another... but that's just me... i don't want an easy game, but i also don't want one that makes you want to quit cause it's so hard to play or get stronger either... i just feel like there needs to be balance somewhere...
    Last edited by MagicSpice; 04-13-2018 at 07:21 PM.

  5. #5

    Join Date
    Oct 2016
    Posts
    1,851
    Credits
    1,531
    Items User Name Style ChangeUsername Change
    Quote Originally Posted by MagicSpice View Post
    except from a dev standpoint, it's not wise to let players get such easy access to exp materials that can be used on weapons, eidolons or even kamihime without working somewhat for it. especially in a game that's free-to-play where they're potentially losing money (although nothing against catering to free players either)

    you still have to grind events or the SP missions to get the majority of that. only exception to this seems to be union raid where you're tossed those like candy from ultimate demon fights (which pretty much act like pinatas when killed...). all you need to do is land one round of attacks and not forfeit the raid to get that...

    easy access to stuff is one thing, but having it just handed to you is another... but that's just me... i don't want an easy game, but i also don't want one that makes you want to quit cause it's so hard to play or get stronger either... i just feel like there needs to be balance somewhere...
    I could of sworn someone mentioned that DMM already removed N weapons/eidolons from gatcha.

  6. #6
    Quote Originally Posted by Aidoru View Post
    I could of sworn someone mentioned that DMM already removed N weapons/eidolons from gatcha.
    Yes they did, their revamped gacha after the anniversary removed N mats, so basically 5+ R weapons all day everyday.
    Last edited by Ikki; 04-13-2018 at 07:33 PM.
    Shade on KH, fire main.

    Wind Rag farming team:

  7. #7

    Join Date
    Nov 2017
    Location
    USA EST
    Posts
    1,425
    Credits
    1,295
    Items Username ChangeUser Name Style ChangeProfile MusicThread Title Style Change
    Quote Originally Posted by Ikki View Post
    Yes they did, their revamped gacha after the anniversary removed N mats, so basically 5+ R weapons all day everyday.
    in that case, when you stop needing R for skill lv fodder, then that's a higher sellback/exp rate...

    although, if they cut your daily limit down then it all depends on how many pulls you can get

  8. #8
    Quote Originally Posted by MagicSpice View Post
    in that case, when you stop needing R for skill lv fodder, then that's a higher sellback/exp rate...

    although, if they cut your daily limit down then it all depends on how many pulls you can get
    They need R fodder way more than us cause of FLB.
    Shade on KH, fire main.

    Wind Rag farming team:

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •