i'm thinking to go with-
vivian/ arc attack debuff
Konohana sakuya front frame B attack+def debuff and heal
Nergal- front frame A def debuff
Hestia front avoid attack along nergal
Zeruel- not sure if front or sub attack+def buff
Vulcan- not sure if in front or sub ability+attack buff, 8 ability damage to enemy
Taikubo- sub give 1 ally attack+def debuff, give 1 ally 35% burst gauge
Kyuuki can attack all allies with her normal overdrive which can help to increase their burst gauge, but also increase her own attack and there is no one to remove this buff.
also, her raging overdrive hit multiple of targets, either damage or debuff at random.
so that why i've thought to use both nergal and hestia, hestia doesn't have that great skill, but both can avoid attack for 1 turn, so if she focus on them more it'll help me to survive a bit.
and even if she debuff my team with poison, paralyze or whatever, vivian can cure it.
also with konohana and arc's attack debuff her attack is lowered to 40% and with jorm after some turn it'll br 50% attack debuff.
the question is what to do with zeruel and vulcan, zeruel can increse my team attack and def debuff, so along the attack debuffs and her def debuff
m trying to decrease her damage to my team.
and if someone is getting beaten, i can use vulcan to increase her ability and use her nuke one to help me to stun her faster.
the question is, is it really needed to put zeruel in main and vulcan in sub, or it'll be more helpful to put vulcan in main instead?
trying to get her to raging faster, then use vulcan's nuke to get it lower and try to survive her first raging overdrive with hestia and nergal skills?