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  1. #201
    Quote Originally Posted by MagicSpice View Post
    sounds like Rush might actually be worth investing in, especially for burst builds since it can help increase it faster....


    and yeah, that tower quest is more suited towards players with both strong grids and a lot of kami... currently holding 120+ kami, i'm well on my way

    we all can eventually get a strong grid with enough grinding, but pulling kami... depends on how lucky you are or how much you can whale (and I can't deny that I am one)
    Don't bother with Rush. It's general consensus that Rush is garbage (which also led to Fire UE bow being deemed as the worst UE FLB after the 2nd skill was revealed), and that's not because of the questionable wiki entry. It's simply because the gain from having it taking a weapon skill slot is too low that you're better off equipping other dual skills like Exceed / Vigor / Barrage / Stinger and even defender. It's also known that DA appears to interferes with TA rate, as a few people found out accidentally that when only the DA part of Brahma's guaranteed DATA was dispelled, she ended up TAing almost every single time, which toppled the theory that the game 'does a TA check first and goes to DA check if that fails'. Who knows what kind of messed up formula those monkeys made up for DATA calculation. But right now, players on DMM tend to avoid using Rush if they can help it. Obviously, if you got nothing better and you get an event weapon that comes with Assault / Rush, then by all means use it. It doesn't hurt. But when you see stuff like Defender L / Rush S or better yet... Rush L only... Do yourself a favor and stay away from those.


  2. #202

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    Quote Originally Posted by Bear View Post
    -- It's also known that DA appears to interferes with TA rate, as a few people found out accidentally that when only the DA part of Brahma's guaranteed DATA was dispelled, she ended up TAing almost every single time, which toppled the theory that the game 'does a TA check first and goes to DA check if that fails'. Who knows what kind of messed up formula those monkeys made up for DATA calculation.--
    Holy shit, seriously? What the fuck.
    Especially since there was the whole "does dbl+ decrease SSR Cybele's chance to triple attack?" Devs: "of course not!" thing. Christ.

    That said, there's very few instances where you can reach 100% combo, or especially go for 100% triple.

  3. #203

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    Quote Originally Posted by Bear View Post
    Don't bother with Rush. It's general consensus that Rush is garbage (which also led to Fire UE bow being deemed as the worst UE FLB after the 2nd skill was revealed), and that's not because of the questionable wiki entry. It's simply because the gain from having it taking a weapon skill slot is too low that you're better off equipping other dual skills like Exceed / Vigor / Barrage / Stinger and even defender. It's also known that DA appears to interferes with TA rate, as a few people found out accidentally that when only the DA part of Brahma's guaranteed DATA was dispelled, she ended up TAing almost every single time, which toppled the theory that the game 'does a TA check first and goes to DA check if that fails'. Who knows what kind of messed up formula those monkeys made up for DATA calculation. But right now, players on DMM tend to avoid using Rush if they can help it. Obviously, if you got nothing better and you get an event weapon that comes with Assault / Rush, then by all means use it. It doesn't hurt. But when you see stuff like Defender L / Rush S or better yet... Rush L only... Do yourself a favor and stay away from those.
    well.... fuck....


    that's horrible programming to the point of literally killing off a few weapons then... and that Fire UE bow has a LOT of attack power too... it's the only pride weapon right now that I got at lv125 (aside from the thunder gun that I haven't leveled yet) and it's gonna have a major drawback given what you said...

    i mean hell, that's like the original final fantasy 4 checking for rare drops AFTER the normal ones fail... it's not game-breaking but you sure as hell feel it...

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