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  1. #191

    confused

    About the instructions in the first page, copy paste the "xsrf(stuff)token and session" into cmd, does it mean the text or the cookie. coz I don't know how to do this. Opening the token cookie in storage, I can't seem to find copy option. I'm in chrome.


  2. #192
    Quote Originally Posted by Aryan Aquila View Post
    About the instructions in the first page, copy paste the "xsrf(stuff)token and session" into cmd, does it mean the text or the cookie. coz I don't know how to do this. Opening the token cookie in storage, I can't seem to find copy option. I'm in chrome.
    Just double click on the value.
    Kamihime Offline Player: MEGA | GG Drive

  3. #193
    Unregistered Guest
    Quote Originally Posted by xellosp View Post
    ^ Forgot to reply you, was busy with UE


    Umm... which 3 files did you run?


    Don't worry about the missing intro text, the script just can't retrieve the data for it that's all.
    Regarding voice, did it happen for all scenes? And did you try checking the voice setting in preferences?
    I'm only download nutaku version, extract, open Kamihime Player 1.0 PC -> game -> nutaku, run 1_download_assets.cmd, 2_build_rpy.cmd, 3_write_config.cmd. Then open the Kamihime_Player.
    At first I can't check the setting because there aren't any text appeared in the References page, only left menu have text: History, Save, Load, References, Main Menu, About, Help, Quit, Return, the right page only have black screen and blue bar, none text. So don't know what is it use for, but after read your answer, I try to increase all blue bars to max and it have voice now (but still annoying because it doesn't have text)
    By the way, because the amount of data is too large, it's take very long each time I run the Kamihime_Player, if I want to separate them to 3 different folders, then which file I must cut?

  4. #194
    Quote Originally Posted by Unregistered View Post
    I'm only download nutaku version, extract, open Kamihime Player 1.0 PC -> game -> nutaku, run 1_download_assets.cmd, 2_build_rpy.cmd, 3_write_config.cmd. Then open the Kamihime_Player.
    At first I can't check the setting because there aren't any text appeared in the References page, only left menu have text: History, Save, Load, References, Main Menu, About, Help, Quit, Return, the right page only have black screen and blue bar, none text. So don't know what is it use for, but after read your answer, I try to increase all blue bars to max and it have voice now (but still annoying because it doesn't have text)
    So you can see the blue bar but not the text, then maybe it's a font problem...? You can try open the file gui.rpy and play around with font and font color in there (change kochi-gothic-subst.ttf to Verdana.tff for example).

    Quote Originally Posted by Unregistered View Post
    By the way, because the amount of data is too large, it's take very long each time I run the Kamihime_Player, if I want to separate them to 3 different folders, then which file I must cut?
    What do you want to separate exactly?
    Kamihime Offline Player: MEGA | GG Drive

  5. #195
    Unregistered Guest
    I mean I want to copy the player to 3 different folders, and separate the "source" to those folder so when I run one of them it just need to load 1/3 the gallery. But I don't know which file the the source.

  6. #196
    Unregistered Guest
    Or maybe separate them by rate, for example player 1 only load R-scenes, player 2 only load SR-scenes...but that quite take time to find which file from what rate because they named by number.

  7. #197
    So I've managed to download the new scenes, but whenever I play them it gives me:
    [code]
    I'm sorry, but an uncaught exception occurred.

    While loading <'Rotozoom' <'Image' u'nutaku/assets/aebdeb68bd5da8f1a839a6a2f199f0a09531c0de755dde59/black.jpg'> 90 1.0>:
    File "game/nutaku/scenario/story_nutaku_kamihime_4113.rpy", line 3, in script
    show expression (Zoomable(Frame(im.Rotozoom("nutaku/assets/aebdeb68bd5da8f1a839a6a2f199f0a09531c0de755dde59/black.jpg",90,1.0)))) at top as cg with dissolve
    File "game/Zoomable.rpy", line 41, in render
    child_render = renpy.render(t, width, height, st, at)
    IOError: Couldn't find file 'nutaku/assets/aebdeb68bd5da8f1a839a6a2f199f0a09531c0de755dde59/black.jpg'.

  8. #198
    Quote Originally Posted by Unregistered View Post
    I mean I want to copy the player to 3 different folders, and separate the "source" to those folder so when I run one of them it just need to load 1/3 the gallery. But I don't know which file the the source.
    Quote Originally Posted by Unregistered View Post
    Or maybe separate them by rate, for example player 1 only load R-scenes, player 2 only load SR-scenes...but that quite take time to find which file
    from what rate because they named by number.
    First I want to say that the number of assets in assets folder has nothing to do with load time, what affects the load time is the number of files you have in scenario folder (you can test by deleting everything in there and start the game). In other words, the player only finds and loads the renpy files upon start (the .rpy & .rypc files), the other assets only get loaded when needed (i.e. when you play a scene). So basically if you want to reduce load time, just reduce the number of renpy files it has to load.

    Second, regarding separating folders... Well technically you can and yes it does decrease load time somewhat however it's quite complicated to do and tbh I don't think it's worth all the effort for just a small gain in time and it's not like you use the player everyday anyway :shrug:
    Kamihime Offline Player: MEGA | GG Drive

  9. #199
    Quote Originally Posted by Rea View Post
    So I've managed to download the new scenes, but whenever I play them it gives me:
    [code]
    I'm sorry, but an uncaught exception occurred.

    While loading <'Rotozoom' <'Image' u'nutaku/assets/aebdeb68bd5da8f1a839a6a2f199f0a09531c0de755dde59/black.jpg'> 90 1.0>:
    File "game/nutaku/scenario/story_nutaku_kamihime_4113.rpy", line 3, in script
    show expression (Zoomable(Frame(im.Rotozoom("nutaku/assets/aebdeb68bd5da8f1a839a6a2f199f0a09531c0de755dde59/black.jpg",90,1.0)))) at top as cg with dissolve
    File "game/Zoomable.rpy", line 41, in render
    child_render = renpy.render(t, width, height, st, at)
    IOError: Couldn't find file 'nutaku/assets/aebdeb68bd5da8f1a839a6a2f199f0a09531c0de755dde59/black.jpg'.
    Did it happen just for that specific scene or on other scenes also?
    Seems to me that your script didn't download the black.jpg for you. I've checked mine and everything worked fine so maybe your script is not up to date. Could you grab the latest from script folder in my download link and try running the download_assets script again to see if it works?
    Kamihime Offline Player: MEGA | GG Drive

  10. #200
    Unregistered Guest
    Quote Originally Posted by xellosp View Post
    First I want to say that the number of assets in assets folder has nothing to do with load time, what affects the load time is the number of files you have in scenario folder (you can test by deleting everything in there and start the game). In other words, the player only finds and loads the renpy files upon start (the .rpy & .rypc files), the other assets only get loaded when needed (i.e. when you play a scene). So basically if you want to reduce load time, just reduce the number of renpy files it has to load.

    Second, regarding separating folders... Well technically you can and yes it does decrease load time somewhat however it's quite complicated to do and tbh I don't think it's worth all the effort for just a small gain in time and it's not like you use the player everyday anyway :shrug:
    Now I know the player only load scenario file so it's more simple, no need make 3 copy players, just need to create separate folders (similar with the raw_scenario folder) in the scenario folder, put all files in there, and drag them out when I need.
    My PC is rather weak so if it load too much file, not just take long time to load (about 10 minutes to load), it's also cause lag and heating, and shutdown my PC.
    By the way, I tried change font name to Verdana but it doesn't work, still no text. My PC have Verdana font, so that isn't problem then.

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