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  1. #501
    Hi, looks like thread hasn't been active in the replies but I'm going to test my luck and ask anyway.

    So I'm encountering a problem with dmm, I tried to run the file "3_write_config.cmd" and received this error:

    Traceback (most recent call last):
    File "3_write_config.py", line 197, in <module>
    chara_info = get_character_info(entry, scenario, type)
    File "3_write_config.py", line 75, in get_character_info
    print '%s not found' % script_file
    File "C:\Kamihime_Player-1.0-pc\Python27\lib\encodings\cp437.py", line 12, in encode
    return codecs.charmap_encode(input,errors,encoding_map)
    UnicodeEncodeError: 'charmap' codec can't encode characters in position 28-31: character maps to <undefined>

    Could somebody help me with this? I'm using Berwayer's version of "0_download_json" and used kh-session for it. Followed step 1 and 2 and finally on 3_write_config and received the error.
    In the meantime I will be trying to do a clean install and retry the process but I do appreciate if someone could also check what the problem is.


  2. #502
    Just did a clean install for dmm and got the same error message on "3_write_config.cmd",

    Traceback (most recent call last):
    File "3_write_config.py", line 197, in <module>
    chara_info = get_character_info(entry, scenario, type)
    File "3_write_config.py", line 75, in get_character_info
    print '%s not found' % script_file
    File "C:\Kamihime_Player-1.0-pc\Python27\lib\encodings\cp437.py", line 12, in encode
    return codecs.charmap_encode(input,errors,encoding_map)
    UnicodeEncodeError: 'charmap' codec can't encode characters in position 28-31: character maps to <undefined>

    I've placed my folder close to the C:\ directory and even deleted the hidden Renpy save files in "C:\Users\[Your Account Name]\AppData\Roaming\RenPy\Kamihime_Player".
    Considering this is a clean install, deleting just the "Kamihime_Player-1.0-pc" folder doesn't work, I think I'm out of options after reading through the entire thread. I'm guessing I did the steps right and the problem is just the unicode which I have no knowledge of. Could someone help me with this?

  3. #503
    So apparently changing my system locale to Japan solved all of my issues and no complicated steps were necessary at all.
    Not a coding expert but I suspect the unicode couldn't read some of the characters, which I'm guessing were the Japanese letters in the files but that doesn't make sense since there are others who managed to run it just fine. But it got the job done so all's good.
    The command prompt will look funny and display unknown characters when running "3_write_config.cmd" but it got me the latest characters.
    If anyone has the same problem on dmm, try changing your system locale to Japan before running the scripts and it should work fine.

  4. #504

    Join Date
    Sep 2021
    Posts
    3
    Credits
    2
    Hey, if someone finds that there is a problem with the script recently, it is because the resource address has changed. The original dc/46 of the game has become c2d/c46. You need to go to raw_scenario to manually modify the H scene address, otherwise the resource will be downloaded incorrectly and you need to After script 0 downloads info, modify raw_scenario and then execute script 1 to download resources

  5. #505
    Quote Originally Posted by imljc View Post
    Hey, if someone finds that there is a problem with the script recently, it is because the resource address has changed. The original dc/46 of the game has become c2d/c46. You need to go to raw_scenario to manually modify the H scene address, otherwise the resource will be downloaded incorrectly and you need to After script 0 downloads info, modify raw_scenario and then execute script 1 to download resources
    Can you explain in more detail on how to do it? I'm kinda lost here, since the script won't downloading the H-scenes.

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