Hey! I'm sorry if this is a stupid question but has anyone solved the errors for the Nutaku player? All the scenes since the New Year's event cannot be opened and apparently there are errors in the downloads. While I'm at it, is it possible to download scenes from the mechanical beasts as well? They seem to be missing in the DMM player as well. Thanks!
I don't know what's wrong with the Nutaku player, but I've figured out how to download the Machine Beast eidolons' scenes . Here's the change I made to 0_download_json (the right one is the new one): . I've applied the change to my DMM 0_download_json (https://harem-battle.club/kamihime-project/4500-player-love-scenes-collection-44.html#post157287) and Prophet's Nutaku 0_download_json (https://harem-battle.club/kamihime-project/4500-player-love-scenes-collection-43.html#post157091) for those who don't want to edit the file themselves. Check "Kamihime_Player-1.0-pc\game\dmm\raw_scenario\eidolon" for the Machine Beast eidolons before using 1_download_assets.
So I've downloaded their files using the 1_download_assets but for some reason, their scenes are still not appearing both for Nutaku and DMM? I did receive these errors as you can see from the attachments from 2_build_rpy and 3_write_config and I'm guessing they're related? Would appreciate the help!
Edit: I have downloaded the Ayarabu collab characters from today's event and they too are not appearing in the player for some reason, just like the beasts but their .json and everything are downloaded from what I can see in the raw_scenario folder. This time the 2_build_rpy worked fine but 3_write_config still gave me this error:
I've managed to download the Ayakashi Rumble collab characters with the default 2_build_rpy and 3_write_config DMM files. I've installed the Nutaku player, but I'm still downloading the assets.
Edit: I didn't have any problems with the Nutaku player's 2_build_rpy, [Commander of the Dusk] Yamaraja works for me with the default file: . I've gotten the Machine Beast eidolons to work on the Nutaku player by changing the highlighted code in 3_write_config, the right one is the new one: .
Currently I'm in the same position too after attempting the update for the mech beast on the DMM player also so maybe something went wrong when I was editing the file for the 0_download? Messing with copies right now but no results yet.
For the DMM player, did you manage to to get the Ayakashi Rumble characters' scenes? I haven't needed to modify anything besides 0_download_json, so if the subsequent steps are what's falling I don't have any ideas at the moment.
Edit: To be more specific on the 0_download_json edits:
Replace "resource_code = '/'.join([resource_directory[-4:][i:i+2] for i in range(0, len(resource_directory[-4:]), 2)])" with "resource_code = '/'.join([resource_directory[-6:][i:i+3] for i in range(0, len(resource_directory[-6:]), 3)])" for lines 228, 333, and 427 [-4 is replaced by -6, 2 is replaced by 3]
Replace "for y in xrange(250):" with for "y in xrange(300):" for line 501 [250 is replaced by 300]
Replace "for idx in ((0, 1), (0.011, 35), (0.216, 6), (2, 10), (5, 50), (6, 200), (9.05, 10), (9.2, 20)):" with "for idx in ((0, 1), (0.011, 35), (0.216, 6), (2, 10), (5, 50), (6, 200), (9.05, 10), (9.2, 20), (9.51, 6)):" for line 513 [(9.51, 6) combined with the eidolon ID append command leads to 9511, 9512, 9513, 9514, 9515, and 9516, which are the Machine Beast eidolons' summon_id values, that I found by using them in battle with the Dev Tools open]