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  1. #81

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    Quote Originally Posted by CaptainNoobCN View Post
    ok, so i removed awakened sol from my team and full burst workd.
    is the bug got fixed without maintenance or maybe the bug was caused because sol/non-thunder kami was in the front of the team?
    Likely has something to do with Sol's burst. I've been observing really weird stuff in her animation. It first runs the regular animation for me, but for some reason it activates again and deals wind damage, and then there's a burst streak portrait with 2 Sols.

    The crash might only happen with full bursts, what might be happening is that if you full burst, the game crashes due to trying to force in 6 portraits (cause Sol's one duplicates). The fix? Don't use Sol, or don't use burst (or full burst, it runs fine if you do a 4 burst or less)

    Here's some screenshots of the fuckery:

    [Event 48] Advent Battle vs Illuyanka-img_0824.jpg

    Wind Sol confirmed! Kappa. Well I just want more versions of Sol's cuteness...

    [Event 48] Advent Battle vs Illuyanka-img_0825.jpg

    Notice it says full burst when I didn't even use Cthulhu's burst, her meter is still full. And double Sol.
    Last edited by Cobblemaniac; 06-22-2018 at 02:27 AM.


  2. #82

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    May be Sol. I use Awakened Sol on Thunder too. That's...a problem.

    On the Update notes they say they changed some details on Awakened Sol. Maybe that bugged her. That can be a great problem for me; I use her on all teams save Fire.
    Last edited by Delete; 06-22-2018 at 02:27 AM.

  3. #83

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    Quote Originally Posted by Delete View Post
    May be Sol. I use Awakened Sol on Thunder too. That's...a problem.

    On the Update notes they say they changed some details on Awakened Sol. Maybe that bugged her. That can be a great problem for me; I use her on all teams save Fire.
    They literally just changed her skill names back to the old ones... something makes me suspect that the names before this update was literally just google translated.

    Sunlight Kiln was returned to Sunlight Furnace++. I forgot what Alfrodull's was. And Caldoluche was changed to Caldo Luce++.

    Just a name change can fuck up her entire burst to crash the game? Either I don't know the first time about game coding, or what the actual fuck Nutaku.

  4. #84

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    Awakened Sol does the Burst 2 times; I just made a Full Burst with 4 Himes. So, if the burst is already a Full one, game fails.

  5. #85
    If you guys wanna see it in action:


    This shall be preserved for the future generation.
    Last edited by nonsensei; 06-22-2018 at 04:18 AM.
    Guide for using JP wiki
    1/2 - https://youtu.be/hPK8vpqmkCg
    2/2 - https://youtu.be/GhvZJXjngO8 Y U NO WATCH 2ND PART!?

  6. #86

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    And more overanalysis nobody asked for...

    A Sol has her deserved dark resist burst effect now. I’m guessing they intended to implement the effect this update, but added in the wrong data values to give the bullshit we saw in my screenshots.

    Ah well.

  7. #87

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    i may have to leeroy jenkins it after all and go with just joan's regen as my only heal...

  8. #88
    Unregistered Guest
    there a way to avoid these 3 def up in start?my dmg go down from 11k to 3-4k , it is not fun fight her in turtle mode with the massive dmg from he NORMAL special messing up with my full burst

  9. #89

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    Quote Originally Posted by Unregistered View Post
    there a way to avoid these 3 def up in start?my dmg go down from 11k to 3-4k , it is not fun fight her in turtle mode with the massive dmg from he NORMAL special messing up with my full burst
    it's a scripted move she does at the very start and at 50% HP

    get used to it too, cause there's other "trigger" moves that will be done from here on out in the game (the new water catastrophe fight has them too)

    the way around it is to just hold off your burst until it's dealt with

  10. #90


    Did another run with my Light team this morning.

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