Game is up.
Interesting tidbits:
-New Fire Ragnarok Raid Quests
-UI Renewal
-My page [Inventory] Button
-Menu [Items] Button
Game is up.
Interesting tidbits:
-New Fire Ragnarok Raid Quests
-UI Renewal
-My page [Inventory] Button
-Menu [Items] Button
Well this is probably not too much of an issue but
I lol'd when the new Fire catastrophe raid didn't give 50 jewels on first clear
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then my water team shouldn't have much trouble when i increase their grid...
like my Light team, it's packed full of weapons with either assault or pride somewhere... just need to level their skills.. (only difference is the hime and i got way more advantage on light compared to water)
Oh, we got Thunder Arthur Relic weapons, finally. For the first time, we're fully caught up to DMM's Relic weapon releases now (and by that I mean what was there one year ago, we're still missing four Souls with weapons and two whole elements obviously).
Although more belonging in another topic, did solo fire cata with my light team. Took way longer than I expected. Without some annoying mechanic like water cata, I'll probably just send request and auto battle it for the sake of clearing faster.
As for the event, seems my awful water team is awful, as expected. Light team still does more damage than it. No motivation to level my water weapon skills when I have no SSRs for them.
Did the rag solo with my light team mission. Aside from some atrocious lag coming in out of no where mid-run, cleared without any issues. Strange thing was, only got 4 tickets and 3 red souls as a drop. Was expecting at least a full page of tickets like I get with most past events when soloing. Thought that was a little strange.
Ult Fire seems to spend a long, long time in each phase, so if you have Dispel it shouldn't be too bad.
The whole encounter feels like it's tailored around Awakened Sol. Got two debuffs on you? Sol can handle that. Boss buffs up? Sol can handle that. Rage Overdrive is a painful AoE? Sol can handle that.
Just too bad Sol will murder your damage output...