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  1. #71

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    Game is up.

    Interesting tidbits:
     -New Fire Ragnarok Raid Quests
     -UI Renewal
      -My page [Inventory] Button
      -Menu [Items] Button


  2. #72

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    Well this is probably not too much of an issue but
    I lol'd when the new Fire catastrophe raid didn't give 50 jewels on first clear
    Kamihime Friend ID: 3409200

    If you're interested in adding me, here are my support eidolons: (Outdated, too lazy to update)


    I can also change Reiki to Jack Frost. I'll replace Yatagarasu and Ixion someday when a better event eidolon gets released.

    Unrelated to Kamihime:

    Also playing a bit of Fate/Grand Order on the side when I'm waiting for my AP/BP to regen over at Kamihime or when I'm already done with an ongoing event at Kamihime
    Friend ID: 045,022,168 (don't have much friends anyway lol, if you're interested you can add me and feel free to use my Blue Saber)
    My sub: 454,252,971 (might become my main account soon lol)



  3. #73

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    Quote Originally Posted by BlazeAlter View Post
    Well this is probably not too much of an issue but
    I lol'd when the new Fire catastrophe raid didn't give 50 jewels on first clear
    Finally I can proudly say that this ragnarok raid is a total joke.

    Let's ignore the fact that I have a full SSR water team on hand...

  4. #74

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    Quote Originally Posted by Cobblemaniac View Post
    Finally I can proudly say that this ragnarok raid is a total joke.

    Let's ignore the fact that I have a full SSR water team on hand...
    then my water team shouldn't have much trouble when i increase their grid...

    like my Light team, it's packed full of weapons with either assault or pride somewhere... just need to level their skills.. (only difference is the hime and i got way more advantage on light compared to water)

  5. #75

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    Oh, we got Thunder Arthur Relic weapons, finally. For the first time, we're fully caught up to DMM's Relic weapon releases now (and by that I mean what was there one year ago, we're still missing four Souls with weapons and two whole elements obviously).

  6. #76

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    Although more belonging in another topic, did solo fire cata with my light team. Took way longer than I expected. Without some annoying mechanic like water cata, I'll probably just send request and auto battle it for the sake of clearing faster.

    As for the event, seems my awful water team is awful, as expected. Light team still does more damage than it. No motivation to level my water weapon skills when I have no SSRs for them.

    Did the rag solo with my light team mission. Aside from some atrocious lag coming in out of no where mid-run, cleared without any issues. Strange thing was, only got 4 tickets and 3 red souls as a drop. Was expecting at least a full page of tickets like I get with most past events when soloing. Thought that was a little strange.

  7. #77

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    Quote Originally Posted by Aidoru View Post
    Although more belonging in another topic, did solo fire cata with my light team. Took way longer than I expected. Without some annoying mechanic like water cata, I'll probably just send request and auto battle it for the sake of clearing faster.

    As for the event, seems my awful water team is awful, as expected. Light team still does more damage than it. No motivation to level my water weapon skills when I have no SSRs for them.

    Did the rag solo with my light team mission. Aside from some atrocious lag coming in out of no where mid-run, cleared without any issues. Strange thing was, only got 4 tickets and 3 red souls as a drop. Was expecting at least a full page of tickets like I get with most past events when soloing. Thought that was a little strange.
    Doesn't inviting public fire rag make it easier to die from all those atk buffs though?

  8. #78
    Quote Originally Posted by Aidoru View Post
    Although more belonging in another topic, did solo fire cata with my light team. Took way longer than I expected. Without some annoying mechanic like water cata, I'll probably just send request and auto battle it for the sake of clearing faster.
    That will just kill you faster, water rag is annoying when its crowded, but still killable, crowded fire rag means perma attack buff -> you die.
    Shade on KH, fire main.

    Wind Rag farming team:

  9. #79

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    Ult Fire seems to spend a long, long time in each phase, so if you have Dispel it shouldn't be too bad.

    The whole encounter feels like it's tailored around Awakened Sol. Got two debuffs on you? Sol can handle that. Boss buffs up? Sol can handle that. Rage Overdrive is a painful AoE? Sol can handle that.
    Just too bad Sol will murder your damage output...

  10. #80

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    Quote Originally Posted by Slashley View Post
    Ult Fire seems to spend a long, long time in each phase, so if you have Dispel it shouldn't be too bad.

    The whole encounter feels like it's tailored around Awakened Sol. Got two debuffs on you? Sol can handle that. Boss buffs up? Sol can handle that. Rage Overdrive is a painful AoE? Sol can handle that.
    Just too bad Sol will murder your damage output...
    The original DMM schedule had fire rag released at the same time as Awakened Sol, so that's one mystery solved.

    End of the day, at least you clear the rag... given it's slow but you still don't waste AP... I guess

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