Quote Originally Posted by Yolodesu View Post
You're rude dude there are plenty of examples.
He isn't dude, he's nonsensei... wait, I'm not using the appropriate username here.

Anyway, what did we get differently from the DMM version so far?
+ Demeter as a login bonus (originally a visual novel bonus)
+ Pharol as a Dragon Providence crossover reward (originally an artbook bonus)
+ Duplicated reprints of Medusa/Rahab and Ixion/Yata (which had the side effect of enabling use of non-friend eidolons much earlier than expected)
+ SSR awakenings being released one week early (I believe Ares's was two, even)
+ Sol AW's $$ deal being the post-2nd anniversary guaranteed spotlight, instead of the usual scamcha
+ Slightly expanded Miracle Ticket roster
+ A few select himes introduced with their first balance patch already implemented (ex: Eros, Daphne)
o Misplaced Garuda/Typhon reprint, right after another advent (Yata's first run)
o Koihime collab as a 2-week event, being the only event for a week and a sub event later (was a month-long sub event on DMM)
o Dragon Providence crossovers (but I'm fairly sure DMM Kamihime got crossovers of its own)
o Different reset time(s)
- New original bugs every other maintenance
- No Walkure Romanze collab
- Delayed non-event content (Hercules, Thunder & Fire Catastrophes, etc.)
- Lower spotlight rates
- No free inventory space during 1st anniversary
- Worse performance? (Could be due to lack of futurely implemented improvements, but watching any playthrough movies of the DMM version -- even when played by fellow gaijin -- lets us see a much smoother playing experience)

Is that it? You can frame that list as having more pluses than minuses, but the former tend to be small adjustments, while the latter are broader issues...

Dunno why it's like that, probably Asians gamers tend to pay more than us. But honestly when you see that, it doesn't make you wan't to support the game.
Japanese and Koreans seem to be fair more open to the idea of paying their way to victory in an online game, yeah. It seems DMM's Kamihime has a much larger player base (judging by rankings), they're more willing to spend, and probably burn far more money than we do -- someone posted a screenshot of a whale who had over 1,400 dragon eyes on Discord, I wish I had saved it.