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  1. #1
    The weapon seems to be Atk(medium)/Double attack. How good are these kinds of weapons in general? Worse than SSR assault, better than Pride?

  2. #2

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    Quote Originally Posted by Amak View Post
    The weapon seems to be Atk(medium)/Double attack. How good are these kinds of weapons in general? Worse than SSR assault, better than Pride?
    Not better than pride. They're passable replacement weapons for people who don't have a full SSR grid, but not something to go for if said people play long/ are rich enough to choose their SSR weapons.

  3. #3

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    Quote Originally Posted by Cobblemaniac View Post
    Not better than pride. They're passable replacement weapons for people who don't have a full SSR grid, but not something to go for if said people play long/ are rich enough to choose their SSR weapons.
    honestly, even if an assault/rush combo was good, wind has so many ways to get double on their own...

    SR filler is just as good as that weapon, minus the stats

  4. #4

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    Quote Originally Posted by MagicSpice View Post
    honestly, even if an assault/rush combo was good, wind has so many ways to get double on their own...

    SR filler is just as good as that weapon, minus the stats
    First statement is... well it depends on how new the player is. But generally speaking, I agree.

    The second statement is where I find a bit of bother. It's a stretch to say SR is as good, because you're looking just at the assault, and while you did account for the stat difference, the 5% DA increase is still an extra bonus, therefore still nailing the fact that this SSR weapon is still better than an SR assault.

    However, whether the weapon is worth it in terms of skill up investment is another question. SSR weapons require more than twice as much material as SR weapons because SL1 R weapons won't be sufficient to max skill, and they have double the required skill points required. Gemcha is still relatively inacessible to new players since you'd require a high AP cap to be able to spam gemcha infinitely and they don't have access to farming SR mats or grails, so skills are quite a precious commodity to them right now. I'd advise them to hold on to the weapons for now just in case, however, as it's still not inherently trash.

    As for players that can infinite gemcha and don't have a full wind SSR grid, I'd recommend that they use this weapon in place of the SR disaster assault solely based on stats alone.

    And obviously, for players that already have a better choice than this weapon, why are you reading my post other than to scrutinise any mistake I make
    Last edited by Cobblemaniac; 08-12-2018 at 11:11 PM.

  5. #5
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    Quote Originally Posted by Cobblemaniac View Post
    The second statement is where I find a bit of bother. It's a stretch to say SR is as good, because you're looking just at the assault, and while you did account for the stat difference, the 5% DA increase is still an extra bonus, therefore still nailing the fact that this SSR weapon is still better than an SR assault.
    According to Japanese wiki small rush is 1% DA boost at 20 SL (medium 3%, large probably 5%).

  6. #6

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    Quote Originally Posted by Unregistered View Post
    According to Japanese wiki small rush is 1% DA boost at 20 SL (medium 3%, large probably 5%).
    Ah... my bad.

    Yeah that's a pretty bad amount for sure. Stats is the only part of my argument still standing I guess

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    Quote Originally Posted by Unregistered View Post
    According to Japanese wiki small rush is 1% DA boost at 20 SL (medium 3%, large probably 5%).
    I don't really trust the DMM wiki on that one. It lists trpl as the same chance. Normally in Kamihime, dbl is far lower "budget" so you get more for the same investment - such as 25% dbl in Union events vs. 10% trpl.

    So, for dbl+ and trpl+ be the same "budget" in weaponry seems really unlikely to me. It's possible, but I'd take it with a grain of salt.
    EDIT: It looks like the DMM Wiki now lists trpl(+) as 2% and dbl(+) as 3%. So it's not the same anymore. Either way, that's still the same "budget" so I'm not really trusting it.
    Last edited by Slashley; 08-13-2018 at 04:51 AM.

  8. #8

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    Quote Originally Posted by Cobblemaniac View Post
    And obviously, for players that already have a better choice than this weapon, why are you reading my post other than to scrutinise any mistake I make
    cause this place acts like the slightest bit of misinformation is a fucking taboo.... >.>

    (and no, i do not care if i get some heat my direction for that, that shit needs to stop. there's "correcting" someone, and then there's "flaming")


    Quote Originally Posted by Slashley View Post
    I don't really trust the DMM wiki on that one. It lists trpl as the same chance. Normally in Kamihime, dbl is far lower "budget" so you get more for the same investment - such as 25% dbl in Union events vs. 10% trpl.

    So, for dbl+ and trpl+ be the same "budget" in weaponry seems really unlikely to me. It's possible, but I'd take it with a grain of salt.
    EDIT: It looks like the DMM Wiki now lists trpl(+) as 2% and dbl(+) as 3%. So it's not the same anymore. Either way, that's still the same "budget" so I'm not really trusting it.
    even if it's low, triple doesn't sound that bad... if you can get a lot of assault/triple dual effects, that can add up

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