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  1. #41

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    Quote Originally Posted by MagicSpice View Post
    overpowered grid so it doesn't matter anyway


    besides, sniper shot is more of a damage increase than that light resist debuff... if anything, i'd use sniper then the light resist
    Under no circumstances in a difficult fight should you ever prioritise sniper shot first over light resist, unless you're looking for death in the form of a debuff miss. When all the debuffs are active though, that can be a different story.


  2. #42
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    Quote Originally Posted by MagicSpice View Post
    no mention on the fire kaiser considering you get one free with enough grinding?

    no stars still gives a lot of atk on it... with some strong buffs
    That's what the "By this point, maybe you'll have the fire kaiser, so there's 5 sub slots covered." line is for.

  3. #43
    Quote Originally Posted by MagicSpice View Post
    overpowered grid so it doesn't matter anyway


    besides, sniper shot is more of a damage increase than that light resist debuff... if anything, i'd use sniper then the light resist
    Do you use VoF after using all your debuffs? If so, I've no complaints or in fact, any other words.
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  4. #44

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    Quote Originally Posted by nonsensei View Post
    Do you use VoF after using all your debuffs? If so, I've no complaints or in fact, any other words.
    Look, I was doing more than enough damage to not worry about that... even if I was, I do non damaging def drops first, to boost the damage of the damaging ones... with of course the debuff rate increase before anything else...

    It's not a case lack of strategy, it's a case of, I had nothing to worry about so I never cared...

    If I was at risk of losing, then I'd care. But with my light team having far more than enough stats, I didn't really care about optimized play.

    That's like trying to debuff a enemy with 10k HP and you do 150k in a round of attacks, it's up to you but it ultimately doesn't matter

    Quote Originally Posted by Cobblemaniac View Post
    Under no circumstances in a difficult fight should you ever prioritise sniper shot first over light resist, unless you're looking for death in the form of a debuff miss. When all the debuffs are active though, that can be a different story.
    They're talking about Tsukiyomi's light debuff... in which case optimal way is to use sniper, then should the debuff cause the def drop, you do more damage with Tsukiyomi's skill
    Last edited by MagicSpice; 08-28-2018 at 01:35 PM.

  5. #45
    Unregistered Guest
    Quote Originally Posted by MagicSpice View Post
    They're talking about Tsukiyomi's light debuff... in which case optimal way is to use sniper, then should the debuff cause the def drop, you do more damage with Tsukiyomi's skill
    And then you miss with DEF down from Sniper Shot and it doesn't matter. Light Res down also gives higher chance to hit with debuffs from light characters.
    You may obviously miss with Light Res down and everything goes to hell, but... yeah, always good to have higher chance for debuff hitting, especially when playing without element advantage.

  6. #46

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    Applying an elemental debuff res down acts as def down as well as an affliction tolerance down debuff, like Mordred's VoF. If you're running something without elemental advantage, you'll want it up before you apply debuffs.

    What you're essentially doing is the same as using Sniper Shot then VoF, like the above example mentions, instead of VoF then Sniper Shot. The amount of additional damage from using Tsukiyomi's skill after Sniper Shot is negligible unless you're fighting against dark enemies, in which you could justify it in that scenario because of trying to maximize that 6.5x damage modifier, but you're not fighting dark, so the damage difference isn't worth the risk of missing a debuff.

    Not that I care too much for this event considering how easy it is, (auto battles Ragnarok with light team). It's just something to note for content that actually matters.
    Last edited by Aidoru; 08-28-2018 at 01:59 PM.

  7. #47
    Does that apply to the a elemental buff (like Michael's or Lilim's) on your self aswell (increasing the chance to apply debuffs/afflictions)?

  8. #48
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    I think that's unknown, as the converse is also an open question: Would an elemental atk debuff reduce the target's ability to inflict debuffs? I've seen the question come up here and there on the wiki, but no answers.

  9. #49

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    Quote Originally Posted by Unregistered View Post
    And then you miss with DEF down from Sniper Shot and it doesn't matter. Light Res down also gives higher chance to hit with debuffs from light characters.
    You may obviously miss with Light Res down and everything goes to hell, but... yeah, always good to have higher chance for debuff hitting, especially when playing without element advantage.
    except it also has a decent chance to miss too, even with VoF....

    so even if it's increasing debuff rate, you got a good chance to miss with it too.


    and besides, i was overpowered for that fight, i couldn't care less.

    Quote Originally Posted by Unregistered View Post
    I think that's unknown, as the converse is also an open question: Would an elemental atk debuff reduce the target's ability to inflict debuffs? I've seen the question come up here and there on the wiki, but no answers.
    if that's the case, how'd the elemental resist down debuff get confirmed to increase debuff rate when hit by that elemment? sounds unreliable to me

  10. #50
    Quote Originally Posted by nonsensei View Post
    Do you use VoF after using all your debuffs? If so, I've no complaints or in fact, any other words.
    Save your breath. Don't forget it's a taboo to talk about anything accurate here.

    Quote Originally Posted by Itoshira View Post
    Does that apply to the a elemental buff (like Michael's or Lilim's) on your self aswell (increasing the chance to apply debuffs/afflictions)?
    I don't think it does, since the concept didn't exist outside of UE events until DMM introduced it as a new ability debuff around 2~3 months ago. I don't know about now (on DMM) though now that the concept exists.

    Element Res Up though, act as an Affliction Res Up against specified element (and arguably more effective than plain Res Up, until Minerva's release anyway).

    Quote Originally Posted by Unregistered View Post
    I think that's unknown, as the converse is also an open question: Would an elemental atk debuff reduce the target's ability to inflict debuffs? I've seen the question come up here and there on the wiki, but no answers.
    That's a good question. Personally I don't think so because of my point above, but we should definitely bring this question to dmm wiki for those 3k trial run maniacs to test it out.

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