Guide for using JP wiki
1/2 - https://youtu.be/hPK8vpqmkCg
2/2 - https://youtu.be/GhvZJXjngO8 Y U NO WATCH 2ND PART!?
Look, I was doing more than enough damage to not worry about that... even if I was, I do non damaging def drops first, to boost the damage of the damaging ones... with of course the debuff rate increase before anything else...
It's not a case lack of strategy, it's a case of, I had nothing to worry about so I never cared...
If I was at risk of losing, then I'd care. But with my light team having far more than enough stats, I didn't really care about optimized play.
That's like trying to debuff a enemy with 10k HP and you do 150k in a round of attacks, it's up to you but it ultimately doesn't matter
They're talking about Tsukiyomi's light debuff... in which case optimal way is to use sniper, then should the debuff cause the def drop, you do more damage with Tsukiyomi's skill
Last edited by MagicSpice; 08-28-2018 at 01:35 PM.
And then you miss with DEF down from Sniper Shot and it doesn't matter. Light Res down also gives higher chance to hit with debuffs from light characters.
You may obviously miss with Light Res down and everything goes to hell, but... yeah, always good to have higher chance for debuff hitting, especially when playing without element advantage.
Applying an elemental debuff res down acts as def down as well as an affliction tolerance down debuff, like Mordred's VoF. If you're running something without elemental advantage, you'll want it up before you apply debuffs.
What you're essentially doing is the same as using Sniper Shot then VoF, like the above example mentions, instead of VoF then Sniper Shot. The amount of additional damage from using Tsukiyomi's skill after Sniper Shot is negligible unless you're fighting against dark enemies, in which you could justify it in that scenario because of trying to maximize that 6.5x damage modifier, but you're not fighting dark, so the damage difference isn't worth the risk of missing a debuff.
Not that I care too much for this event considering how easy it is, (auto battles Ragnarok with light team). It's just something to note for content that actually matters.
Last edited by Aidoru; 08-28-2018 at 01:59 PM.
Does that apply to the a elemental buff (like Michael's or Lilim's) on your self aswell (increasing the chance to apply debuffs/afflictions)?
I think that's unknown, as the converse is also an open question: Would an elemental atk debuff reduce the target's ability to inflict debuffs? I've seen the question come up here and there on the wiki, but no answers.
except it also has a decent chance to miss too, even with VoF....
so even if it's increasing debuff rate, you got a good chance to miss with it too.
and besides, i was overpowered for that fight, i couldn't care less.
if that's the case, how'd the elemental resist down debuff get confirmed to increase debuff rate when hit by that elemment? sounds unreliable to me
Save your breath. Don't forget it's a taboo to talk about anything accurate here.
I don't think it does, since the concept didn't exist outside of UE events until DMM introduced it as a new ability debuff around 2~3 months ago. I don't know about now (on DMM) though now that the concept exists.
Element Res Up though, act as an Affliction Res Up against specified element (and arguably more effective than plain Res Up, until Minerva's release anyway).
That's a good question. Personally I don't think so because of my point above, but we should definitely bring this question to dmm wiki for those 3k trial run maniacs to test it out.