yup had to do it cuz i picked the wrong party and it still counted
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(same unregistered as the one who posted his full setup before)
So I've surprised myself by managing to climb up to 18 points now; just missing the attempt 5 times and beat Crom in 15 turns points now.
I did Joan + 1 of each type on Sunday; won on the turn right before I was going to lose. Joan w/ Black Propaganda/Atalanta/Gabriel/Sol/Snow Raph/Ea/Dagon. In retrospect, the quest overall could've gone smoother if I remembered to swap in Azathoth into a sub slot for the combo debuff, but hey, managed to scrape by in the end. (And if the Demogorgon didn't land 4 hits on Sol with its first overdrive; that was some BS there, RNG)
Then I did 3 R's + all 7 members survive tonight; won about 2 turns before I expected to lose (near dead party and 2 turns away from normal overdrive). Andromeda w/ Ambush/Atalanta/Triton/Sequana/Snow Raph/Dagon/Oto-hime was the party this time. Technically I did lose Atalanta, but I ressed her so at the end of the fight, all 7 were alive :P.
Both times should be with the same 109% assault/20% defender, Jack Frost/Rudra setup as listed before. Atk values ought to still be roughly the same; as low as 35k (Sequana) to as high as 43k (Ea)
Really glad that I picked up the 3rd ori here, as I'm not sure if I can beat Jormungandr, so there's a distinct possibility of settling for just 1 ori next guild order.
Not sure if I can do the 15 turn one, as I've been clearing in 18-20 turns. But hell, 4 more days to try, right?
I'm thinking Hercules w/ Ambush/Atalanta/Triton/Nike/Snow Raph to start, Ea and Shiva off the bench. But I'm not used to using Herc and I'm worried about lasting until Crom. Sol does a better job as the sole healer, but her full burst would be worse. Well, if she survives to that point. I used her in my Arthur clear too, but she also died to the Demogorgon there :P
If you Burst on Turn 1 and then again on Rage, I don't see why you can't clear in 15 turns. I don't think it took me more than 10 on Joan without a Soul weapon. If there aren't any deaths it should be straightforward; should even be able to get in a 3rd Burst before time's up. Debuffs missing could be a problem though; use Sphinx first to help mitigate this risk.
Saras OP
https://youtu.be/ztCPd6V5z-M
@blubber
bloodyforsakenhellyoumadbro. what happened to those 'western standards'
:smirk:
The approach worked out, thanks! I cleared it on the 15th turn, as damage distribution ended up in such a way that I started losing characters so my damage fell off (2nd burst only ended up being a 4-man burst, and things snowballed from there). Still, good to see that it worked out with a worse than average case scenario.
err. where's the rest of your party?! O.o
Maybe i should attempt AAB GO with andro and posi....
Tried AAB-ing Crom with Shingen for the lulz and got her down to 40%
Can sana or whoever else write a quick guide or show me a link to a guide to GO?
I wrote a strategic overview of the role of orichalcon (the primary Guild Order reward) in 4th Weapon Limit Breaks and how much you need for a given purpose. For encounter-specific information, you should read the thread.